Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GonePilot
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,882 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,627 Elo+

VS

Team Averages
Level 49
1,563 SR
1,439 Elo+
Ix Chel
Ix Chel
Amareex
Ix Chel
Level 29
God Stats
2W - 3L
1,403 SR
Queue Stats
77W - 83L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MitchvanOsch
Tsukuyomi
Level 62
God Stats
2W - 5L
1,490 SR
Queue Stats
125W - 119L
1,526 Elo+
Party 2
King Arthur
King Arthur
Starboysheezy
King Arthur
Level 55
God Stats
2W - 2L
1,798 SR
Queue Stats
10W - 17L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
7 / 0 / 12
8,810
979
10,297
6,011
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
 
Terra
14
7 / 0 / 12
8,686
965
6,589
8,983
7,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
GonePilot
Ah Muzen Cab
13
7 / 1 / 11
8,756
973
11,229
7,992
3,304
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Amareex
Ix Chel
10
0 / 7 / 1
5,551
617
4,057
8,944
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MitchvanOsch
Tsukuyomi
9
1 / 9 / 0
5,948
661
5,776
12,729
4,826
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Starboysheezy
King Arthur
10
0 / 5 / 1
5,620
624
1,612
11,220
9,345
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
21
Kills
1
1
Deaths
21
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
0
12
13
W
Terra
 
Terra
7
0
12
13
L
Ix Chel
Amareex
Ix Chel
0
7
1
0.07
W
Ah Muzen Cab
GonePilot
Ah Muzen Cab
7
1
11
12.5
L
Tsukuyomi
MitchvanOsch
Tsukuyomi
1
9
0
0.11
L
King Arthur
Starboysheezy
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,115
Damage
11,445
22,986
Taken
32,893
14,869
Mitigated
17,541
6,190
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,297
1,043
0
1,951
6,011
4,188
56
1,375
4,636
26,957
0
W
Terra
 
Terra
6,589
1,014
1,244
2,589
8,983
7,377
308
1,061
7,922
15,569
3,061
L
Ix Chel
Amareex
Ix Chel
4,057
774
405
473
8,944
3,370
0
4,738
3,605
12,837
0
W
Ah Muzen Cab
GonePilot
Ah Muzen Cab
11,229
5,811
0
406
7,992
3,304
1,054
1,681
6,311
0
42,561
L
Tsukuyomi
MitchvanOsch
Tsukuyomi
5,776
1,779
0
1,160
12,729
4,826
0
4,665
7,564
0
17,711
L
King Arthur
Starboysheezy
King Arthur
1,612
497
134
259
11,220
9,345
0
5,082
5,338
0
7,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
17,119
132
Minions Killed
66
0
Camps Cleared
0
537,797
Distance Traveled
416,876
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,810
979
47
5
0
175,948
0
W
Terra
8,686
965
34
4
0
180,830
0
L
Ix Chel
5,551
617
23
3
0
135,562
0
W
Ah Muzen Cab
8,756
973
51
6
0
181,019
0
L
Tsukuyomi
5,948
661
30
3
0
134,397
0
L
King Arthur
5,620
624
13
1
0
146,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role