Player Matchup

Fenrir
Fenrir
Bronze III
DesertOctopus
Fenrir
Bronze III
Level 158
God Stats
1W - 1L
1,408 SR
Queue Stats
13W - 12L
1,454 MMR
Solo
Charybdis
Charybdis
Bronze III
Dęštįńÿ
Charybdis
Bronze III
Level 132
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 4L
1,454 MMR
Solo
Odin
Odin
Bronze III
Ultrawidy
Odin
Bronze III
Level 141
God Stats
13W - 4L
1,500 SR
Queue Stats
88W - 67L
1,454 MMR
Solo
Ra
Ra
Silver II
bloodinbold
Ra
Silver II
Level 251
God Stats
10W - 6L
1,303 SR
Queue Stats
504W - 491L
1,465 MMR
Solo
Sylvanus
Sylvanus
Gold III
xSQUALLZx
Sylvanus
Gold III
Level 146
God Stats
6W - 1L
1,973 SR
Queue Stats
78W - 78L
1,433 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 166
1,524 SR
1,452 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,511 SR
1,479 MMR
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
 
Neith
Silver I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
AirJiggy32
Morgan Le Fay
Gold IV
Level 114
God Stats
103W - 95L
1,555 SR
Queue Stats
268W - 264L
1,456 MMR
Solo
Nemesis
Nemesis
Silver III
Tyler_GK
Nemesis
Silver III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,308
631
7,078
7,710
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
Dęštįńÿ
Charybdis
12
1 / 0 / 0
6,400
640
4,030
5,386
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
12
3 / 0 / 0
6,931
693
7,355
4,968
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 5
5,833
583
2,163
4,112
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
xSQUALLZx
Sylvanus
9
0 / 0 / 3
4,843
484
3,757
6,585
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BellonaAwilixKukulkanAthena

VS

Bans
ArachneVulcanBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 1 / 0
4,799
480
2,051
8,117
5,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
 
King Arthur
9
0 / 2 / 0
4,760
476
1,284
8,109
7,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
 
Neith
9
0 / 3 / 0
4,651
465
3,619
9,630
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
AirJiggy32
Morgan Le Fay
11
1 / 0 / 0
5,868
587
3,442
3,765
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Tyler_GK
Nemesis
8
0 / 4 / 1
4,627
463
2,599
9,302
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
King Arthur
 
King Arthur
0
2
0
0
L
Neith
 
Neith
0
3
0
0
L
Morgan Le Fay
AirJiggy32
Morgan Le Fay
1
0
0
1
W
6
0
1
6.5
W
Charybdis
Dęštįńÿ
Charybdis
1
0
0
1
L
Nemesis
Tyler_GK
Nemesis
0
4
1
0.13
W
Odin
3
0
0
3
W
0
1
5
2.5
W
Sylvanus
xSQUALLZx
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
12,995
28,761
Taken
38,923
14,761
Mitigated
21,059
11,707
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,051
229
0
3,701
8,117
5,885
0
2,491
5,626
13,007
887
L
King Arthur
 
King Arthur
1,284
189
0
2,901
8,109
7,805
0
0
8,109
0
29,181
L
Neith
 
Neith
3,619
737
0
2,926
9,630
3,180
0
1,169
8,461
0
32,828
L
Morgan Le Fay
AirJiggy32
Morgan Le Fay
3,442
190
0
1,000
3,765
1,255
0
961
2,804
42,703
0
W
7,078
2,667
0
1,778
7,710
3,690
0
1,040
6,670
0
47,423
W
Charybdis
Dęštįńÿ
Charybdis
4,030
2,698
0
3,301
5,386
1,933
355
726
4,660
0
54,161
L
Nemesis
Tyler_GK
Nemesis
2,599
890
0
3,103
9,302
2,934
0
679
8,623
0
25,741
W
Odin
7,355
1,658
0
1,616
4,968
3,884
0
179
4,789
0
55,930
W
2,163
277
501
1,239
4,112
1,468
0
1,305
2,807
41,407
2,602
W
Sylvanus
xSQUALLZx
Sylvanus
3,757
1,473
524
2,748
6,585
3,786
0
2,167
4,418
22,872
12,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
24,705
394
Minions Killed
259
0
Camps Cleared
0
998,638
Distance Traveled
981,135
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,799
480
26
3
0
218,490
4
L
King Arthur
4,760
476
49
5
0
169,100
0
L
Neith
4,651
465
53
5
0
185,240
4
L
Morgan Le Fay
5,868
587
74
7
0
206,167
0
W
Fenrir
6,308
631
67
7
0
224,769
0
W
Charybdis
6,400
640
97
10
0
172,729
2
L
Nemesis
4,627
463
57
6
0
202,138
1
W
Odin
6,931
693
91
9
0
215,597
0
W
Ra
5,833
583
81
8
0
197,564
0
W
Sylvanus
4,843
484
58
6
0
187,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role