Player Matchup

Hercules
Hercules
Kagenaramane
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,534 Elo+
Party 1
King Arthur
King Arthur
VMENOVCID
King Arthur
Level 141
God Stats
4W - 3L
1,672 SR
Queue Stats
11W - 11L
1,534 Elo+
Party 1
Thoth
Thoth
XikX0251
Thoth
Level 100
God Stats
8W - 8L
1,757 SR
Queue Stats
94W - 89L
1,443 Elo+
Solo
Team Averages
Level 122
1,643 SR
1,504 Elo+

VS

Team Averages
Level 112
1,538 SR
1,518 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Roman01
Tiamat
Level 88
God Stats
83W - 59L
1,613 SR
Queue Stats
499W - 520L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zerttoss
Cu Chulainn
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kagenaramane
Hercules
10
1 / 7 / 0
6,713
610
7,083
16,162
15,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
VMENOVCID
King Arthur
11
0 / 3 / 2
6,937
631
11,587
15,404
14,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
XikX0251
Thoth
13
2 / 2 / 1
8,243
749
5,503
7,964
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 0 / 7
8,855
805
12,771
10,450
8,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Roman01
Tiamat
14
6 / 1 / 4
8,913
810
12,816
7,005
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Zerttoss
Cu Chulainn
13
1 / 2 / 5
7,681
698
7,558
11,579
6,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
7
8.5
L
Hercules
Kagenaramane
Hercules
1
7
0
0.14
W
Tiamat
Roman01
Tiamat
6
1
4
8
L
King Arthur
VMENOVCID
King Arthur
0
3
2
0.33
L
Thoth
XikX0251
Thoth
2
2
1
1.25
W
Cu Chulainn
Zerttoss
Cu Chulainn
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
33,145
39,530
Taken
29,034
32,981
Mitigated
19,598
3,949
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,771
2,081
0
1,014
10,450
8,053
0
1,784
8,323
0
29,639
L
Hercules
Kagenaramane
Hercules
7,083
2,558
0
3,169
16,162
15,263
0
3,743
11,580
0
14,241
W
Tiamat
Roman01
Tiamat
12,816
1,062
273
1,990
7,005
5,090
100
1,593
5,297
36,275
1,316
L
King Arthur
VMENOVCID
King Arthur
11,587
878
0
280
15,404
14,731
0
4,254
10,361
0
23,757
L
Thoth
XikX0251
Thoth
5,503
91
0
500
7,964
2,987
0
2,622
4,930
38,738
456
W
Cu Chulainn
Zerttoss
Cu Chulainn
7,558
1,994
0
0
11,579
6,455
0
2,119
9,117
0
25,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,893
Gold Earned
25,449
142
Minions Killed
153
0
Camps Cleared
0
613,382
Distance Traveled
649,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,855
805
34
3
0
252,314
0
L
Hercules
6,713
610
29
3
0
201,088
0
W
Tiamat
8,913
810
77
7
0
222,648
0
L
King Arthur
6,937
631
35
3
0
222,596
0
L
Thoth
8,243
749
78
7
0
189,698
0
W
Cu Chulainn
7,681
698
42
4
0
174,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role