Player Matchup

Danzaburou
Danzaburou
Adriloko999
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,701 Elo+
Party 2
Terra
Terra
PaZe x Don
Terra
Level 112
God Stats
6W - 13L
1,229 SR
Queue Stats
241W - 223L
1,540 Elo+
Solo
Hera
Hera
Pabloxd015
Hera
Level 116
God Stats
5W - 5L
1,544 SR
Queue Stats
118W - 105L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
Za-Uit
Sun Wukong
Level 126
God Stats
31W - 11L
1,676 SR
Queue Stats
221W - 186L
1,615 Elo+
Solo
Ullr
Ullr
diosparry
Ullr
Level 66
God Stats
9W - 10L
1,180 SR
Queue Stats
121W - 130L
1,416 Elo+
Party 2
Team Averages
Level 90
1,426 SR
1,563 Elo+

VS

Team Averages
Level 134
1,613 SR
1,514 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ducky12497
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JMOC
Kukulkan
Level 156
God Stats
9W - 7L
1,588 SR
Queue Stats
57W - 50L
1,527 Elo+
Party 1
Charon
Charon
TheBoondoggler
Charon
Level 158
God Stats
4W - 1L
1,945 SR
Queue Stats
46W - 37L
1,546 Elo+
Party 1
Ravana
Ravana
Tsaico3216
Ravana
Level 42
God Stats
3W - 4L
1,534 SR
Queue Stats
73W - 75L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adriloko999
Danzaburou
6
0 / 1 / 1
3,638
728
1,345
2,283
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
6
1 / 2 / 0
3,829
766
2,246
3,926
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 0 / 1
4,048
810
1,095
1,377
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Za-Uit
Sun Wukong
6
1 / 0 / 0
3,733
747
3,444
3,282
1,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
6
1 / 0 / 0
3,597
719
746
2,364
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 1 / 1
3,877
775
2,737
5,274
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
6
0 / 0 / 1
3,105
621
1,745
3,345
943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
JMOC
Kukulkan
1
0 / 0 / 0
978
196
0
0
0
5
1 / 1 / 0
3,513
703
1,512
3,967
2,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Tsaico3216
Ravana
7
1 / 1 / 1
3,644
729
411
2,371
872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
1
1.5
W
Danzaburou
Adriloko999
Danzaburou
0
1
1
0.5
L
Neith
0
0
1
0.5
L
Kukulkan
JMOC
Kukulkan
0
0
0
0
W
Terra
1
2
0
0.5
W
0
0
1
0.5
L
1
1
0
1
L
Ravana
Tsaico3216
Ravana
1
1
1
1.5
W
Sun Wukong
Za-Uit
Sun Wukong
1
0
0
1
W
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,876
Damage
6,405
13,232
Taken
14,957
5,997
Mitigated
6,776
5,012
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,737
237
0
280
5,274
2,595
0
2,543
2,301
0
19,067
W
Danzaburou
Adriloko999
Danzaburou
1,345
878
0
657
2,283
711
0
463
1,820
0
20,767
L
Neith
1,745
913
0
930
3,345
943
0
0
3,345
0
18,989
L
Kukulkan
JMOC
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Terra
2,246
310
0
808
3,926
2,401
0
0
3,926
17,768
594
W
1,095
214
0
330
1,377
326
0
0
1,377
22,606
606
L
1,512
492
98
1,680
3,967
2,366
0
0
3,967
8,448
0
L
Ravana
Tsaico3216
Ravana
411
74
0
281
2,371
872
0
253
2,070
0
16,989
W
Sun Wukong
Za-Uit
Sun Wukong
3,444
599
0
1,611
3,282
1,842
0
1,049
2,233
0
12,075
W
Ullr
746
226
0
1,606
2,364
717
0
0
2,364
0
12,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,845
Gold Earned
15,117
183
Minions Killed
110
0
Camps Cleared
0
544,733
Distance Traveled
451,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,877
775
36
7
0
121,749
0
W
Danzaburou
3,638
728
41
8
0
91,706
0
L
Neith
3,105
621
26
5
0
111,154
0
L
Kukulkan
978
196
0
0
0
0
0
W
Terra
3,829
766
39
8
0
100,269
0
W
Hera
4,048
810
56
11
0
108,760
0
L
Charon
3,513
703
14
3
0
98,721
0
L
Ravana
3,644
729
34
7
0
119,887
0
W
Sun Wukong
3,733
747
11
2
0
118,142
0
W
Ullr
3,597
719
36
7
0
125,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role