Player Matchup

Achilles
Achilles
P0l1o
Achilles
Level 154
God Stats
32W - 26L
1,609 SR
Queue Stats
221W - 187L
1,614 Elo+
Solo
Hel
Hel
Perilios99
Hel
Level 164
God Stats
9W - 16L
1,428 SR
Queue Stats
189W - 191L
1,486 Elo+
Party 2
Charybdis
Charybdis
Tsoyushi
Charybdis
Level 183
God Stats
8W - 7L
1,703 SR
Queue Stats
150W - 184L
1,469 Elo+
Solo
Cthulhu
Cthulhu
aLexBegTse
Cthulhu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 266L
1,619 Elo+
Solo
Thanatos
Thanatos
methist1565
Thanatos
Level 150
God Stats
4W - 1L
1,723 SR
Queue Stats
173W - 170L
1,534 Elo+
Party 2
Team Averages
Level 153
1,593 SR
1,544 Elo+

VS

Team Averages
Level 156
1,576 SR
1,540 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MuslimGoat
Anhur
Level 103
God Stats
12W - 13L
1,569 SR
Queue Stats
88W - 96L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SarthakK
Tsukuyomi
Level 176
God Stats
4W - 3L
1,831 SR
Queue Stats
76W - 72L
1,536 Elo+
Solo
Ymir
Ymir
WoodsSquirrel
Ymir
Level 144
God Stats
10W - 3L
1,835 SR
Queue Stats
220W - 228L
1,607 Elo+
Party 1
Ra
Ra
衾寒茶暖
Ra
Level 209
God Stats
35W - 42L
1,143 SR
Queue Stats
452W - 473L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
P0l1o
Achilles
13
4 / 3 / 2
8,324
595
12,177
15,204
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 4
8,269
591
6,904
9,617
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Tsoyushi
Charybdis
16
2 / 2 / 3
8,849
632
7,222
10,558
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
aLexBegTse
Cthulhu
13
4 / 3 / 3
7,850
561
10,100
15,425
11,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
methist1565
Thanatos
14
3 / 3 / 6
7,937
567
5,077
13,509
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 3 / 2
7,293
521
4,066
14,495
12,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
14
1 / 5 / 1
7,317
523
4,285
12,118
4,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
SarthakK
Tsukuyomi
15
4 / 3 / 6
8,465
605
11,559
14,064
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 2
7,375
527
5,036
13,842
10,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
5 / 2 / 2
8,736
624
11,133
8,976
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
15
Kills
12
12
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
2
0.33
L
Anhur
1
5
1
0.3
W
Achilles
P0l1o
Achilles
4
3
2
1.67
W
2
1
4
4
L
Tsukuyomi
SarthakK
Tsukuyomi
4
3
6
2.33
W
Charybdis
Tsoyushi
Charybdis
2
2
3
1.75
L
2
2
2
1.5
W
Cthulhu
aLexBegTse
Cthulhu
4
3
3
1.83
W
Thanatos
methist1565
Thanatos
3
3
6
2
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,480
Damage
36,079
64,313
Taken
63,495
35,331
Mitigated
37,910
27,302
Healing
24,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,066
491
286
5,062
14,495
12,202
0
44
13,492
252
51,126
L
Anhur
4,285
2,463
0
4,139
12,118
4,062
0
2,389
9,699
0
56,827
W
Achilles
P0l1o
Achilles
12,177
3,605
0
4,615
15,204
11,066
24
1,393
13,811
0
56,738
W
6,904
104
1,637
5,295
9,617
3,110
0
4,900
4,671
55,958
882
L
Tsukuyomi
SarthakK
Tsukuyomi
11,559
2,864
0
6,511
14,064
6,453
0
2,324
11,616
0
81,630
W
Charybdis
Tsoyushi
Charybdis
7,222
3,368
0
4,765
10,558
3,870
2,145
141
10,417
0
83,688
L
5,036
1,098
0
4,003
13,842
10,922
0
5,497
8,043
20,682
771
W
Cthulhu
aLexBegTse
Cthulhu
10,100
862
63
1,409
15,425
11,824
0
5,349
9,932
36,953
4,182
W
Thanatos
methist1565
Thanatos
5,077
862
0
9,518
13,509
5,461
0
3,876
9,633
0
50,909
L
11,133
473
1,002
3,908
8,976
4,271
0
5,015
3,606
82,472
983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
39,186
503
Minions Killed
452
0
Camps Cleared
0
1,492,051
Distance Traveled
1,481,867
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,293
521
79
6
0
270,950
1
L
Anhur
7,317
523
99
7
0
265,498
4
W
Achilles
8,324
595
101
7
0
281,695
5
W
Hel
8,269
591
126
9
0
325,596
1
L
Tsukuyomi
8,465
605
121
9
0
307,812
2
W
Charybdis
8,849
632
135
10
0
257,616
4
L
Ymir
7,375
527
13
1
0
323,176
5
W
Cthulhu
7,850
561
62
4
0
285,019
0
W
Thanatos
7,937
567
79
6
0
342,125
3
L
Ra
8,736
624
140
10
0
314,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role