Player Matchup

Ares
Ares
 
Ares
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gashashadokuro7
Arachne
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 85L
1,545 Elo+
Solo
Nu Wa
Nu Wa
HxzeTwizzy
Nu Wa
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,680 Elo+
Solo
Charybdis
Charybdis
Yung Q1709
Charybdis
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 90L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
atlasgamer
Gilgamesh
Level 157
God Stats
3W - 2L
1,517 SR
Queue Stats
56W - 49L
1,577 Elo+
Solo
Team Averages
Level 127
1,503 SR
1,562 Elo+

VS

Team Averages
Level 137
1,660 SR
1,495 Elo+
King Arthur
King Arthur
A_DeadEnd_Angel
King Arthur
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
222W - 220L
1,475 Elo+
Solo
Lancelot
Lancelot
Hex_17_alv
Lancelot
Level 148
God Stats
9W - 4L
1,875 SR
Queue Stats
194W - 197L
1,515 Elo+
Solo
Janus
Janus
White_fox3456
Janus
Level 69
God Stats
1W - 2L
1,501 SR
Queue Stats
51W - 69L
1,456 Elo+
Solo
Cernunnos
Cernunnos
Yokai13
Cernunnos
Level 136
God Stats
1W - 4L
1,709 SR
Queue Stats
316W - 312L
1,504 Elo+
Solo
Sobek
Sobek
midoriya19
Sobek
Level 226
God Stats
5W - 4L
1,713 SR
Queue Stats
489W - 468L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 3 / 6
9,089
568
7,333
12,104
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 4
8,788
549
9,138
15,148
7,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
15
2 / 0 / 7
9,087
568
9,749
4,105
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Yung Q1709
Charybdis
14
1 / 3 / 0
8,338
521
7,359
12,276
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
atlasgamer
Gilgamesh
14
4 / 4 / 6
8,961
560
12,042
17,737
13,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A_DeadEnd_Angel
King Arthur
12
2 / 5 / 0
7,619
476
8,407
17,691
10,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Hex_17_alv
Lancelot
14
1 / 5 / 4
7,686
480
4,713
13,283
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
6,548
409
4,410
7,628
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Yokai13
Cernunnos
15
4 / 2 / 1
8,659
541
9,463
11,430
4,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
11
2 / 2 / 4
7,174
448
7,688
17,475
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
10
11
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
6
2.33
L
King Arthur
A_DeadEnd_Angel
King Arthur
2
5
0
0.4
W
6
1
4
8
L
Lancelot
Hex_17_alv
Lancelot
1
5
4
0.6
W
Nu Wa
2
0
7
5.5
L
1
3
2
0.67
L
Cernunnos
Yokai13
Cernunnos
4
2
1
2.25
W
Charybdis
Yung Q1709
Charybdis
1
3
0
0.33
W
Gilgamesh
atlasgamer
Gilgamesh
4
4
6
1.75
L
Sobek
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,621
Damage
34,681
61,370
Taken
67,507
38,461
Mitigated
40,238
20,230
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,333
195
0
3,105
12,104
11,138
0
3,434
8,566
27,573
751
L
King Arthur
A_DeadEnd_Angel
King Arthur
8,407
1,083
0
2,152
17,691
10,516
0
3,690
14,001
0
63,212
W
9,138
6,026
0
7,095
15,148
7,131
0
3,098
11,862
0
58,921
L
Lancelot
Hex_17_alv
Lancelot
4,713
699
0
500
13,283
6,455
0
3,429
9,854
0
66,068
W
Nu Wa
9,749
1,979
0
528
4,105
1,446
475
1,529
2,488
73,216
981
L
4,410
211
0
946
7,628
2,317
0
4,055
3,573
38,231
0
L
Cernunnos
Yokai13
Cernunnos
9,463
5,382
0
3,527
11,430
4,697
64
1,064
10,366
0
75,878
W
Charybdis
Yung Q1709
Charybdis
7,359
4,159
0
5,023
12,276
4,785
2,293
934
11,342
0
67,355
W
Gilgamesh
atlasgamer
Gilgamesh
12,042
3,585
0
4,479
17,737
13,961
649
3,103
14,486
0
61,589
L
Sobek
7,688
410
0
6,085
17,475
16,253
203
4,776
12,699
27,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
37,686
427
Minions Killed
428
0
Camps Cleared
0
1,546,438
Distance Traveled
1,532,979
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,089
568
35
2
0
316,202
4
L
King Arthur
7,619
476
103
6
0
303,454
0
W
Arachne
8,788
549
76
5
0
321,207
0
L
Lancelot
7,686
480
108
7
0
341,956
3
W
Nu Wa
9,087
568
118
7
0
321,913
0
L
Janus
6,548
409
76
5
0
261,166
1
L
Cernunnos
8,659
541
115
7
0
291,951
5
W
Charybdis
8,338
521
119
7
0
277,327
0
W
Gilgamesh
8,961
560
79
5
0
309,789
4
L
Sobek
7,174
448
26
2
0
334,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role