Player Matchup

Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Silver I
EmacsØGm
Rama
Silver I
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 26L
1,587 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
KinglyCriminal
Guan Yu
Platinum IV
Level 200
God Stats
0W - 2L
1,168 SR
Queue Stats
182W - 187L
1,584 MMR
Solo
Charon
Charon
Bronze III
Ohms
Charon
Bronze III
Level 158
God Stats
4W - 1L
1,837 SR
Queue Stats
4W - 2L
1,593 MMR
Party 1
Hera
Hera
Gold III
plshold
Hera
Gold III
Level 68
God Stats
35W - 32L
1,502 SR
Queue Stats
405W - 428L
1,602 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,501 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,577 SR
1,573 MMR
Surtr
Surtr
Gold I
 
Surtr
Gold I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
CroNuSh20
Cthulhu
Gold III
Level 157
God Stats
5W - 4L
1,576 SR
Queue Stats
73W - 83L
1,567 MMR
Solo
Martichoras
Martichoras
Gold I
EXclusionz
Martichoras
Gold I
Level 122
God Stats
8W - 7L
1,563 SR
Queue Stats
110W - 104L
1,595 MMR
Party 2
Awilix
Awilix
Gold III
IDemonzZ1995
Awilix
Gold III
Level 64
God Stats
5W - 7L
1,671 SR
Queue Stats
155W - 164L
1,600 MMR
Solo
Ix Chel
Ix Chel
Gold I
xN1neTails
Ix Chel
Gold I
Level 146
God Stats
18W - 18L
1,574 SR
Queue Stats
218W - 212L
1,606 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 0 / 1
5,797
580
2,165
5,674
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
9
1 / 0 / 1
5,134
513
2,780
2,341
664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
5,298
530
3,143
9,079
6,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
Ohms
Charon
10
1 / 1 / 0
5,516
552
3,643
7,610
5,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
plshold
Hera
10
0 / 0 / 1
5,543
554
2,336
3,295
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoAnhurThorKuzenbo

VS

Bans
ThanatosAresBellonaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 1 / 1
4,512
451
2,823
7,497
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
CroNuSh20
Cthulhu
10
0 / 1 / 0
5,969
597
4,441
6,266
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
EXclusionz
Martichoras
10
0 / 1 / 0
5,452
545
2,004
6,597
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
12
2 / 0 / 0
6,118
612
981
6,787
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
xN1neTails
Ix Chel
10
0 / 1 / 1
5,721
572
2,939
3,421
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
0
1
2.5
W
Surtr
 
Surtr
0
1
1
0.5
W
Cthulhu
CroNuSh20
Cthulhu
0
1
0
0
W
Martichoras
EXclusionz
Martichoras
0
1
0
0
L
Rama
1
0
1
1.5
W
Awilix
2
0
0
2
L
0
1
1
0.5
L
Charon
Ohms
Charon
1
1
0
1
L
Hera
plshold
Hera
0
0
1
0.5
W
Ix Chel
xN1neTails
Ix Chel
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,067
Damage
13,188
27,999
Taken
30,568
15,916
Mitigated
16,453
11,141
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,165
663
0
2,464
5,674
1,945
0
669
4,882
0
44,455
W
Surtr
 
Surtr
2,823
831
0
2,843
7,497
4,270
77
1,050
6,447
595
15,664
W
Cthulhu
CroNuSh20
Cthulhu
4,441
337
0
2,261
6,266
5,174
0
0
6,266
46,808
208
W
Martichoras
EXclusionz
Martichoras
2,004
578
0
1,714
6,597
2,742
0
2,622
3,975
0
50,346
L
Rama
2,780
2,072
0
1,735
2,341
664
0
0
2,234
0
37,549
W
Awilix
981
299
0
5,373
6,787
2,699
38
133
6,654
0
54,739
L
3,143
450
68
4,193
9,079
6,782
0
4,284
4,753
0
35,355
L
Charon
Ohms
Charon
3,643
1,137
0
1,530
7,610
5,377
0
438
7,014
23,309
0
L
Hera
plshold
Hera
2,336
995
0
1,151
3,295
1,148
0
1,758
1,395
37,718
751
W
Ix Chel
xN1neTails
Ix Chel
2,939
368
50
653
3,421
1,568
0
2,153
1,268
40,257
658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
27,772
347
Minions Killed
382
0
Camps Cleared
0
1,040,016
Distance Traveled
1,044,751
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,797
580
89
9
0
273,752
3
W
Surtr
4,512
451
28
3
0
216,128
2
W
Cthulhu
5,969
597
93
9
0
204,120
0
W
Martichoras
5,452
545
86
9
0
180,674
2
L
Rama
5,134
513
74
7
0
159,455
1
W
Awilix
6,118
612
101
10
0
248,989
1
L
Guan Yu
5,298
530
70
7
0
198,081
0
L
Charon
5,516
552
28
3
0
210,315
4
L
Hera
5,543
554
86
9
0
198,413
3
W
Ix Chel
5,721
572
74
7
0
194,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role