Player Matchup

Ymir
Ymir
KingUshio
Ymir
Level 159
God Stats
2W - 5L
1,403 SR
Queue Stats
190W - 169L
1,643 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
Level 135
God Stats
10W - 11L
1,551 SR
Queue Stats
81W - 79L
1,506 Elo+
Solo
Nike
Nike
XtremeLeeArti
Nike
Level 157
God Stats
6W - 5L
1,235 SR
Queue Stats
95W - 77L
1,652 Elo+
Party 2
Team Averages
Level 150
1,396 SR
1,601 Elo+

VS

Team Averages
Level 52
1,620 SR
1,452 Elo+
Charybdis
Charybdis
 
Charybdis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Psilocybaman
Poseidon
Level 4
God Stats
1W - 1L
1,780 SR
Queue Stats
1W - 4L
1,340 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheWoods2197
Tsukuyomi
Level 81
God Stats
58W - 37L
1,581 SR
Queue Stats
205W - 211L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 0 / 8
8,925
893
5,398
7,348
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
14
4 / 0 / 6
8,336
834
7,692
4,220
2,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 0 / 8
9,291
929
10,073
9,348
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 4 / 0
6,298
630
4,454
9,087
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Psilocybaman
Poseidon
10
0 / 6 / 0
6,197
620
2,242
7,056
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TheWoods2197
Tsukuyomi
10
0 / 5 / 0
6,428
643
4,582
11,103
6,233
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
15
Kills
0
0
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
W
Ymir
5
0
8
9
L
Poseidon
Psilocybaman
Poseidon
0
6
0
0
W
Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
4
0
6
7
L
Tsukuyomi
TheWoods2197
Tsukuyomi
0
5
0
0
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
11,278
20,916
Taken
27,246
20,088
Mitigated
11,825
2,604
Healing
2,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,454
2,356
0
1,493
9,087
3,437
0
1,732
6,946
0
16,774
W
Ymir
5,398
687
0
820
7,348
8,037
631
903
6,445
15,723
1,756
L
Poseidon
Psilocybaman
Poseidon
2,242
619
0
0
7,056
2,155
0
1,296
5,413
9,230
0
W
Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
7,692
1,760
0
604
4,220
2,512
1,519
709
3,511
0
37,527
L
Tsukuyomi
TheWoods2197
Tsukuyomi
4,582
809
0
1,464
11,103
6,233
0
2,070
8,430
466
27,324
W
10,073
1,093
0
1,180
9,348
9,539
250
999
8,349
735
40,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
18,923
143
Minions Killed
98
0
Camps Cleared
0
586,226
Distance Traveled
510,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,298
630
42
4
0
159,124
0
W
Ymir
8,925
893
31
3
0
199,214
0
L
Poseidon
6,197
620
17
2
0
166,194
0
W
Ah Muzen Cab
8,336
834
48
5
0
183,635
0
L
Tsukuyomi
6,428
643
39
4
0
184,941
0
W
Nike
9,291
929
64
6
0
203,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role