Player Matchup

Xbalanque
Xbalanque
NareikTheBrave
Xbalanque
Level 111
God Stats
2W - 3L
1,374 SR
Queue Stats
14W - 10L
1,522 Elo+
Party 1
Ganesha
Ganesha
Talme91
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,575 Elo+
Party 1
Arachne
Arachne
TheFlewer
Arachne
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 68L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
giushbeberionpc
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,478 Elo+
Party 2
Agni
Agni
marcoen
Agni
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,449 Elo+
Solo
Team Averages
Level 81
1,475 SR
1,488 Elo+

VS

Team Averages
Level 114
1,475 SR
1,485 Elo+
Zhong Kui
Zhong Kui
HanginDangle388
Zhong Kui
Level 66
God Stats
16W - 17L
1,426 SR
Queue Stats
279W - 276L
1,453 Elo+
Solo
Aphrodite
Aphrodite
fni_da
Aphrodite
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,490 Elo+
Solo
Nut
Nut
pest_controll_
Nut
Level 144
God Stats
4W - 1L
1,740 SR
Queue Stats
73W - 68L
1,572 Elo+
Solo
Loki
Loki
polouloff75
Loki
Level 118
God Stats
4W - 1L
1,450 SR
Queue Stats
71W - 66L
1,391 Elo+
Solo
Ra
Ra
ve11es
Ra
Level 101
God Stats
1W - 2L
1,260 SR
Queue Stats
118W - 99L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NareikTheBrave
Xbalanque
10
1 / 3 / 0
5,593
559
4,225
7,408
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Talme91
Ganesha
9
0 / 1 / 1
5,541
554
1,870
6,047
4,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
TheFlewer
Arachne
9
0 / 3 / 0
4,966
497
2,320
8,030
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
giushbeberionpc
Jormungandr
10
0 / 1 / 0
5,789
579
2,512
5,931
4,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
marcoen
Agni
9
0 / 3 / 0
5,250
525
1,685
6,181
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HanginDangle388
Zhong Kui
11
0 / 0 / 1
5,430
543
3,185
4,950
4,633
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
fni_da
Aphrodite
10
0 / 0 / 4
5,751
575
1,504
5,137
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 0 / 0
6,583
658
4,748
5,885
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 1 / 3
6,169
617
4,187
6,780
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
11
2 / 0 / 4
6,831
683
4,653
5,044
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
11
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HanginDangle388
Zhong Kui
0
0
1
0.5
L
Xbalanque
NareikTheBrave
Xbalanque
1
3
0
0.33
L
Ganesha
Talme91
Ganesha
0
1
1
0.5
L
Arachne
TheFlewer
Arachne
0
3
0
0
W
Aphrodite
fni_da
Aphrodite
0
0
4
2
L
Jormungandr
giushbeberionpc
Jormungandr
0
1
0
0
L
Agni
marcoen
Agni
0
3
0
0
W
4
0
0
4
W
5
1
3
6.5
W
Ra
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,612
Damage
18,277
33,597
Taken
27,796
15,884
Mitigated
14,609
8,881
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HanginDangle388
Zhong Kui
3,185
380
0
945
4,950
4,633
0
2,225
2,725
23,865
937
L
Xbalanque
NareikTheBrave
Xbalanque
4,225
638
0
2,036
7,408
2,684
0
1,159
6,249
0
44,509
L
Ganesha
Talme91
Ganesha
1,870
161
0
2,060
6,047
4,345
0
1,582
4,465
19,505
0
L
Arachne
TheFlewer
Arachne
2,320
1,862
0
2,621
8,030
2,651
0
1,401
6,543
0
32,578
W
Aphrodite
fni_da
Aphrodite
1,504
195
1,898
3,428
5,137
3,122
60
856
4,281
15,088
0
L
Jormungandr
giushbeberionpc
Jormungandr
2,512
699
0
1,584
5,931
4,384
0
2,147
3,426
37,107
0
L
Agni
marcoen
Agni
1,685
239
0
580
6,181
1,820
0
2,310
3,871
37,178
0
W
4,748
2,842
0
2,437
5,885
2,231
703
480
5,405
0
54,502
W
4,187
699
0
500
6,780
2,642
0
1,156
5,624
0
39,795
W
Ra
4,653
1,312
264
1,667
5,044
1,981
0
1,350
3,694
50,710
2,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
30,764
287
Minions Killed
348
0
Camps Cleared
0
1,061,362
Distance Traveled
1,102,264
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,430
543
47
5
0
201,857
3
L
Xbalanque
5,593
559
95
10
0
200,193
1
L
Ganesha
5,541
554
4
0
0
216,772
0
L
Arachne
4,966
497
52
5
0
245,563
0
W
Aphrodite
5,751
575
24
2
0
215,101
5
L
Jormungandr
5,789
579
65
7
0
186,667
0
L
Agni
5,250
525
71
7
0
212,167
6
W
Nut
6,583
658
110
11
0
213,138
0
W
Loki
6,169
617
72
7
0
239,982
0
W
Ra
6,831
683
95
10
0
232,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role