Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold III
 
Freya
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
ImBadBobby
Thor
Platinum IV
Level 67
God Stats
5W - 10L
1,495 SR
Queue Stats
119W - 104L
1,767 MMR
Solo
Xing Tian
Xing Tian
Platinum I
ScottyBuzz
Xing Tian
Platinum I
Level 212
God Stats
2W - 2L
1,720 SR
Queue Stats
221W - 196L
1,888 MMR
Party 2
Nox
Nox
Platinum III
Shlimazi
Nox
Platinum III
Level 155
God Stats
3W - 1L
1,760 SR
Queue Stats
81W - 64L
1,829 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,595 SR
1,697 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,462 SR
1,646 MMR
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum III
 
Odin
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Platinum III
FreeReaIEstate
Martichoras
Platinum III
Level 116
God Stats
6W - 4L
1,604 SR
Queue Stats
100W - 86L
1,778 MMR
Solo
Geb
Geb
Platinum I
Xaby GB
Geb
Platinum I
Level 152
God Stats
5W - 7L
1,207 SR
Queue Stats
241W - 242L
1,796 MMR
Solo
Hun Batz
Hun Batz
Gold III
iamloco
Hun Batz
Gold III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,657 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
3 / 0 / 1
4,556
911
2,570
3,593
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
 
Freya
3
0 / 1 / 0
2,743
549
694
1,555
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 0 / 3
4,021
804
1,973
2,895
1,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
ScottyBuzz
Xing Tian
7
0 / 0 / 1
4,025
805
2,235
4,570
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
3,468
694
951
2,139
1,150
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AgniCthulhuBacchusBake KujiraAres

VS

Bans
ThothThanatosAthenaAh Muzen CabAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 3 / 0
3,482
696
1,770
3,466
705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odin
 
Odin
5
1 / 0 / 0
3,415
683
1,248
3,482
1,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
FreeReaIEstate
Martichoras
7
0 / 0 / 1
3,752
750
1,145
2,849
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
6
0 / 1 / 0
3,615
723
2,456
4,629
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
iamloco
Hun Batz
6
0 / 1 / 0
3,281
656
883
4,136
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
0
1
3.5
L
Freya
 
Freya
0
1
0
0
W
Sol
 
Sol
0
3
0
0
W
Odin
 
Odin
1
0
0
1
W
Martichoras
FreeReaIEstate
Martichoras
0
0
1
0.5
L
2
0
3
3.5
L
Xing Tian
ScottyBuzz
Xing Tian
0
0
1
0.5
L
0
0
0
0
W
Geb
0
1
0
0
W
Hun Batz
iamloco
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,423
Damage
7,502
14,752
Taken
18,562
6,516
Mitigated
7,130
4,991
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,570
712
128
1,332
3,593
1,205
0
1,411
2,182
0
25,958
L
Freya
 
Freya
694
296
0
617
1,555
426
0
0
1,555
5,813
536
W
Sol
 
Sol
1,770
836
0
754
3,466
705
0
0
3,466
15,790
3,827
W
Odin
 
Odin
1,248
379
0
1,014
3,482
1,836
0
1,163
2,319
0
10,328
W
Martichoras
FreeReaIEstate
Martichoras
1,145
660
0
829
2,849
1,014
0
463
2,386
0
26,053
L
1,973
946
0
515
2,895
1,068
0
265
2,590
0
20,144
L
Xing Tian
ScottyBuzz
Xing Tian
2,235
578
0
1,361
4,570
2,667
0
1,997
2,215
17,554
0
L
951
366
0
1,038
2,139
1,150
0
0
2,139
9,679
0
W
Geb
2,456
584
0
1,435
4,629
2,378
0
1,855
2,394
16,027
0
W
Hun Batz
iamloco
Hun Batz
883
323
0
2,471
4,136
1,197
0
0
4,136
0
15,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,813
Gold Earned
17,545
169
Minions Killed
171
0
Camps Cleared
0
496,628
Distance Traveled
546,520
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,556
911
52
10
0
108,264
0
L
Freya
2,743
549
14
3
0
51,013
0
W
Sol
3,482
696
28
6
0
103,181
0
W
Odin
3,415
683
18
4
0
119,191
1
W
Martichoras
3,752
750
49
10
0
90,100
0
L
Thor
4,021
804
35
7
0
125,111
0
L
Xing Tian
4,025
805
51
10
0
94,544
0
L
Nox
3,468
694
17
3
0
117,696
0
W
Geb
3,615
723
41
8
0
113,599
0
W
Hun Batz
3,281
656
35
7
0
120,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role