Player Matchup

Anubis
Anubis
Abyssal_Kobold
Anubis
Level 149
God Stats
9W - 10L
1,403 SR
Queue Stats
81W - 82L
1,444 Elo+
Party 1
Lancelot
Lancelot
Conny9001
Lancelot
Level 58
God Stats
7W - 9L
1,392 SR
Queue Stats
26W - 34L
1,427 Elo+
Party 3
Nu Wa
Nu Wa
PlasmaticFuffe
Nu Wa
Level 16
God Stats
14W - 23L
1,365 SR
Queue Stats
17W - 27L
1,377 Elo+
Party 3
Cerberus
Cerberus
TheNepos
Cerberus
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 42L
1,474 Elo+
Solo
Artemis
Artemis
death_angel1695
Artemis
Level 124
God Stats
15W - 21L
1,362 SR
Queue Stats
66W - 70L
1,466 Elo+
Party 1
Team Averages
Level 90
1,405 SR
1,437 Elo+

VS

Team Averages
Level 90
1,531 SR
1,424 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Bull_E_Blanco
Gilgamesh
Level 127
God Stats
26W - 18L
1,569 SR
Queue Stats
270W - 277L
1,398 Elo+
Solo
Chaac
Chaac
Duke17morgan00
Chaac
Level 46
God Stats
1W - 4L
1,355 SR
Queue Stats
8W - 14L
1,304 Elo+
Party 2
Maman Brigitte
Maman Brigitte
PenguinTrap
Maman Brigitte
Level 78
God Stats
3W - 4L
1,633 SR
Queue Stats
40W - 41L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
bio_badass
Baron Samedi
Level 109
God Stats
38W - 38L
1,600 SR
Queue Stats
248W - 287L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 16
14,309
1,301
28,721
9,294
5,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Conny9001
Lancelot
18
7 / 3 / 15
12,789
1,163
14,395
12,808
6,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
1 / 3 / 17
10,910
992
2,628
8,088
3,981
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
TheNepos
Cerberus
20
8 / 1 / 22
14,215
1,292
21,014
23,615
28,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 1 / 20
13,009
1,183
16,833
9,906
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

256

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 11 / 4
11,769
1,070
23,065
22,428
7,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Bull_E_Blanco
Gilgamesh
17
0 / 7 / 7
11,154
1,014
13,765
22,520
21,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
0 / 8 / 2
10,104
919
8,210
22,739
21,880
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
PenguinTrap
Maman Brigitte
17
4 / 11 / 2
12,223
1,111
12,015
23,622
7,169
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
bio_badass
Baron Samedi
14
0 / 0 / 1
7,755
705
0
219
75

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
37
Kills
7
8
Deaths
37
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
11
4
0.45
W
15
0
16
23
L
Gilgamesh
Bull_E_Blanco
Gilgamesh
0
7
7
0.5
W
Lancelot
Conny9001
Lancelot
7
3
15
4.83
L
0
8
2
0.13
L
Maman Brigitte
PenguinTrap
Maman Brigitte
4
11
2
0.45
W
1
3
17
3.17
W
Cerberus
TheNepos
Cerberus
8
1
22
19
L
Baron Samedi
bio_badass
Baron Samedi
0
0
1
0.5
W
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,591
Damage
57,055
63,711
Taken
91,528
50,687
Mitigated
57,784
15,288
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
23,065
19,728
0
1,664
22,428
7,614
0
14,161
8,267
0
56,678
W
28,721
1,700
875
5,364
9,294
5,579
0
2,930
6,016
54,366
0
L
Gilgamesh
Bull_E_Blanco
Gilgamesh
13,765
4,503
0
1,199
22,520
21,046
0
9,460
13,060
95
35,607
W
Lancelot
Conny9001
Lancelot
14,395
4,227
0
739
12,808
6,471
0
3,377
8,915
0
23,233
L
8,210
1,682
0
863
22,739
21,880
0
14,095
8,248
0
25,140
L
Maman Brigitte
PenguinTrap
Maman Brigitte
12,015
706
0
522
23,622
7,169
0
12,895
10,727
37,809
0
W
2,628
1,304
0
0
8,088
3,981
0
1,138
6,817
9,042
0
W
Cerberus
TheNepos
Cerberus
21,014
4,208
0
4,818
23,615
28,428
0
4,271
19,043
32,636
2,231
L
Baron Samedi
bio_badass
Baron Samedi
0
0
0
0
219
75
0
219
0
0
0
W
16,833
9,890
137
3,355
9,906
6,228
0
394
9,374
0
46,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,232
Gold Earned
53,005
223
Minions Killed
207
5
Camps Cleared
6
1,010,257
Distance Traveled
700,762
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,769
1,070
62
6
2
156,790
0
W
Anubis
14,309
1,301
63
6
3
201,609
0
L
Gilgamesh
11,154
1,014
44
4
0
179,447
0
W
Lancelot
12,789
1,163
30
3
0
246,011
0
L
Chaac
10,104
919
36
3
0
170,798
0
L
Maman Brigitte
12,223
1,111
65
6
4
193,727
0
W
Nu Wa
10,910
992
12
1
0
172,006
2
W
Cerberus
14,215
1,292
39
4
0
215,168
0
L
Baron Samedi
7,755
705
0
0
0
0
0
W
Artemis
13,009
1,183
79
7
2
175,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role