Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Good1N1
Hun Batz
Level 67
God Stats
1W - 0L
1,735 SR
Queue Stats
20W - 19L
1,473 Elo+
Solo
Rama
Rama
Hissokka
Rama
Level 127
God Stats
1W - 1L
1,249 SR
Queue Stats
84W - 82L
1,502 Elo+
Solo
Persephone
Persephone
Syfal
Persephone
Level 159
God Stats
7W - 4L
1,305 SR
Queue Stats
344W - 351L
1,532 Elo+
Solo
Chaac
Chaac
diamond_rowe
Chaac
Level 151
God Stats
7W - 2L
1,345 SR
Queue Stats
203W - 208L
1,510 Elo+
Solo
Team Averages
Level 128
1,427 SR
1,503 Elo+

VS

Team Averages
Level 136
1,488 SR
1,599 Elo+
Nemesis
Nemesis
Abraz
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,627 Elo+
Solo
Ra
Ra
GrayFrost
Ra
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,751 Elo+
Solo
Ymir
Ymir
THE-MATRIX2002
Ymir
Level 120
God Stats
3W - 4L
1,357 SR
Queue Stats
174W - 181L
1,487 Elo+
Solo
Anhur
Anhur
Teo3N
Anhur
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 78L
1,545 Elo+
Solo
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 157
God Stats
207W - 187L
1,585 SR
Queue Stats
218W - 233L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 1
4,396
879
1,898
3,050
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Good1N1
Hun Batz
10
1 / 0 / 0
4,598
920
2,709
3,031
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
10
1 / 0 / 2
5,034
1,007
3,055
3,226
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Syfal
Persephone
11
2 / 1 / 1
5,578
1,116
5,244
2,434
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 0 / 3
4,564
913
3,225
4,728
4,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abraz
Nemesis
9
0 / 0 / 0
4,285
857
4,575
4,828
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
4,815
963
424
4,219
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,940
788
0
0
0
Anhur
Teo3N
Anhur
10
1 / 2 / 0
4,689
938
2,280
6,100
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
4,447
889
3,018
2,872
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
Nemesis
Abraz
Nemesis
0
0
0
0
W
Hun Batz
Good1N1
Hun Batz
1
0
0
1
L
0
1
1
0.5
W
Rama
1
0
2
2
W
Persephone
Syfal
Persephone
2
1
1
2.5
L
0
0
0
0
L
Anhur
Teo3N
Anhur
1
2
0
0.5
L
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,131
Damage
10,297
16,469
Taken
18,019
8,433
Mitigated
6,473
7,982
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,898
306
2,097
2,110
3,050
1,234
65
969
2,081
10,285
0
L
Nemesis
Abraz
Nemesis
4,575
1,084
0
1,507
4,828
1,922
0
1,169
3,475
0
9,858
W
Hun Batz
Good1N1
Hun Batz
2,709
234
0
0
3,031
1,306
0
71
2,960
0
10,122
L
424
0
444
1,594
4,219
1,516
0
3,001
988
12,644
199
W
Rama
3,055
2,145
0
747
3,226
1,086
0
931
2,295
0
16,285
W
Persephone
Syfal
Persephone
5,244
60
0
460
2,434
633
0
203
2,199
18,208
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Teo3N
Anhur
2,280
1,340
0
681
6,100
2,183
0
1,905
3,973
0
10,696
L
3,018
1,178
0
750
2,872
852
0
409
2,441
12,564
149
W
3,225
369
0
2,568
4,728
4,174
0
1,079
3,649
0
10,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,170
Gold Earned
22,176
130
Minions Killed
101
0
Camps Cleared
0
537,138
Distance Traveled
429,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,396
879
26
5
0
94,559
0
L
Nemesis
4,285
857
16
3
0
131,171
0
W
Hun Batz
4,598
920
15
3
0
119,308
0
L
Ra
4,815
963
37
7
0
97,798
0
W
Rama
5,034
1,007
31
6
0
101,650
0
W
Persephone
5,578
1,116
37
7
0
110,190
0
L
Ymir
3,940
788
0
0
0
197
0
L
Anhur
4,689
938
29
6
0
103,509
0
L
Nu Wa
4,447
889
19
4
0
97,156
0
W
Chaac
4,564
913
21
4
0
111,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role