Player Matchup

Loki
Loki
Ainhoa2347
Loki
Level 78
God Stats
3W - 1L
1,587 SR
Queue Stats
142W - 143L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
Alejlumar34
Sun Wukong
Level 80
God Stats
22W - 11L
1,682 SR
Queue Stats
128W - 116L
1,450 Elo+
Party 2
Thoth
Thoth
Juliaris
Thoth
Level 126
God Stats
2W - 2L
1,173 SR
Queue Stats
70W - 71L
1,472 Elo+
Solo
Anhur
Anhur
MRstornet
Anhur
Level 14
God Stats
25W - 15L
1,894 SR
Queue Stats
83W - 81L
1,444 Elo+
Party 2
Athena
Athena
Tounii1
Athena
Level 49
God Stats
2W - 0L
1,720 SR
Queue Stats
156W - 156L
1,484 Elo+
Solo
Team Averages
Level 69
1,611 SR
1,460 Elo+

VS

Team Averages
Level 44
1,507 SR
1,370 Elo+
Arachne
Arachne
HolyHighman
Arachne
Level 66
God Stats
1W - 1L
1,740 SR
Queue Stats
17W - 20L
1,453 Elo+
Party 3
Zeus
Zeus
Venomekk_
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,281 Elo+
Party 1
King Arthur
King Arthur
Xantari_
King Arthur
Level 29
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 13L
1,329 Elo+
Party 1
Nut
Nut
Xenorekx
Nut
Level 33
God Stats
2W - 4L
1,501 SR
Queue Stats
9W - 17L
1,369 Elo+
Party 1
Geb
Geb
tuhvel1
Geb
Level 61
God Stats
3W - 2L
1,495 SR
Queue Stats
18W - 24L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
10,153
534
8,043
12,817
6,141
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Alejlumar34
Sun Wukong
16
2 / 0 / 0
10,446
550
13,388
13,481
11,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Juliaris
Thoth
18
5 / 1 / 5
11,301
595
15,127
10,316
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
MRstornet
Anhur
14
2 / 4 / 3
8,601
453
7,088
9,086
3,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Tounii1
Athena
14
0 / 2 / 8
8,508
448
7,381
12,937
12,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HolyHighman
Arachne
16
3 / 4 / 3
9,164
482
4,479
20,796
9,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
15
1 / 3 / 1
9,463
498
6,399
12,482
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Xantari_
King Arthur
14
0 / 1 / 0
8,152
429
7,150
20,697
21,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 4
9,157
482
10,218
12,965
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
10
2 / 2 / 3
7,683
404
7,129
16,143
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
9
10
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
Sun Wukong
Alejlumar34
Sun Wukong
2
0
0
2
L
Arachne
HolyHighman
Arachne
3
4
3
1.13
W
Thoth
Juliaris
Thoth
5
1
5
7.5
W
Anhur
MRstornet
Anhur
2
4
3
0.88
W
Athena
Tounii1
Athena
0
2
8
2
L
Zeus
1
3
1
0.5
L
King Arthur
Xantari_
King Arthur
0
1
0
0
L
3
5
4
1
L
Geb
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,027
Damage
35,375
58,637
Taken
83,083
37,894
Mitigated
51,357
13,300
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,043
1,677
136
1,210
12,817
6,141
158
2,224
10,593
0
73,201
W
Sun Wukong
Alejlumar34
Sun Wukong
13,388
3,977
0
7,509
13,481
11,461
1,044
379
13,102
0
83,066
L
Arachne
HolyHighman
Arachne
4,479
2,544
0
6,181
20,796
9,717
0
2,703
17,787
0
86,064
W
Thoth
Juliaris
Thoth
15,127
1,009
0
1,248
10,316
4,533
0
4,042
6,274
87,119
740
W
Anhur
MRstornet
Anhur
7,088
4,036
0
2,315
9,086
3,644
0
2,572
6,514
0
59,291
W
Athena
Tounii1
Athena
7,381
1,787
0
882
12,937
12,115
306
4,311
8,626
30,508
6,302
L
Zeus
6,399
445
0
1,960
12,482
3,383
460
8,042
3,494
62,575
0
L
King Arthur
Xantari_
King Arthur
7,150
799
0
3,334
20,697
21,247
0
0
20,697
0
46,566
L
10,218
3,588
0
1,000
12,965
3,866
653
4,602
7,883
0
52,920
L
Geb
7,129
446
251
2,715
16,143
13,144
78
3,910
11,679
19,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,009
Gold Earned
43,619
546
Minions Killed
401
0
Camps Cleared
0
1,869,145
Distance Traveled
1,712,064
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,153
534
103
5
0
394,618
0
W
Sun Wukong
10,446
550
129
7
0
326,959
0
L
Arachne
9,164
482
119
6
0
319,050
0
W
Thoth
11,301
595
160
8
0
389,909
3
W
Anhur
8,601
453
91
5
0
356,909
0
W
Athena
8,508
448
63
3
0
400,750
3
L
Zeus
9,463
498
119
6
0
334,800
0
L
King Arthur
8,152
429
67
4
0
360,561
0
L
Nut
9,157
482
83
4
0
327,744
0
L
Geb
7,683
404
13
1
0
369,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role