Player Matchup

Nut
Nut
 
Nut
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Asdiamaroga
Eset
Level 158
God Stats
5W - 1L
1,698 SR
Queue Stats
178W - 170L
1,533 Elo+
Solo
Hel
Hel
Jay2038
Hel
Level 126
God Stats
2W - 2L
1,812 SR
Queue Stats
32W - 24L
1,680 Elo+
Party 1
Xing Tian
Xing Tian
RticKong
Xing Tian
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,698 Elo+
Party 1
Team Averages
Level 140
1,602 SR
1,582 Elo+

VS

Team Averages
Level 159
1,623 SR
1,526 Elo+
Lancelot
Lancelot
 
Lancelot
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
I-ShxdxwKing-I
Chaac
Level 127
God Stats
3W - 1L
1,862 SR
Queue Stats
242W - 220L
1,517 Elo+
Solo
Maui
Maui
NTM00
Maui
Level 146
God Stats
0W - 2L
1,646 SR
Queue Stats
43W - 46L
1,569 Elo+
Party 2
Xbalanque
Xbalanque
dgsnake
Xbalanque
Level 154
God Stats
13W - 18L
1,594 SR
Queue Stats
46W - 52L
1,535 Elo+
Party 2
Agni
Agni
myrdstom
Agni
Level 180
God Stats
192W - 141L
1,511 SR
Queue Stats
596W - 571L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
1 / 0 / 4
7,537
538
5,225
9,040
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Tsukuyomi
 
Tsukuyomi
12
2 / 1 / 4
6,853
490
7,545
9,738
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 3
5,957
426
5,607
8,147
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hel
13
3 / 1 / 2
7,479
534
7,266
7,760
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
RticKong
Xing Tian
14
3 / 0 / 3
8,057
576
7,192
12,174
10,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 0 / 0
6,447
461
4,385
9,101
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 4 / 0
6,623
473
7,553
13,297
10,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maui
NTM00
Maui
11
1 / 3 / 1
6,927
495
4,280
12,385
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
dgsnake
Xbalanque
14
1 / 2 / 1
8,027
573
8,027
7,571
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
0 / 2 / 2
6,767
483
3,923
9,504
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
4
4
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
4
3
W
Tsukuyomi
 
Tsukuyomi
2
1
4
4
L
Lancelot
 
Lancelot
2
0
0
2
W
2
2
3
1.75
L
0
4
0
0
W
Hel
3
1
2
4
L
Maui
NTM00
Maui
1
3
1
0.5
W
Xing Tian
RticKong
Xing Tian
3
0
3
4.5
L
Xbalanque
dgsnake
Xbalanque
1
2
1
0.75
L
Agni
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,835
Damage
28,168
46,859
Taken
51,858
26,949
Mitigated
30,734
17,326
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,225
3,156
0
3,175
9,040
3,988
0
969
8,071
0
67,556
W
Tsukuyomi
 
Tsukuyomi
7,545
1,508
0
4,708
9,738
3,871
56
1,755
7,983
0
50,032
L
Lancelot
 
Lancelot
4,385
721
0
1,182
9,101
4,354
0
1,973
6,831
0
48,219
W
5,607
756
231
1,031
8,147
4,654
0
2,162
5,985
20,227
0
L
7,553
1,575
0
4,862
13,297
10,098
0
5,392
6,965
0
49,643
W
Hel
7,266
438
2,575
4,606
7,760
3,591
0
3,278
4,482
59,169
1,444
L
Maui
NTM00
Maui
4,280
1,028
0
2,444
12,385
9,474
0
4,029
7,881
23,085
0
W
Xing Tian
RticKong
Xing Tian
7,192
691
0
1,000
12,174
10,845
0
0
12,174
40,866
2,362
L
Xbalanque
dgsnake
Xbalanque
8,027
4,039
0
2,205
7,571
3,185
516
809
6,631
0
77,619
L
Agni
3,923
284
0
2,903
9,504
3,623
0
4,948
4,382
58,826
1,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
34,791
422
Minions Killed
396
0
Camps Cleared
0
1,412,328
Distance Traveled
1,394,177
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,537
538
111
8
0
262,356
8
W
Tsukuyomi
6,853
490
77
6
0
318,966
0
L
Lancelot
6,447
461
70
5
0
310,704
0
W
Eset
5,957
426
32
2
0
282,060
3
L
Chaac
6,623
473
69
5
0
242,069
0
W
Hel
7,479
534
107
8
0
284,146
0
L
Maui
6,927
495
34
2
0
287,234
4
W
Xing Tian
8,057
576
95
7
0
264,800
0
L
Xbalanque
8,027
573
124
9
0
265,862
2
L
Agni
6,767
483
99
7
0
288,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role