Player Matchup

Nut
Nut
Gold III
 
Nut
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
F4isKing
Janus
Bronze III
Level 45
God Stats
0W - 2L
1,662 SR
Queue Stats
2W - 17L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,554 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,654 SR
1,400 MMR
Thor
Thor
Gold IV
Crispinfeliz
Thor
Gold IV
Level 115
God Stats
10W - 14L
1,576 SR
Queue Stats
357W - 415L
1,479 MMR
Solo
Ah Puch
Ah Puch
Silver I
I DOMINUS1 I
Ah Puch
Silver I
Level 170
God Stats
7W - 8L
1,504 SR
Queue Stats
88W - 121L
1,519 MMR
Solo
Sobek
Sobek
Silver V
Wokinho97
Sobek
Silver V
Level 109
God Stats
3W - 0L
1,881 SR
Queue Stats
13W - 19L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 3 / 1
6,339
634
6,354
8,738
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
 
Geb
8
0 / 0 / 0
5,686
569
4,450
6,160
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
F4isKing
Janus
11
0 / 3 / 0
6,300
630
3,258
7,928
2,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothBake KujiraAchillesIx ChelKuzenbo

VS

Bans
SkadiAthenaHerculesAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
7,659
766
10,073
8,927
3,829
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
I DOMINUS1 I
Ah Puch
13
1 / 0 / 4
7,652
765
5,814
4,282
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Wokinho97
Sobek
12
1 / 0 / 4
6,882
688
4,030
6,865
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
0
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
1
0.17
L
Geb
 
Geb
0
0
0
0
W
4
1
2
5
L
Janus
F4isKing
Janus
0
3
0
0
W
Ah Puch
I DOMINUS1 I
Ah Puch
1
0
4
3
W
Sobek
Wokinho97
Sobek
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,062
Damage
19,917
22,826
Taken
20,074
9,627
Mitigated
11,457
4,101
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,354
2,446
0
2,386
8,738
3,195
0
2,250
6,111
0
26,518
L
Geb
 
Geb
4,450
325
0
250
6,160
3,769
0
2,278
3,247
11,494
0
W
10,073
1,606
0
1,314
8,927
3,829
51
2,931
5,996
0
24,292
L
Janus
F4isKing
Janus
3,258
185
0
1,465
7,928
2,663
0
3,097
4,227
16,219
0
W
Ah Puch
I DOMINUS1 I
Ah Puch
5,814
159
0
1,463
4,282
1,719
516
1,475
2,807
28,332
2,140
W
Sobek
Wokinho97
Sobek
4,030
337
0
2,247
6,865
5,909
243
3,339
3,526
10,407
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,325
Gold Earned
22,193
99
Minions Killed
100
0
Camps Cleared
0
488,721
Distance Traveled
537,351
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,339
634
43
4
0
163,802
0
L
Geb
5,686
569
13
1
0
149,157
0
W
Thor
7,659
766
32
3
0
181,752
0
L
Janus
6,300
630
43
4
0
175,762
0
W
Ah Puch
7,652
765
52
5
0
165,417
1
W
Sobek
6,882
688
16
2
0
190,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role