Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum I
ScottyBuzz
Ares
Platinum I
Level 212
God Stats
21W - 13L
1,858 SR
Queue Stats
221W - 196L
1,791 MMR
Party 2
Hachiman
Hachiman
Platinum III
Shlimazi
Hachiman
Platinum III
Level 155
God Stats
5W - 8L
1,606 SR
Queue Stats
81W - 64L
1,747 MMR
Party 2
Geb
Geb
Platinum I
Xaby GB
Geb
Platinum I
Level 152
God Stats
5W - 7L
1,359 SR
Queue Stats
241W - 242L
1,818 MMR
Solo
Loki
Loki
Gold III
iamloco
Loki
Gold III
Level 100
God Stats
4W - 3L
1,691 SR
Queue Stats
59W - 53L
1,680 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,603 SR
1,707 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,566 SR
1,801 MMR
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
ImBadBobby
Bacchus
Platinum IV
Level 67
God Stats
3W - 1L
1,568 SR
Queue Stats
119W - 104L
1,767 MMR
Solo
Mulan
Mulan
Platinum III
Kaughterize
Mulan
Platinum III
Level 120
God Stats
6W - 10L
1,502 SR
Queue Stats
157W - 147L
1,873 MMR
Party 3
Janus
Janus
Platinum I
ZuryHU
Janus
Platinum I
Level 156
God Stats
27W - 21L
1,666 SR
Queue Stats
195W - 179L
1,881 MMR
Solo
Chiron
Chiron
Platinum I
black SRG
Chiron
Platinum I
Level 175
God Stats
32W - 25L
1,595 SR
Queue Stats
209W - 190L
1,983 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 5 / 1
6,535
503
8,900
8,624
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 1
6,674
513
4,805
11,709
9,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Shlimazi
Hachiman
13
2 / 1 / 2
7,026
540
6,246
8,822
3,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
12
1 / 4 / 0
7,154
550
7,547
11,861
12,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
iamloco
Loki
12
1 / 4 / 0
6,717
517
3,275
12,132
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
NutAgniAthenaBake KujiraThanatos

VS

Bans
AnhurKukulkanDa JiSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 1 / 4
8,093
623
7,764
11,935
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
ImBadBobby
Bacchus
12
3 / 1 / 4
7,738
595
4,999
9,395
8,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 1 / 1
8,556
658
7,540
12,329
8,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ZuryHU
Janus
14
4 / 0 / 4
8,076
621
7,830
8,187
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
black SRG
Chiron
13
2 / 2 / 2
7,781
599
6,808
9,193
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
17
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Bastet
 
Bastet
5
1
4
7
W
Bacchus
ImBadBobby
Bacchus
3
1
4
5
W
3
1
1
3.5
L
1
3
1
0.5
L
Hachiman
Shlimazi
Hachiman
2
1
2
3
L
Geb
1
4
0
0.25
W
Janus
ZuryHU
Janus
4
0
4
6
W
Chiron
black SRG
Chiron
2
2
2
1.5
L
Loki
iamloco
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,773
Damage
34,941
53,148
Taken
51,039
32,717
Mitigated
29,842
12,838
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,900
936
0
775
8,624
2,735
0
5,667
2,501
52,771
0
W
Bastet
 
Bastet
7,764
2,509
0
4,622
11,935
5,434
287
2,814
9,077
0
63,975
W
Bacchus
ImBadBobby
Bacchus
4,999
860
0
2,058
9,395
8,871
0
2,338
7,057
21,064
0
W
7,540
1,125
0
3,785
12,329
8,514
0
6,264
5,257
0
68,137
L
4,805
496
0
1,935
11,709
9,648
0
3,032
8,585
22,844
0
L
Hachiman
Shlimazi
Hachiman
6,246
3,993
0
3,801
8,822
3,362
0
2,106
6,688
0
60,321
L
Geb
7,547
758
0
1,335
11,861
12,949
0
0
11,861
48,431
0
W
Janus
ZuryHU
Janus
7,830
411
0
750
8,187
3,268
607
5,769
2,418
60,862
799
W
Chiron
black SRG
Chiron
6,808
2,045
218
3,055
9,193
3,755
321
3,681
5,386
0
73,059
L
Loki
iamloco
Loki
3,275
1,162
0
4,992
12,132
4,023
0
1,316
10,748
0
49,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
40,244
404
Minions Killed
463
0
Camps Cleared
0
1,345,967
Distance Traveled
1,466,749
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,535
503
88
7
0
245,597
4
W
Bastet
8,093
623
84
6
0
291,874
6
W
Bacchus
7,738
595
26
2
0
323,379
4
W
Mulan
8,556
658
116
9
0
269,736
1
L
Ares
6,674
513
21
2
0
284,111
3
L
Hachiman
7,026
540
113
9
0
273,474
1
L
Geb
7,154
550
96
7
0
270,299
0
W
Janus
8,076
621
117
9
0
335,474
5
W
Chiron
7,781
599
120
9
0
246,286
2
L
Loki
6,717
517
86
7
0
272,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role