Player Matchup

Tyr
Tyr
ABSTRACT24
Tyr
Level 134
God Stats
3W - 3L
1,363 SR
Queue Stats
329W - 291L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
DiamondFire67
Cthulhu
Level 126
God Stats
18W - 6L
1,723 SR
Queue Stats
164W - 136L
1,562 Elo+
Solo
Yu Huang
Yu Huang
ODuinn35
Yu Huang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 58L
1,559 Elo+
Party 2
Chernobog
Chernobog
Sepshine
Chernobog
Level 69
God Stats
3W - 1L
1,347 SR
Queue Stats
182W - 158L
1,592 Elo+
Party 1
Da Ji
Da Ji
xXSparkleFartXx
Da Ji
Level 124
God Stats
5W - 4L
1,626 SR
Queue Stats
102W - 101L
1,534 Elo+
Party 2
Team Averages
Level 115
1,512 SR
1,560 Elo+

VS

Team Averages
Level 112
1,483 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BubbaMelee
Hachiman
Level 145
God Stats
3W - 5L
1,628 SR
Queue Stats
89W - 87L
1,566 Elo+
Solo
Anubis
Anubis
bigfart7
Anubis
Level 131
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 28L
1,279 Elo+
Party 3
Da Ji
Da Ji
estoshuevos69
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,379 Elo+
Party 3
Bacchus
Bacchus
sadd87
Bacchus
Level 207
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 214L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,225
566
2,387
7,473
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
11
1 / 3 / 2
6,435
585
4,279
6,911
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
ODuinn35
Yu Huang
12
0 / 2 / 1
6,355
578
4,730
6,484
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Sepshine
Chernobog
13
2 / 0 / 1
7,100
645
3,465
5,862
2,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 3
5,832
530
4,101
9,932
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 5
6,244
568
5,848
5,644
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
BubbaMelee
Hachiman
11
1 / 1 / 1
6,185
562
4,540
5,079
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
bigfart7
Anubis
13
3 / 2 / 2
7,401
673
6,447
8,196
3,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 1 / 3
6,405
582
6,656
8,769
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
sadd87
Bacchus
1
0 / 0 / 0
3,603
328
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
9
9
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
5
1.75
W
2
1
2
3
L
Hachiman
BubbaMelee
Hachiman
1
1
1
1.5
W
Cthulhu
1
3
2
0.67
W
Yu Huang
ODuinn35
Yu Huang
0
2
1
0.25
W
Chernobog
Sepshine
Chernobog
2
0
1
2.5
L
Anubis
bigfart7
Anubis
3
2
2
2
L
4
1
3
5.5
L
Bacchus
sadd87
Bacchus
0
0
0
0
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,962
Damage
23,491
36,662
Taken
27,688
17,830
Mitigated
11,033
10,564
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,848
1,784
0
470
5,644
1,739
0
2,166
3,222
40,826
239
W
2,387
66
0
2,187
7,473
4,896
0
1,981
5,492
0
12,594
L
Hachiman
BubbaMelee
Hachiman
4,540
2,803
0
1,313
5,079
1,802
0
129
4,922
0
43,590
W
Cthulhu
4,279
485
106
500
6,911
4,502
0
3,962
2,949
32,511
0
W
Yu Huang
ODuinn35
Yu Huang
4,730
402
0
727
6,484
2,362
0
1,558
4,926
52,034
0
W
Chernobog
Sepshine
Chernobog
3,465
2,356
0
2,950
5,862
2,635
430
1,010
4,852
0
61,868
L
Anubis
bigfart7
Anubis
6,447
447
0
3,640
8,196
3,976
0
2,620
5,096
55,429
1,705
L
6,656
1,634
0
3,362
8,769
3,516
0
2,970
5,439
0
41,180
L
Bacchus
sadd87
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
4,101
1,032
0
4,094
9,932
3,435
0
3,544
6,388
0
46,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
29,838
392
Minions Killed
305
0
Camps Cleared
0
1,208,276
Distance Traveled
937,355
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,244
568
65
6
0
218,805
3
W
Tyr
6,225
566
16
1
0
269,304
1
L
Hachiman
6,185
562
74
7
0
237,137
0
W
Cthulhu
6,435
585
81
7
0
239,680
3
W
Yu Huang
6,355
578
112
10
0
220,289
2
W
Chernobog
7,100
645
108
10
0
224,801
0
L
Anubis
7,401
673
95
9
0
218,741
0
L
Da Ji
6,405
582
71
6
0
261,120
0
L
Bacchus
3,603
328
0
0
0
1,552
0
W
Da Ji
5,832
530
75
7
0
254,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role