Player Matchup

Arachne
Arachne
 
Arachne
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Bundeskanzler-in
Hachiman
Level 158
God Stats
5W - 8L
1,402 SR
Queue Stats
104W - 120L
1,375 Elo+
Party 2
Chaac
Chaac
DerRob94
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 135L
1,424 Elo+
Party 2
Janus
Janus
gysmo18
Janus
Level 173
God Stats
0W - 2L
1,221 SR
Queue Stats
17W - 46L
1,367 Elo+
Party 2
Team Averages
Level 165
1,425 SR
1,433 Elo+

VS

Team Averages
Level 119
1,471 SR
1,574 Elo+
Ravana
Ravana
GanjalfLeGland
Ravana
Level 108
God Stats
12W - 12L
1,350 SR
Queue Stats
93W - 94L
1,502 Elo+
Solo
Janus
Janus
JonesyBD
Janus
Level 64
God Stats
4W - 5L
1,519 SR
Queue Stats
39W - 18L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
Spl_winner
Danzaburou
Level 127
God Stats
3W - 1L
1,523 SR
Queue Stats
454W - 434L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
berfomed
Morgan Le Fay
Level 199
God Stats
11W - 8L
1,606 SR
Queue Stats
297W - 286L
1,517 Elo+
Solo
Arachne
Arachne
dochesterton
Arachne
Level 96
God Stats
2W - 1L
1,358 SR
Queue Stats
20W - 6L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 1 / 0
7,397
462
6,019
14,708
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
 
Fafnir
12
0 / 0 / 0
7,376
461
1,506
12,156
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 1
7,339
459
3,201
7,879
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
DerRob94
Chaac
16
0 / 0 / 0
7,956
497
777
12,137
9,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
gysmo18
Janus
13
0 / 3 / 0
7,340
459
4,024
10,076
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
10,427
652
7,342
2,183
1,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
JonesyBD
Janus
16
4 / 0 / 0
9,653
603
10,882
5,637
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Spl_winner
Danzaburou
16
0 / 1 / 1
9,647
603
4,250
10,139
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
berfomed
Morgan Le Fay
13
0 / 0 / 1
8,291
518
8,325
8,006
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
dochesterton
Arachne
15
1 / 0 / 2
8,385
524
3,137
12,524
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Fafnir
 
Fafnir
0
0
0
0
L
0
1
1
0.5
L
Chaac
DerRob94
Chaac
0
0
0
0
W
0
0
0
0
W
Janus
JonesyBD
Janus
4
0
0
4
W
Danzaburou
Spl_winner
Danzaburou
0
1
1
0.5
W
Morgan Le Fay
berfomed
Morgan Le Fay
0
0
1
0.5
W
Arachne
dochesterton
Arachne
1
0
2
2
L
Janus
gysmo18
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,527
Damage
33,936
56,956
Taken
38,489
36,581
Mitigated
20,552
22,034
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,019
3,883
0
7,841
14,708
6,381
0
2,300
12,286
0
70,901
L
Fafnir
 
Fafnir
1,506
356
0
4,636
12,156
13,554
0
5,735
6,005
13,468
1,374
L
3,201
1,343
0
4,309
7,879
3,079
0
2,121
5,718
0
64,644
L
Chaac
DerRob94
Chaac
777
453
0
4,070
12,137
9,576
0
0
11,426
0
60,504
W
7,342
2,902
0
1,480
2,183
1,582
0
0
2,183
0
83,014
W
Janus
JonesyBD
Janus
10,882
225
0
625
5,637
2,214
0
1,879
3,546
86,473
1,027
W
Danzaburou
Spl_winner
Danzaburou
4,250
1,635
0
4,044
10,139
5,632
1,151
120
10,019
0
83,910
W
Morgan Le Fay
berfomed
Morgan Le Fay
8,325
1,077
0
3,628
8,006
5,977
0
1,986
5,854
32,931
2,486
W
Arachne
dochesterton
Arachne
3,137
1,721
0
9,750
12,524
5,147
0
1,679
10,785
0
84,066
L
Janus
gysmo18
Janus
4,024
156
0
1,178
10,076
3,991
0
8,018
1,646
72,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
46,403
516
Minions Killed
627
0
Camps Cleared
0
1,630,671
Distance Traveled
1,643,584
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,397
462
104
7
0
358,951
0
L
Fafnir
7,376
461
30
2
0
342,198
4
L
Hachiman
7,339
459
121
8
0
287,618
2
L
Chaac
7,956
497
119
7
0
301,033
4
W
Ravana
10,427
652
165
10
0
303,809
0
W
Janus
9,653
603
168
11
0
333,901
0
W
Danzaburou
9,647
603
141
9
0
287,906
3
W
Morgan Le Fay
8,291
518
32
2
0
349,633
6
W
Arachne
8,385
524
121
8
0
368,335
2
L
Janus
7,340
459
142
9
0
340,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role