Player Matchup

Bacchus
Bacchus
JORIKVARTANOV228
Bacchus
Level 63
God Stats
3W - 2L
1,734 SR
Queue Stats
205W - 224L
1,500 Elo+
Solo
Izanami
Izanami
Kunkule
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,577 Elo+
Solo
Nox
Nox
hivemin
Nox
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
l_Neyd_l
Zhong Kui
Level 155
God Stats
2W - 1L
1,718 SR
Queue Stats
199W - 200L
1,566 Elo+
Solo
Loki
Loki
xzKyuuby
Loki
Level 165
God Stats
0W - 2L
1,389 SR
Queue Stats
131W - 123L
1,523 Elo+
Solo
Team Averages
Level 121
1,568 SR
1,516 Elo+

VS

Team Averages
Level 138
1,502 SR
1,568 Elo+
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CheddarClucked
Ishtar
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,596 Elo+
Solo
Jormungandr
Jormungandr
DungGolem
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 96L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
MisterHi
Kuzenbo
Level 158
God Stats
2W - 1L
1,511 SR
Queue Stats
30W - 17L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
7,517
752
4,703
11,621
15,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Izanami
Kunkule
Izanami
12
1 / 5 / 3
7,234
723
7,611
10,878
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nox
15
2 / 2 / 1
7,825
783
7,675
5,881
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
l_Neyd_l
Zhong Kui
12
1 / 6 / 2
7,353
735
6,255
10,935
10,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
15
5 / 6 / 2
8,041
804
9,658
10,709
4,370
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
9 / 2 / 9
9,409
941
12,026
8,728
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
 
Poseidon
14
5 / 2 / 12
8,788
879
9,266
6,239
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 13
8,381
838
7,505
8,655
4,468
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
DungGolem
Jormungandr
15
4 / 1 / 16
9,039
904
8,340
10,138
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kuzenbo
MisterHi
Kuzenbo
16
4 / 2 / 16
9,699
970
8,985
14,366
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
9
Kills
24
24
Deaths
10
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
2
9
6.75
W
Poseidon
 
Poseidon
5
2
12
5.5
W
2
3
13
2.83
W
Jormungandr
DungGolem
Jormungandr
4
1
16
12
L
0
5
5
0.5
L
Izanami
Kunkule
Izanami
1
5
3
0.5
W
Kuzenbo
MisterHi
Kuzenbo
4
2
16
6
L
Nox
2
2
1
1.25
L
Zhong Kui
l_Neyd_l
Zhong Kui
1
6
2
0.33
L
Loki
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,902
Damage
46,122
50,024
Taken
48,126
37,451
Mitigated
44,638
9,575
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,026
3,591
601
423
8,728
4,846
742
3,210
5,304
0
25,140
W
Poseidon
 
Poseidon
9,266
1,402
745
930
6,239
3,135
1,848
1,928
4,200
19,972
282
W
7,505
3,648
1,800
1,258
8,655
4,468
1,119
3,594
5,001
0
12,758
W
Jormungandr
DungGolem
Jormungandr
8,340
1,748
200
1,360
10,138
11,450
670
2,904
7,099
21,419
332
L
4,703
137
819
1,886
11,621
15,027
0
4,994
6,398
5,858
760
L
Izanami
Kunkule
Izanami
7,611
4,000
0
2,244
10,878
4,564
0
6,796
3,918
0
24,320
W
Kuzenbo
MisterHi
Kuzenbo
8,985
2,911
785
3,418
14,366
20,739
617
5,463
8,540
14,245
414
L
Nox
7,675
397
1,075
1,222
5,881
2,744
0
2,788
2,922
24,001
0
L
Zhong Kui
l_Neyd_l
Zhong Kui
6,255
575
38
773
10,935
10,746
0
5,394
5,368
7,645
0
L
Loki
9,658
1,715
641
877
10,709
4,370
0
5,249
5,200
0
18,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,970
Gold Earned
45,316
103
Minions Killed
116
0
Camps Cleared
0
855,552
Distance Traveled
964,123
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,409
941
25
3
0
220,146
0
W
Poseidon
8,788
879
22
2
0
186,743
0
W
Ishtar
8,381
838
18
2
0
186,937
0
W
Jormungandr
9,039
904
35
4
0
200,787
5
L
Bacchus
7,517
752
3
0
0
188,374
0
L
Izanami
7,234
723
38
4
0
160,939
0
W
Kuzenbo
9,699
970
16
2
0
169,510
0
L
Nox
7,825
783
48
5
0
186,912
0
L
Zhong Kui
7,353
735
8
1
0
139,005
0
L
Loki
8,041
804
6
1
0
180,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role