Player Matchup

Ra
Ra
Adamski1337
Ra
Level 51
God Stats
3W - 3L
1,684 SR
Queue Stats
130W - 135L
1,567 Elo+
Solo
Mercury
Mercury
Flagellumdei07
Mercury
Level 126
God Stats
7W - 6L
1,541 SR
Queue Stats
92W - 85L
1,498 Elo+
Party 2
Hachiman
Hachiman
Philiologie
Hachiman
Level 123
God Stats
12W - 6L
1,874 SR
Queue Stats
42W - 34L
1,574 Elo+
Solo
Cabrakan
Cabrakan
Shiyze
Cabrakan
Level 129
God Stats
12W - 9L
1,679 SR
Queue Stats
289W - 275L
1,618 Elo+
Solo
Maui
Maui
人INFERNAL人
Maui
Level 139
God Stats
1W - 0L
1,407 SR
Queue Stats
106W - 94L
1,554 Elo+
Party 2
Team Averages
Level 114
1,637 SR
1,562 Elo+

VS

Team Averages
Level 108
1,432 SR
1,524 Elo+
Zhong Kui
Zhong Kui
KodeONNE
Zhong Kui
Level 140
God Stats
1W - 4L
1,260 SR
Queue Stats
129W - 135L
1,478 Elo+
Party 1
Chaac
Chaac
MuslimGoat
Chaac
Level 103
God Stats
7W - 14L
1,582 SR
Queue Stats
88W - 96L
1,507 Elo+
Party 3
Hachiman
Hachiman
Redone625
Hachiman
Level 67
God Stats
0W - 2L
1,177 SR
Queue Stats
131W - 116L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
WoodsSquirrel
Hun Batz
Level 144
God Stats
11W - 7L
1,509 SR
Queue Stats
220W - 228L
1,594 Elo+
Party 3
Janus
Janus
jozsefgyorfi
Janus
Level 87
God Stats
1W - 2L
1,632 SR
Queue Stats
10W - 7L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,376
610
8,674
11,429
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 4
9,515
560
10,572
14,832
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Philiologie
Hachiman
16
4 / 3 / 4
9,300
547
14,626
16,066
7,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Shiyze
Cabrakan
17
2 / 3 / 3
10,573
622
13,302
15,779
17,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 5
8,810
518
8,466
16,246
15,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KodeONNE
Zhong Kui
11
0 / 3 / 4
6,505
383
8,955
16,743
18,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chaac
15
1 / 1 / 2
8,775
516
7,932
17,735
15,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Redone625
Hachiman
14
1 / 4 / 2
8,147
479
11,910
15,453
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
WoodsSquirrel
Hun Batz
15
7 / 7 / 3
8,990
529
11,718
18,451
8,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 1
8,909
524
6,239
12,182
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
19
Kills
11
11
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
6
3
4
2.67
L
Zhong Kui
KodeONNE
Zhong Kui
0
3
4
0.67
L
Chaac
1
1
2
2
W
Hachiman
Philiologie
Hachiman
4
3
4
2
L
Hachiman
Redone625
Hachiman
1
4
2
0.5
W
Cabrakan
Shiyze
Cabrakan
2
3
3
1.17
L
Hun Batz
WoodsSquirrel
Hun Batz
7
7
3
1.21
L
2
4
1
0.63
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,640
Damage
46,754
74,352
Taken
80,564
53,258
Mitigated
54,350
21,719
Healing
24,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,674
1,019
1,458
6,992
11,429
5,496
0
4,709
6,225
94,637
0
W
10,572
5,955
0
500
14,832
7,202
0
1,447
13,265
0
85,297
L
Zhong Kui
KodeONNE
Zhong Kui
8,955
1,092
37
6,934
16,743
18,604
0
3,605
13,138
33,572
0
L
Chaac
7,932
2,037
0
5,856
17,735
15,147
0
10,527
7,208
255
70,921
W
Hachiman
Philiologie
Hachiman
14,626
10,337
0
5,188
16,066
7,068
357
2,665
13,060
0
81,998
L
Hachiman
Redone625
Hachiman
11,910
7,565
0
5,978
15,453
6,472
0
3,166
12,234
0
72,986
W
Cabrakan
Shiyze
Cabrakan
13,302
1,876
0
5,823
15,779
17,535
347
609
15,153
91,683
2,835
L
Hun Batz
WoodsSquirrel
Hun Batz
11,718
3,553
0
4,194
18,451
8,795
0
5,479
12,972
0
75,667
L
6,239
51
0
1,259
12,182
5,332
0
6,056
6,061
66,087
1,199
W
8,466
1,429
0
1,758
16,246
15,957
0
4,121
11,457
24,258
2,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,574
Gold Earned
41,326
579
Minions Killed
515
0
Camps Cleared
0
1,688,667
Distance Traveled
1,624,186
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,376
610
159
9
0
366,462
0
W
Mercury
9,515
560
114
7
0
425,890
0
L
Zhong Kui
6,505
383
40
2
0
313,548
0
L
Chaac
8,775
516
134
8
0
327,654
6
W
Hachiman
9,300
547
122
7
0
306,861
0
L
Hachiman
8,147
479
97
6
0
287,350
0
W
Cabrakan
10,573
622
156
9
0
238,929
6
L
Hun Batz
8,990
529
107
6
0
356,491
3
L
Janus
8,909
524
137
8
0
339,143
3
W
Maui
8,810
518
28
2
0
350,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role