Player Matchup

Guan Yu
Guan Yu
HoloShiraha
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,441 Elo+
Party 1
Poseidon
Poseidon
KuBuDaiKa
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,384 Elo+
Solo
Odin
Odin
ShiroSayaki
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,402 Elo+
Party 1
Rama
Rama
Squickitto
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 1
Cernunnos
Cernunnos
noremdeku
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,357 Elo+

VS

Team Averages
Level 117
1,460 SR
1,512 Elo+
Anhur
Anhur
BedetheVenerable
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,423 Elo+
Solo
Terra
Terra
DREAMxxxCATCHER
Terra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
MKoba
Sun Wukong
Level 88
God Stats
2W - 2L
1,298 SR
Queue Stats
41W - 33L
1,558 Elo+
Solo
King Arthur
King Arthur
Ronnon-28
King Arthur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 280L
1,529 Elo+
Solo
Ah Puch
Ah Puch
blazeup08
Ah Puch
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 27L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HoloShiraha
Guan Yu
12
2 / 2 / 5
6,997
700
4,565
10,634
6,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
KuBuDaiKa
Poseidon
14
2 / 3 / 7
7,521
752
10,219
6,863
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 7
7,552
755
4,849
9,931
9,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 7
7,583
758
9,519
10,122
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
noremdeku
Cernunnos
14
4 / 3 / 5
7,969
797
9,592
7,101
2,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
7,707
771
3,581
6,794
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 1 / 5
7,112
711
2,481
8,144
6,102
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
MKoba
Sun Wukong
15
9 / 2 / 4
9,229
923
12,006
13,433
16,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

King Arthur
Ronnon-28
King Arthur
13
0 / 4 / 8
7,354
735
5,288
13,152
13,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
blazeup08
Ah Puch
15
5 / 2 / 8
8,667
867
17,565
6,355
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
11
Kills
15
15
Deaths
11
31
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
0
1
5
2.5
L
Guan Yu
HoloShiraha
Guan Yu
2
2
5
2.25
L
Poseidon
KuBuDaiKa
Poseidon
2
3
7
1.83
W
Sun Wukong
MKoba
Sun Wukong
9
2
4
5.5
W
King Arthur
Ronnon-28
King Arthur
0
4
8
1
L
2
2
7
2.75
L
1
5
7
0.9
W
Ah Puch
blazeup08
Ah Puch
5
2
8
4.5
L
Cernunnos
noremdeku
Cernunnos
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,744
Damage
40,921
44,651
Taken
47,878
24,686
Mitigated
41,323
12,976
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,581
2,415
126
1,094
6,794
2,758
288
1,106
5,688
0
9,972
W
2,481
120
3,689
3,896
8,144
6,102
148
1,399
6,745
7,645
0
L
Guan Yu
HoloShiraha
Guan Yu
4,565
343
2,909
2,918
10,634
6,611
158
2,889
7,210
0
9,328
L
Poseidon
KuBuDaiKa
Poseidon
10,219
512
1,320
493
6,863
2,420
0
3,151
3,178
22,352
94
W
Sun Wukong
MKoba
Sun Wukong
12,006
961
1,378
4,187
13,433
16,088
0
2,322
11,111
0
21,600
W
King Arthur
Ronnon-28
King Arthur
5,288
445
660
440
13,152
13,281
22
3,612
9,540
0
15,327
L
4,849
1,382
1,084
2,225
9,931
9,339
100
3,550
5,639
0
7,461
L
9,519
5,776
0
1,205
10,122
3,542
455
4,099
5,393
0
20,238
W
Ah Puch
blazeup08
Ah Puch
17,565
516
653
701
6,355
3,094
514
1,686
4,669
25,766
716
L
Cernunnos
noremdeku
Cernunnos
9,592
3,535
739
83
7,101
2,774
0
4,106
2,521
0
22,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
40,069
118
Minions Killed
113
0
Camps Cleared
0
910,196
Distance Traveled
930,782
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,707
771
23
2
0
164,321
0
W
Terra
7,112
711
9
1
0
216,480
0
L
Guan Yu
6,997
700
13
1
0
184,729
0
L
Poseidon
7,521
752
26
3
0
192,952
0
W
Sun Wukong
9,229
923
32
3
0
202,803
0
W
King Arthur
7,354
735
21
2
0
180,067
0
L
Odin
7,552
755
10
1
0
211,340
0
L
Rama
7,583
758
23
2
0
153,873
0
W
Ah Puch
8,667
867
28
3
0
167,111
1
L
Cernunnos
7,969
797
46
5
0
167,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role