Player Matchup

Vulcan
Vulcan
I DCXC I
Vulcan
Level 127
God Stats
5W - 3L
1,507 SR
Queue Stats
199W - 185L
1,499 Elo+
Party 1
King Arthur
King Arthur
P3RSEUS
King Arthur
Level 129
God Stats
19W - 24L
1,408 SR
Queue Stats
74W - 81L
1,466 Elo+
Party 1
Poseidon
Poseidon
Shadowwkking666
Poseidon
Level 46
God Stats
0W - 3L
1,250 SR
Queue Stats
57W - 60L
1,495 Elo+
Solo
Artemis
Artemis
Starscourge
Artemis
Level 129
God Stats
16W - 17L
1,731 SR
Queue Stats
101W - 102L
1,535 Elo+
Party 1
Surtr
Surtr
xTENSAZANG3TSUx
Surtr
Level 146
God Stats
98W - 106L
1,534 SR
Queue Stats
184W - 208L
1,478 Elo+
Party 1
Team Averages
Level 115
1,486 SR
1,495 Elo+

VS

Team Averages
Level 117
1,507 SR
1,510 Elo+
Cabrakan
Cabrakan
AnonEMister
Cabrakan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 263L
1,525 Elo+
Solo
Achilles
Achilles
BOBBYDIAPERS
Achilles
Level 92
God Stats
14W - 9L
1,576 SR
Queue Stats
36W - 41L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
Cesaralvrz
Baron Samedi
Level 154
God Stats
4W - 7L
1,423 SR
Queue Stats
142W - 148L
1,487 Elo+
Solo
Nemesis
Nemesis
CvldFairy
Nemesis
Level 108
God Stats
3W - 1L
1,510 SR
Queue Stats
97W - 99L
1,485 Elo+
Solo
Izanami
Izanami
uberfromhell666
Izanami
Level 105
God Stats
34W - 32L
1,524 SR
Queue Stats
86W - 86L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
I DCXC I
Vulcan
16
3 / 2 / 0
9,714
540
12,643
10,852
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
P3RSEUS
King Arthur
15
1 / 2 / 3
9,264
515
17,508
19,904
19,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
4
1 / 1 / 0
5,830
324
796
2,024
423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Starscourge
Artemis
16
4 / 3 / 4
8,796
489
14,459
13,430
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 2 / 4
8,590
477
12,098
17,125
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AnonEMister
Cabrakan
15
0 / 3 / 1
8,449
469
9,005
21,625
27,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
BOBBYDIAPERS
Achilles
14
2 / 1 / 5
9,061
503
6,642
17,812
17,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
Cesaralvrz
Baron Samedi
17
2 / 3 / 5
9,833
546
9,043
11,202
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
CvldFairy
Nemesis
16
5 / 1 / 1
9,689
538
9,349
14,172
6,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
1 / 5 / 2
9,095
505
5,673
12,050
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
13
Kills
10
10
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AnonEMister
Cabrakan
0
3
1
0.17
W
Achilles
BOBBYDIAPERS
Achilles
2
1
5
4.5
W
Baron Samedi
Cesaralvrz
Baron Samedi
2
3
5
1.5
W
Nemesis
CvldFairy
Nemesis
5
1
1
5.5
L
Vulcan
I DCXC I
Vulcan
3
2
0
1.5
L
King Arthur
P3RSEUS
King Arthur
1
2
3
1.25
L
Poseidon
1
1
0
1
L
Artemis
Starscourge
Artemis
4
3
4
2
W
1
5
2
0.4
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,504
Damage
39,712
63,335
Taken
76,861
43,456
Mitigated
61,027
14,621
Healing
26,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AnonEMister
Cabrakan
9,005
1,298
0
9,976
21,625
27,781
0
525
20,989
59,396
1,889
W
Achilles
BOBBYDIAPERS
Achilles
6,642
937
0
5,248
17,812
17,147
115
2,993
14,040
0
27,092
W
Baron Samedi
Cesaralvrz
Baron Samedi
9,043
565
409
3,014
11,202
5,143
385
6,501
4,241
84,929
1,559
W
Nemesis
CvldFairy
Nemesis
9,349
4,259
0
3,961
14,172
6,434
1,708
3,331
10,441
0
63,159
L
Vulcan
I DCXC I
Vulcan
12,643
5,566
0
2,808
10,852
4,980
468
5,616
5,236
83,886
1,749
L
King Arthur
P3RSEUS
King Arthur
17,508
2,279
0
3,196
19,904
19,815
0
7,416
11,198
0
80,590
L
Poseidon
796
254
0
984
2,024
423
0
153
1,871
8,707
0
L
Artemis
Starscourge
Artemis
14,459
6,550
0
2,780
13,430
5,469
626
651
12,779
0
72,305
W
5,673
3,688
0
3,506
12,050
4,522
0
213
11,577
0
79,367
L
12,098
2,992
0
4,853
17,125
12,769
42
2,307
14,767
1,527
57,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
46,127
446
Minions Killed
516
0
Camps Cleared
0
1,363,525
Distance Traveled
1,694,715
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,449
469
100
6
0
252,568
0
W
Achilles
9,061
503
32
2
0
393,080
0
W
Baron Samedi
9,833
546
150
8
0
304,381
1
W
Nemesis
9,689
538
91
5
0
415,805
0
L
Vulcan
9,714
540
151
8
0
347,131
0
L
King Arthur
9,264
515
116
6
0
308,495
0
L
Poseidon
5,830
324
18
1
0
59,426
0
L
Artemis
8,796
489
94
5
0
301,682
0
W
Izanami
9,095
505
143
8
0
328,881
0
L
Surtr
8,590
477
67
4
0
346,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role