Player Matchup

Susano
Susano
Silver I
 
Susano
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
BrunoMTA
Ne Zha
Gold III
Level 146
God Stats
2W - 3L
1,485 SR
Queue Stats
65W - 65L
1,497 MMR
Solo
Anhur
Anhur
Diamond IV
Lаnce
Anhur
Diamond IV
Level 156
God Stats
7W - 7L
1,690 SR
Queue Stats
73W - 41L
2,087 MMR
Solo
Ares
Ares
Bronze III
MàjimbÚ
Ares
Bronze III
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
311W - 333L
1,500 MMR
Solo
Scylla
Scylla
Gold V
sebaoqsy
Scylla
Gold V
Level 46
God Stats
6W - 4L
1,415 SR
Queue Stats
86W - 83L
1,594 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,518 SR
1,636 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,589 SR
1,616 MMR
Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond III
acback
Nox
Diamond III
Level 173
God Stats
8W - 8L
1,588 SR
Queue Stats
217W - 182L
2,106 MMR
Party 1
Bacchus
Bacchus
Gold III
fernandohaf
Bacchus
Gold III
Level 150
God Stats
2W - 1L
1,856 SR
Queue Stats
141W - 148L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
3 / 1 / 0
4,043
809
2,377
4,065
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
BrunoMTA
Ne Zha
6
1 / 2 / 0
3,536
707
1,872
4,240
1,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Lаnce
Anhur
7
0 / 0 / 0
3,552
710
680
1,567
462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
6
0 / 0 / 0
3,556
711
183
1,848
1,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
sebaoqsy
Scylla
7
0 / 0 / 2
3,804
761
1,150
1,479
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KaliThanatosThor

VS

Bans
He BoKuzenboNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
2 / 1 / 0
4,130
826
2,280
3,938
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
 
Nemesis
6
0 / 2 / 1
3,331
666
1,398
3,993
1,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
 
Medusa
7
0 / 0 / 0
3,266
653
329
2,342
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nox
acback
Nox
7
1 / 1 / 0
3,825
765
1,300
2,469
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
fernandohaf
Bacchus
1
0 / 0 / 0
2,466
493
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
3
3
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
0
3
L
Sun Wukong
 
Sun Wukong
2
1
0
2
L
Nemesis
 
Nemesis
0
2
1
0.25
L
Medusa
 
Medusa
0
0
0
0
W
Ne Zha
BrunoMTA
Ne Zha
1
2
0
0.5
W
Anhur
Lаnce
Anhur
0
0
0
0
W
Ares
0
0
0
0
L
Nox
acback
Nox
1
1
0
1
L
Bacchus
fernandohaf
Bacchus
0
0
0
0
W
Scylla
sebaoqsy
Scylla
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,262
Damage
5,307
13,199
Taken
12,742
4,891
Mitigated
4,300
5,444
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,377
973
0
1,878
4,065
1,296
0
596
3,469
0
16,901
L
Sun Wukong
 
Sun Wukong
2,280
758
0
965
3,938
1,605
0
0
3,660
0
24,965
L
Nemesis
 
Nemesis
1,398
750
0
880
3,993
1,247
0
457
3,440
0
16,449
L
Medusa
 
Medusa
329
107
0
1,120
2,342
579
0
183
2,159
0
18,707
W
Ne Zha
BrunoMTA
Ne Zha
1,872
643
0
1,776
4,240
1,702
0
0
4,240
0
15,812
W
Anhur
Lаnce
Anhur
680
436
0
818
1,567
462
0
0
1,567
0
25,458
W
Ares
183
0
0
531
1,848
1,024
0
46
1,802
8,309
1,431
L
Nox
acback
Nox
1,300
239
0
870
2,469
869
0
520
1,901
20,317
0
L
Bacchus
fernandohaf
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
sebaoqsy
Scylla
1,150
384
0
441
1,479
407
0
658
821
18,364
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,491
Gold Earned
17,018
156
Minions Killed
130
0
Camps Cleared
0
550,336
Distance Traveled
417,638
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,043
809
29
6
0
125,024
0
L
Sun Wukong
4,130
826
31
6
0
92,722
0
L
Nemesis
3,331
666
31
6
0
122,823
0
L
Medusa
3,266
653
26
5
0
96,352
0
W
Ne Zha
3,536
707
28
6
0
108,357
0
W
Anhur
3,552
710
48
10
0
98,643
0
W
Ares
3,556
711
13
3
0
115,883
0
L
Nox
3,825
765
42
8
0
105,741
1
L
Bacchus
2,466
493
0
0
0
0
0
W
Scylla
3,804
761
38
8
0
102,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role