Player Matchup

Bacchus
Bacchus
Aktinex
Bacchus
Level 144
God Stats
2W - 0L
1,781 SR
Queue Stats
173W - 25L
1,978 Elo+
Party 1
Cupid
Cupid
Daky123LOL
Cupid
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 27L
1,937 Elo+
Party 1
Yu Huang
Yu Huang
emissaryofgorgon
Yu Huang
Level 127
God Stats
36W - 27L
1,575 SR
Queue Stats
401W - 398L
1,509 Elo+
Solo
Team Averages
Level 132
1,619 SR
1,808 Elo+

VS

Team Averages
Level 103
1,378 SR
1,447 Elo+
Mulan
Mulan
PEDRO85647475
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,461 Elo+
Party 2
Achilles
Achilles
R1NS1
Achilles
Level 25
God Stats
1W - 2L
1,158 SR
Queue Stats
12W - 17L
1,374 Elo+
Party 2
Ares
Ares
RastaDan49
Ares
Level 182
God Stats
22W - 30L
1,476 SR
Queue Stats
410W - 404L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aktinex
Bacchus
13
3 / 0 / 10
8,151
815
9,376
6,693
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
14
5 / 1 / 7
8,533
853
9,980
7,365
3,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 4
8,849
885
7,829
5,674
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,332
733
5,334
13,161
7,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
R1NS1
Achilles
10
1 / 5 / 1
6,730
673
5,394
12,564
7,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 1
5,788
579
1,386
6,241
3,897

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aktinex
Bacchus
3
0
10
8
W
Cupid
5
1
7
8.5
L
2
5
1
0.5
L
Achilles
R1NS1
Achilles
1
5
1
0.3
L
0
3
1
0.17
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
12,114
19,732
Taken
31,966
14,050
Mitigated
18,937
4,333
Healing
2,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aktinex
Bacchus
9,376
1,917
0
1,112
6,693
8,274
365
496
6,197
22,438
1,501
W
Cupid
9,980
5,825
333
2,388
7,365
3,166
1,059
742
6,623
0
30,128
L
5,334
650
0
2,419
13,161
7,218
0
5,978
6,598
0
19,149
L
Achilles
R1NS1
Achilles
5,394
1,309
0
69
12,564
7,822
0
6,413
5,749
0
17,070
L
1,386
36
0
57
6,241
3,897
0
2,893
3,102
8,215
0
W
7,829
342
0
500
5,674
2,610
958
253
5,421
37,386
1,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,533
Gold Earned
19,850
141
Minions Killed
68
0
Camps Cleared
0
557,846
Distance Traveled
491,036
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,151
815
16
2
0
200,069
0
W
Cupid
8,533
853
43
4
0
184,234
0
L
Mulan
7,332
733
33
3
0
161,328
0
L
Achilles
6,730
673
21
2
0
179,161
0
L
Ares
5,788
579
14
1
0
150,547
2
W
Yu Huang
8,849
885
82
8
0
173,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role