Player Matchup

Ravana
Ravana
 
Ravana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AutumnRR
Sol
Level 45
God Stats
2W - 0L
1,719 SR
Queue Stats
18W - 25L
1,471 Elo+
Solo
Sobek
Sobek
Devkip
Sobek
Level 145
God Stats
2W - 1L
1,310 SR
Queue Stats
162W - 138L
1,564 Elo+
Party 1
Thoth
Thoth
SSeidzi
Thoth
Level 142
God Stats
8W - 4L
1,571 SR
Queue Stats
192W - 202L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Smalleagle
Cernunnos
Level 146
God Stats
2W - 1L
1,310 SR
Queue Stats
82W - 50L
1,603 Elo+
Party 1
Team Averages
Level 119
1,482 SR
1,522 Elo+

VS

Team Averages
Level 116
1,454 SR
1,538 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EvietheBard
Kukulkan
Level 141
God Stats
11W - 21L
1,429 SR
Queue Stats
515W - 515L
1,518 Elo+
Solo
Hun Batz
Hun Batz
LavaMonster197
Hun Batz
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
85W - 77L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
MatyredMuse
Cernunnos
Level 108
God Stats
70W - 81L
1,556 SR
Queue Stats
233W - 240L
1,551 Elo+
Solo
Xing Tian
Xing Tian
PapaHachi
Xing Tian
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 130L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 0 / 1
5,909
537
3,363
6,272
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 1 / 1
7,271
661
9,188
7,897
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
Devkip
Sobek
11
1 / 0 / 3
6,653
605
3,599
5,938
5,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
SSeidzi
Thoth
13
1 / 0 / 0
7,186
653
2,260
2,966
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Smalleagle
Cernunnos
12
2 / 0 / 2
6,941
631
5,482
4,787
2,161
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
4,775
434
2,833
8,712
5,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
EvietheBard
Kukulkan
12
0 / 0 / 0
6,357
578
1,751
4,024
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
12
1 / 2 / 0
5,934
539
3,071
10,560
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
MatyredMuse
Cernunnos
10
0 / 1 / 0
5,305
482
2,780
5,135
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
PapaHachi
Xing Tian
11
0 / 2 / 0
5,721
520
4,154
12,912
9,594
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
0
1
1.5
L
Geb
 
Geb
0
2
0
0
W
2
1
1
2.5
W
Sobek
Devkip
Sobek
1
0
3
2.5
L
Kukulkan
EvietheBard
Kukulkan
0
0
0
0
L
Hun Batz
1
2
0
0.5
L
Cernunnos
MatyredMuse
Cernunnos
0
1
0
0
L
Xing Tian
PapaHachi
Xing Tian
0
2
0
0
W
Thoth
SSeidzi
Thoth
1
0
0
1
W
Cernunnos
Smalleagle
Cernunnos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,892
Damage
14,589
27,860
Taken
41,343
13,356
Mitigated
22,007
12,705
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,363
884
0
1,457
6,272
2,703
0
530
5,742
0
47,287
L
Geb
 
Geb
2,833
97
40
1,981
8,712
5,912
0
1,716
6,996
18,748
122
W
9,188
5,355
0
4,612
7,897
2,411
0
3,650
3,743
45,786
9,585
W
Sobek
Devkip
Sobek
3,599
407
0
2,385
5,938
5,038
140
1,499
4,439
16,626
2,681
L
Kukulkan
EvietheBard
Kukulkan
1,751
40
0
500
4,024
1,226
0
877
2,945
48,447
0
L
Hun Batz
3,071
873
0
5,075
10,560
3,563
0
1,785
8,689
0
53,319
L
Cernunnos
MatyredMuse
Cernunnos
2,780
1,108
0
2,450
5,135
1,712
0
1,302
3,833
0
41,234
L
Xing Tian
PapaHachi
Xing Tian
4,154
101
0
2,199
12,912
9,594
0
7,568
5,344
30,441
0
W
Thoth
SSeidzi
Thoth
2,260
125
0
500
2,966
1,043
0
1,230
1,736
49,698
1,358
W
Cernunnos
Smalleagle
Cernunnos
5,482
4,045
0
3,751
4,787
2,161
576
1,203
3,584
0
72,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
28,092
455
Minions Killed
331
0
Camps Cleared
0
1,160,759
Distance Traveled
1,187,969
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,909
537
78
7
0
257,067
2
L
Geb
4,775
434
22
2
0
247,965
0
W
Sol
7,271
661
92
8
0
206,301
0
W
Sobek
6,653
605
35
3
0
252,086
3
L
Kukulkan
6,357
578
91
8
0
250,726
3
L
Hun Batz
5,934
539
105
10
0
268,073
2
L
Cernunnos
5,305
482
66
6
0
220,354
2
L
Xing Tian
5,721
520
47
4
0
200,851
0
W
Thoth
7,186
653
129
12
0
223,629
3
W
Cernunnos
6,941
631
121
11
0
221,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role