Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Kuan99
Artemis
Level 89
God Stats
2W - 4L
1,297 SR
Queue Stats
89W - 94L
1,492 Elo+
Party 3
Fenrir
Fenrir
MGRash
Fenrir
Level 172
God Stats
2W - 2L
1,227 SR
Queue Stats
307W - 306L
1,522 Elo+
Solo
Geb
Geb
OctupleFoil
Geb
Level 23
God Stats
16W - 6L
1,594 SR
Queue Stats
261W - 247L
1,460 Elo+
Party 1
He Bo
He Bo
SnapChatNudes
He Bo
Level 104
God Stats
2W - 1L
1,297 SR
Queue Stats
150W - 139L
1,541 Elo+
Party 3
Team Averages
Level 102
1,383 SR
1,503 Elo+

VS

Team Averages
Level 130
1,502 SR
1,466 Elo+
Pele
Pele
DoomsDayKilla13
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 2
Chaac
Chaac
QUIETARTISTRANE
Chaac
Level 124
God Stats
5W - 2L
1,244 SR
Queue Stats
180W - 176L
1,459 Elo+
Solo
Nox
Nox
YourWAIFUsuck5
Nox
Level 157
God Stats
0W - 1L
1,283 SR
Queue Stats
93W - 98L
1,437 Elo+
Solo
Danzaburou
Danzaburou
darkmare89_ttv
Danzaburou
Level 159
God Stats
36W - 25L
1,813 SR
Queue Stats
351W - 344L
1,470 Elo+
Solo
Raijin
Raijin
wokevfx
Raijin
Level 102
God Stats
2W - 1L
1,669 SR
Queue Stats
9W - 11L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 1 / 0
8,545
610
5,443
6,169
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Kuan99
Artemis
13
3 / 1 / 1
7,159
511
9,162
7,786
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
MGRash
Fenrir
13
0 / 1 / 2
7,074
505
5,030
12,999
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 2
6,936
495
4,011
7,617
5,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 2 / 0
8,656
618
5,212
6,135
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,521
466
4,958
10,946
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 3 / 2
5,993
428
4,296
14,234
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 0 / 1
6,821
487
2,219
5,565
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
darkmare89_ttv
Danzaburou
12
1 / 2 / 1
7,352
525
7,396
10,083
4,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
wokevfx
Raijin
12
2 / 1 / 1
6,837
488
3,062
6,617
2,660
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
8
Kills
5
5
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
0
2
L
1
2
2
1
W
Artemis
Kuan99
Artemis
3
1
1
3.5
W
Fenrir
MGRash
Fenrir
0
1
2
1
W
1
0
2
2
L
0
3
2
0.33
W
2
2
0
1
L
1
0
1
1.5
L
Danzaburou
darkmare89_ttv
Danzaburou
1
2
1
0.75
L
Raijin
wokevfx
Raijin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
21,931
40,706
Taken
47,445
21,449
Mitigated
22,270
10,413
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,443
232
85
1,614
6,169
2,538
1,066
1,527
4,598
82,891
817
L
4,958
829
0
2,254
10,946
4,264
0
4,069
6,767
0
44,903
W
Artemis
Kuan99
Artemis
9,162
4,068
0
2,663
7,786
3,072
530
0
7,625
0
50,637
W
Fenrir
MGRash
Fenrir
5,030
1,101
0
2,836
12,999
6,375
0
689
12,154
0
61,186
W
4,011
328
0
783
7,617
5,930
0
112
7,304
27,551
0
L
4,296
859
0
3,612
14,234
9,232
0
4,672
9,518
0
35,256
W
5,212
652
0
2,432
6,135
3,534
0
2,953
3,182
54,963
3,333
L
2,219
0
0
648
5,565
1,965
0
1,523
3,998
47,658
0
L
Danzaburou
darkmare89_ttv
Danzaburou
7,396
4,105
0
2,293
10,083
4,149
773
1,224
8,859
0
55,147
L
Raijin
wokevfx
Raijin
3,062
290
0
2,870
6,617
2,660
0
2,429
3,814
44,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
33,524
451
Minions Killed
377
0
Camps Cleared
0
1,340,474
Distance Traveled
1,311,273
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,545
610
133
10
0
269,632
4
L
Pele
6,521
466
71
5
0
309,958
0
W
Artemis
7,159
511
78
6
0
234,485
2
W
Fenrir
7,074
505
88
6
0
318,114
0
W
Geb
6,936
495
33
2
0
296,355
0
L
Chaac
5,993
428
49
4
0
284,820
0
W
He Bo
8,656
618
119
9
0
221,888
4
L
Nox
6,821
487
90
6
0
255,700
1
L
Danzaburou
7,352
525
94
7
0
248,399
0
L
Raijin
6,837
488
73
5
0
212,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role