Player Matchup

Merlin
Merlin
Darth Remz
Merlin
Level 158
God Stats
0W - 1L
1,670 SR
Queue Stats
12W - 10L
1,519 Elo+
Solo
Geb
Geb
TRH_Nova
Geb
Level 107
God Stats
2W - 4L
1,239 SR
Queue Stats
75W - 82L
1,492 Elo+
Solo
Set
Set
ViscousLoad2298
Set
Level 123
God Stats
12W - 23L
1,312 SR
Queue Stats
51W - 45L
1,342 Elo+
Solo
Team Averages
Level 129
1,407 SR
1,451 Elo+

VS

Team Averages
Level 115
1,592 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
DrHozz
Tsukuyomi
Level 102
God Stats
8W - 4L
1,701 SR
Queue Stats
125W - 120L
1,496 Elo+
Solo
Chang'e
Chang'e
TH3Rizler
Chang'e
Level 103
God Stats
3W - 4L
1,457 SR
Queue Stats
82W - 81L
1,441 Elo+
Solo
Nike
Nike
aleehsica
Nike
Level 139
God Stats
1W - 2L
1,618 SR
Queue Stats
7W - 11L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darth Remz
Merlin
12
0 / 3 / 2
6,775
616
3,878
7,971
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 1
6,958
633
8,236
9,216
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
6,731
612
5,074
10,050
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrHozz
Tsukuyomi
15
6 / 0 / 2
9,220
838
8,637
8,328
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
TH3Rizler
Chang'e
13
2 / 1 / 5
7,994
727
3,588
7,688
2,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
13
1 / 1 / 7
7,743
704
9,130
11,402
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Darth Remz
Merlin
0
3
2
0.33
W
Tsukuyomi
DrHozz
Tsukuyomi
6
0
2
7
W
Chang'e
TH3Rizler
Chang'e
2
1
5
4.5
L
1
3
1
0.5
L
1
3
1
0.5
W
Nike
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,188
Damage
21,355
27,237
Taken
27,418
12,021
Mitigated
14,676
4,594
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Darth Remz
Merlin
3,878
104
355
1,735
7,971
2,695
188
656
6,979
26,508
0
W
Tsukuyomi
DrHozz
Tsukuyomi
8,637
1,677
0
2,430
8,328
3,267
104
3,427
4,597
0
40,104
W
Chang'e
TH3Rizler
Chang'e
3,588
48
2,861
4,851
7,688
2,935
673
3,633
3,742
20,438
1,016
L
8,236
928
0
1,570
9,216
4,559
0
1,073
7,915
28,878
0
L
5,074
1,686
0
934
10,050
4,767
0
1,803
7,763
0
15,308
W
Nike
9,130
610
0
3,396
11,402
8,474
165
4,054
6,906
0
19,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,464
Gold Earned
24,957
104
Minions Killed
139
0
Camps Cleared
0
592,610
Distance Traveled
619,794
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,775
616
54
5
0
192,981
2
W
Tsukuyomi
9,220
838
72
7
0
222,918
2
W
Chang'e
7,994
727
49
4
0
190,595
0
L
Geb
6,958
633
33
3
0
201,879
0
L
Set
6,731
612
17
2
0
197,750
0
W
Nike
7,743
704
18
2
0
206,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role