Player Matchup

Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
BOBERTALDO
Thanatos
Bronze III
Level 107
God Stats
0W - 1L
1,575 SR
Queue Stats
1W - 6L
1,453 MMR
Party 1
Merlin
Merlin
Silver II
GetPacified
Merlin
Silver II
Level 67
God Stats
0W - 4L
1,535 SR
Queue Stats
39W - 36L
1,481 MMR
Solo
Jing Wei
Jing Wei
Gold III
Ojier2
Jing Wei
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,472 MMR
Solo
Maui
Maui
Gold IV
Orbyt_Draxxy
Maui
Gold IV
Level 126
God Stats
61W - 69L
1,468 SR
Queue Stats
1,104W - 1,117L
1,471 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,516 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,496 SR
1,457 MMR
Mercury
Mercury
Gold IV
AzjatyckiMocarz
Mercury
Gold IV
Level 139
God Stats
14W - 11L
1,502 SR
Queue Stats
269W - 271L
1,428 MMR
Solo
Charon
Charon
Silver I
Dodkoprdko
Charon
Silver I
Level 88
God Stats
1W - 0L
1,289 SR
Queue Stats
33W - 31L
1,490 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
Lack_Of_Skills__
Bake Kujira
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 104L
1,429 MMR
Solo
Mulan
Mulan
Gold IV
john-mcgloven
Mulan
Gold IV
Level 122
God Stats
5W - 7L
1,520 SR
Queue Stats
89W - 97L
1,485 MMR
Solo
Ishtar
Ishtar
Gold V
kijincs
Ishtar
Gold V
Level 88
God Stats
5W - 3L
1,670 SR
Queue Stats
52W - 46L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 6 / 0
5,004
500
5,125
10,058
6,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
BOBERTALDO
Thanatos
7
0 / 3 / 0
4,361
436
1,075
6,149
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
11
0 / 0 / 0
5,413
541
1,867
4,071
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
Ojier2
Jing Wei
11
0 / 0 / 1
5,640
564
3,328
4,983
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 0
5,127
513
1,404
6,076
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ah Muzen CabAnhurAgniAchilles

VS

Bans
AthenaArachneThothFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,631
563
1,584
6,807
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Dodkoprdko
Charon
11
2 / 0 / 3
6,485
649
5,094
5,491
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Lack_Of_Skills__
Bake Kujira
9
0 / 0 / 1
5,312
531
3,022
5,627
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 0 / 1
6,769
677
7,012
8,346
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
kijincs
Ishtar
11
0 / 0 / 1
5,975
598
3,326
4,648
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
6
0
0
W
2
1
3
3.5
L
Thanatos
BOBERTALDO
Thanatos
0
3
0
0
W
Charon
Dodkoprdko
Charon
2
0
3
3.5
L
Merlin
0
0
0
0
W
Bake Kujira
Lack_Of_Skills__
Bake Kujira
0
0
1
0.5
L
Jing Wei
Ojier2
Jing Wei
0
0
1
0.5
L
1
1
0
1
W
6
0
1
6.5
W
Ishtar
kijincs
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,799
Damage
20,038
31,337
Taken
30,919
14,575
Mitigated
16,317
10,232
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,125
1,053
0
2,000
10,058
6,008
0
644
8,758
28,588
497
W
1,584
884
0
2,487
6,807
2,461
0
895
5,898
0
40,076
L
Thanatos
BOBERTALDO
Thanatos
1,075
406
0
3,702
6,149
1,959
0
920
5,078
0
23,319
W
Charon
Dodkoprdko
Charon
5,094
945
0
2,092
5,491
2,588
78
1,565
3,907
45,866
0
L
Merlin
1,867
78
0
892
4,071
1,322
0
1,981
1,924
39,535
675
W
Bake Kujira
Lack_Of_Skills__
Bake Kujira
3,022
1,652
0
2,181
5,627
4,022
0
412
5,209
23,694
0
L
Jing Wei
Ojier2
Jing Wei
3,328
2,305
0
1,584
4,983
1,593
0
1,266
3,717
0
40,920
L
1,404
502
0
2,054
6,076
3,693
0
2,845
3,127
9,937
0
W
7,012
760
0
4,278
8,346
5,574
94
4,649
3,697
0
42,168
W
Ishtar
kijincs
Ishtar
3,326
1,818
0
1,854
4,648
1,672
0
623
4,025
0
49,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,545
Gold Earned
30,172
291
Minions Killed
367
0
Camps Cleared
0
926,243
Distance Traveled
1,061,991
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,004
500
53
5
0
151,780
0
W
Mercury
5,631
563
66
7
0
233,092
0
L
Thanatos
4,361
436
46
5
0
193,604
0
W
Charon
6,485
649
94
9
0
215,237
3
L
Merlin
5,413
541
85
9
0
189,529
4
W
Bake Kujira
5,312
531
23
2
0
230,161
2
L
Jing Wei
5,640
564
99
10
0
210,678
1
L
Maui
5,127
513
8
1
0
180,652
3
W
Mulan
6,769
677
78
8
0
187,741
3
W
Ishtar
5,975
598
106
11
0
195,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role