Player Matchup

Nike
Nike
ANTFU
Nike
Level 135
God Stats
43W - 39L
1,634 SR
Queue Stats
227W - 236L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
Bugs_bunny_baby
Zhong Kui
Level 108
God Stats
5W - 6L
1,548 SR
Queue Stats
135W - 126L
1,461 Elo+
Solo
Persephone
Persephone
IggyBoss153
Persephone
Level 89
God Stats
23W - 29L
1,498 SR
Queue Stats
450W - 436L
1,454 Elo+
Solo
Bacchus
Bacchus
Zoboomaf00
Bacchus
Level 129
God Stats
2W - 0L
1,552 SR
Queue Stats
136W - 137L
1,557 Elo+
Solo
Cernunnos
Cernunnos
musicalbunny
Cernunnos
Level 58
God Stats
2W - 0L
1,712 SR
Queue Stats
33W - 26L
1,470 Elo+
Solo
Team Averages
Level 104
1,589 SR
1,477 Elo+

VS

Team Averages
Level 71
1,568 SR
1,457 Elo+
Ymir
Ymir
Brembaman
Ymir
Level 46
God Stats
37W - 34L
1,511 SR
Queue Stats
51W - 55L
1,484 Elo+
Party 1
Zeus
Zeus
Lamonte_Games
Zeus
Level 69
God Stats
2W - 4L
1,754 SR
Queue Stats
242W - 229L
1,482 Elo+
Solo
Martichoras
Martichoras
OnlyCurePHD
Martichoras
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 25L
1,260 Elo+
Solo
Maui
Maui
Svdh2002
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,572 Elo+
Party 1
Fenrir
Fenrir
darkbleyder
Fenrir
Level 87
God Stats
2W - 3L
1,573 SR
Queue Stats
99W - 106L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ANTFU
Nike
16
3 / 2 / 3
9,656
568
5,277
10,355
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Bugs_bunny_baby
Zhong Kui
16
2 / 3 / 3
9,425
554
13,229
18,483
17,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Persephone
IggyBoss153
Persephone
15
1 / 1 / 3
9,217
542
7,028
6,060
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Zoboomaf00
Bacchus
14
4 / 1 / 3
8,836
520
10,354
14,100
18,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
musicalbunny
Cernunnos
15
2 / 3 / 5
8,669
510
11,963
10,378
4,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 1 / 0
9,212
542
11,109
18,543
16,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
1 / 3 / 0
8,449
497
5,909
9,623
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
OnlyCurePHD
Martichoras
11
0 / 6 / 2
6,892
405
3,851
14,054
6,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maui
11
0 / 1 / 3
7,312
430
3,989
14,529
12,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
13
6 / 2 / 1
7,976
469
9,103
14,177
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
10
10
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
ANTFU
Nike
3
2
3
2.25
L
Ymir
3
1
0
3
W
Zhong Kui
Bugs_bunny_baby
Zhong Kui
2
3
3
1.17
W
Persephone
IggyBoss153
Persephone
1
1
3
2.5
L
1
3
0
0.33
L
Martichoras
OnlyCurePHD
Martichoras
0
6
2
0.17
L
Maui
0
1
3
1.5
W
Bacchus
Zoboomaf00
Bacchus
4
1
3
5.5
L
Fenrir
6
2
1
3.25
W
Cernunnos
musicalbunny
Cernunnos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,851
Damage
33,961
59,376
Taken
70,926
47,991
Mitigated
45,993
21,809
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
ANTFU
Nike
5,277
577
0
1,044
10,355
5,405
95
857
9,498
0
77,134
L
Ymir
11,109
4,210
0
5,083
18,543
16,493
0
10,692
7,851
69,954
9,108
W
Zhong Kui
Bugs_bunny_baby
Zhong Kui
13,229
2,230
0
10,902
18,483
17,404
0
10,000
8,483
77,105
2,520
W
Persephone
IggyBoss153
Persephone
7,028
87
12
1,192
6,060
2,527
581
3,307
2,741
60,952
2,395
L
5,909
758
0
2,932
9,623
4,194
0
4,882
4,741
53,013
8,875
L
Martichoras
OnlyCurePHD
Martichoras
3,851
739
0
405
14,054
6,156
0
4,649
9,405
0
47,945
L
Maui
3,989
902
0
1,495
14,529
12,555
0
4,595
9,934
19,717
1,003
W
Bacchus
Zoboomaf00
Bacchus
10,354
1,619
0
3,681
14,100
18,138
0
2,932
11,168
37,579
2,811
L
Fenrir
9,103
2,416
0
3,235
14,177
6,595
0
4,452
9,725
0
45,254
W
Cernunnos
musicalbunny
Cernunnos
11,963
6,832
0
4,978
10,378
4,517
1,776
2,461
7,917
0
65,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,803
Gold Earned
39,841
475
Minions Killed
393
0
Camps Cleared
0
1,679,950
Distance Traveled
1,602,234
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,656
568
117
7
0
346,236
0
L
Ymir
9,212
542
116
7
0
308,499
2
W
Zhong Kui
9,425
554
118
7
0
279,223
0
W
Persephone
9,217
542
97
6
0
366,286
0
L
Zeus
8,449
497
102
6
0
279,415
0
L
Martichoras
6,892
405
72
4
0
293,717
0
L
Maui
7,312
430
35
2
0
345,829
0
W
Bacchus
8,836
520
33
2
0
361,939
3
L
Fenrir
7,976
469
68
4
0
374,774
0
W
Cernunnos
8,669
510
110
6
0
326,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role