Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond V
ERuss87
Odin
Diamond V
Level 159
God Stats
3W - 3L
1,746 SR
Queue Stats
153W - 113L
2,230 MMR
Solo
Horus
Horus
Diamond I
MidmanV
Horus
Diamond I
Level 148
God Stats
80W - 62L
1,710 SR
Queue Stats
201W - 165L
2,190 MMR
Party 1
Terra
Terra
Diamond II
rιver
Terra
Diamond II
Level 149
God Stats
16W - 10L
1,500 SR
Queue Stats
244W - 197L
2,426 MMR
Solo
Tiamat
Tiamat
Diamond I
tametoy7064
Tiamat
Diamond I
Level 109
God Stats
38W - 48L
1,579 SR
Queue Stats
699W - 650L
2,244 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,607 SR
2,118 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,657 SR
2,228 MMR
Jing Wei
Jing Wei
Diamond I
 
Jing Wei
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond III
Aretsof
Chaac
Diamond III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 136L
2,264 MMR
Solo
Scylla
Scylla
Diamond II
ElmoTivado
Scylla
Diamond II
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 36L
2,352 MMR
Solo
Awilix
Awilix
Diamond I
LemTM
Awilix
Diamond I
Level 178
God Stats
54W - 27L
1,800 SR
Queue Stats
276W - 196L
2,535 MMR
Party 2
Sobek
Sobek
Diamond I
Midding
Sobek
Diamond I
Level 159
God Stats
5W - 5L
1,983 SR
Queue Stats
259W - 185L
2,487 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 3 / 1
8,185
512
4,405
10,477
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Odin
ERuss87
Odin
16
0 / 4 / 2
9,353
585
10,029
13,510
14,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
MidmanV
Horus
14
2 / 4 / 0
7,811
488
4,392
14,410
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
rιver
Terra
11
0 / 1 / 1
6,880
430
2,913
10,506
7,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
15
0 / 1 / 0
8,518
532
6,725
5,054
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresHelCthulhuGuan Yu

VS

Bans
AgniThorDa JiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
2 / 0 / 6
10,624
664
12,049
10,471
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Aretsof
Chaac
16
1 / 2 / 7
9,860
616
5,830
16,651
19,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
ElmoTivado
Scylla
17
3 / 0 / 2
10,033
627
6,937
5,795
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
LemTM
Awilix
18
7 / 1 / 5
10,113
632
6,835
9,371
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
Midding
Sobek
14
0 / 0 / 7
8,370
523
2,839
10,827
10,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
13
13
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
1
0.17
W
Jing Wei
 
Jing Wei
2
0
6
5
W
Chaac
Aretsof
Chaac
1
2
7
2.25
L
Odin
ERuss87
Odin
0
4
2
0.25
W
Scylla
ElmoTivado
Scylla
3
0
2
4
W
Awilix
LemTM
Awilix
7
1
5
9.5
W
Sobek
Midding
Sobek
0
0
7
3.5
L
Horus
MidmanV
Horus
2
4
0
0.5
L
Terra
rιver
Terra
0
1
1
0.5
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,464
Damage
34,490
53,957
Taken
53,115
37,606
Mitigated
41,283
13,777
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,405
1,206
0
984
10,477
4,522
0
821
9,656
0
74,107
W
Jing Wei
 
Jing Wei
12,049
9,797
0
6,622
10,471
5,450
1,029
659
9,812
0
111,244
W
Chaac
Aretsof
Chaac
5,830
678
0
6,547
16,651
19,400
0
978
15,673
0
70,905
L
Odin
ERuss87
Odin
10,029
1,632
0
2,787
13,510
14,171
0
206
13,272
5,884
81,997
W
Scylla
ElmoTivado
Scylla
6,937
731
0
875
5,795
1,920
0
3,374
2,421
103,842
3,379
W
Awilix
LemTM
Awilix
6,835
2,704
0
5,161
9,371
4,154
176
1,671
7,700
0
97,468
W
Sobek
Midding
Sobek
2,839
231
0
3,762
10,827
10,359
0
4,324
6,503
18,902
0
L
Horus
MidmanV
Horus
4,392
2,359
240
4,798
14,410
7,575
0
2,149
12,137
0
72,385
L
Terra
rιver
Terra
2,913
463
947
2,180
10,506
7,905
0
3,764
6,595
25,335
0
L
Tiamat
6,725
906
0
1,841
5,054
3,433
0
2,261
2,669
87,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
49,000
623
Minions Killed
702
0
Camps Cleared
0
1,681,099
Distance Traveled
1,857,467
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,185
512
127
8
0
345,385
0
W
Jing Wei
10,624
664
212
13
0
333,960
4
W
Chaac
9,860
616
138
9
0
322,084
0
L
Odin
9,353
585
165
10
0
314,452
0
W
Scylla
10,033
627
201
13
0
344,713
0
W
Awilix
10,113
632
133
8
0
448,186
1
W
Sobek
8,370
523
18
1
0
408,524
8
L
Horus
7,811
488
117
7
0
396,326
1
L
Terra
6,880
430
44
3
0
294,209
2
L
Tiamat
8,518
532
170
11
0
330,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role