Player Matchup

Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold III
HydeStayeR
Charon
Gold III
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 16L
1,589 MMR
Party 3
Nut
Nut
Gold III
Jetavamievva
Nut
Gold III
Level 56
God Stats
3W - 2L
1,729 SR
Queue Stats
66W - 59L
1,573 MMR
Party 2
Bastet
Bastet
Gold III
Vxxlentino
Bastet
Gold III
Level 149
God Stats
2W - 1L
1,807 SR
Queue Stats
51W - 52L
1,496 MMR
Party 3
Merlin
Merlin
Gold IV
mrbasil12
Merlin
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,560 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,607 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,431 SR
1,540 MMR
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold III
IRagsta
Susano
Gold III
Level 108
God Stats
1W - 2L
1,157 SR
Queue Stats
83W - 84L
1,571 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Jackkread
Cthulhu
Gold IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,530 MMR
Solo
Achilles
Achilles
Silver II
SeSs-homaru--
Achilles
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,575 MMR
Solo
Thoth
Thoth
Gold I
Zyxe13
Thoth
Gold I
Level 148
God Stats
1W - 4L
1,499 SR
Queue Stats
160W - 157L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 1 / 1
8,911
637
9,507
10,650
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
HydeStayeR
Charon
13
3 / 1 / 6
8,544
610
9,410
10,015
7,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 0 / 2
9,349
668
7,753
8,644
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Vxxlentino
Bastet
15
7 / 1 / 4
8,631
617
12,725
12,609
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
mrbasil12
Merlin
13
1 / 3 / 4
7,603
543
5,514
8,405
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AthenaAo KuangThanatosAnhur

VS

Bans
ThorGuan YuBellonaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 5 / 1
7,691
549
8,428
12,548
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
IRagsta
Susano
12
3 / 5 / 1
6,861
490
6,750
12,765
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Jackkread
Cthulhu
11
0 / 3 / 3
7,031
502
5,623
12,724
10,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
SeSs-homaru--
Achilles
13
1 / 5 / 0
6,809
486
6,295
14,963
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Zyxe13
Thoth
14
1 / 1 / 0
8,094
578
3,234
7,406
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
1
3.5
L
Sol
 
Sol
1
5
1
0.3
W
Charon
HydeStayeR
Charon
3
1
6
6
L
Susano
IRagsta
Susano
3
5
1
0.7
L
Cthulhu
Jackkread
Cthulhu
0
3
3
0.5
W
5
0
2
6
L
Achilles
SeSs-homaru--
Achilles
1
5
0
0.2
W
Bastet
Vxxlentino
Bastet
7
1
4
9
L
Thoth
Zyxe13
Thoth
1
1
0
1
W
Merlin
mrbasil12
Merlin
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,909
Damage
30,330
50,323
Taken
60,406
24,277
Mitigated
33,696
11,286
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,507
3,058
0
1,091
10,650
3,866
0
601
9,272
0
69,752
L
Sol
 
Sol
8,428
3,423
0
3,602
12,548
3,820
0
2,076
10,472
61,487
8,184
W
Charon
HydeStayeR
Charon
9,410
2,617
0
2,250
10,015
7,849
407
5,137
4,878
38,425
2,220
L
Susano
IRagsta
Susano
6,750
1,816
0
995
12,765
5,135
0
2,762
10,003
0
55,169
L
Cthulhu
Jackkread
Cthulhu
5,623
739
50
1,688
12,724
10,198
0
5,319
7,372
26,006
0
W
7,753
5,290
0
4,358
8,644
3,515
991
5,846
2,798
0
83,664
L
Achilles
SeSs-homaru--
Achilles
6,295
1,156
0
3,799
14,963
11,871
462
830
14,133
0
43,718
W
Bastet
Vxxlentino
Bastet
12,725
4,126
0
3,007
12,609
5,894
0
2,687
9,875
0
74,512
L
Thoth
Zyxe13
Thoth
3,234
333
0
2,200
7,406
2,672
0
3,327
4,068
63,066
1,821
W
Merlin
mrbasil12
Merlin
5,514
350
0
580
8,405
3,153
63
2,820
5,536
57,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
36,486
494
Minions Killed
414
0
Camps Cleared
0
1,432,219
Distance Traveled
1,386,816
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,911
637
108
8
0
247,361
1
L
Sol
7,691
549
119
9
0
245,800
0
W
Charon
8,544
610
37
3
0
287,339
2
L
Susano
6,861
490
77
6
0
308,892
0
L
Cthulhu
7,031
502
35
3
0
278,008
7
W
Nut
9,349
668
148
11
0
278,209
2
L
Achilles
6,809
486
61
4
0
266,628
4
W
Bastet
8,631
617
113
8
0
349,277
0
L
Thoth
8,094
578
122
9
0
287,488
3
W
Merlin
7,603
543
88
6
0
270,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role