Player Matchup

Cu Chulainn
Cu Chulainn
AZaitel
Cu Chulainn
Level 35
God Stats
4W - 4L
1,503 SR
Queue Stats
11W - 17L
1,468 Elo+
Solo
Neith
Neith
PabLito_burito
Neith
Level 31
God Stats
5W - 13L
1,429 SR
Queue Stats
9W - 25L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
Timao2019aquitem
Baron Samedi
Level 348
God Stats
17W - 22L
1,594 SR
Queue Stats
712W - 738L
1,510 Elo+
Solo
Team Averages
Level 138
1,509 SR
1,431 Elo+

VS

Team Averages
Level 58
1,386 SR
1,491 Elo+
Ix Chel
Ix Chel
BOOGIEOOGIE545
Ix Chel
Level 64
God Stats
14W - 14L
1,421 SR
Queue Stats
164W - 143L
1,553 Elo+
Party 1
Hachiman
Hachiman
Camuloss
Hachiman
Level 43
God Stats
2W - 4L
1,238 SR
Queue Stats
35W - 36L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Raneldor
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 142L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AZaitel
Cu Chulainn
11
0 / 2 / 5
7,079
708
9,037
14,781
10,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 4 / 3
6,841
684
3,421
8,562
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Timao2019aquitem
Baron Samedi
13
5 / 2 / 1
8,176
818
11,767
9,833
4,941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
8,186
819
6,646
7,269
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
Camuloss
Hachiman
12
4 / 3 / 3
8,322
832
8,842
10,288
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Raneldor
Cthulhu
13
2 / 3 / 6
7,821
782
8,400
11,491
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
8
8
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AZaitel
Cu Chulainn
0
2
5
1.25
W
2
0
6
5
W
Hachiman
Camuloss
Hachiman
4
3
3
1.83
L
1
4
3
0.63
W
Cthulhu
Raneldor
Cthulhu
2
3
6
1.67
L
Baron Samedi
Timao2019aquitem
Baron Samedi
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,225
Damage
23,888
33,176
Taken
29,048
18,343
Mitigated
16,140
8,709
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AZaitel
Cu Chulainn
9,037
1,581
0
3,275
14,781
10,531
0
6,493
7,207
0
27,145
W
6,646
855
1,788
2,483
7,269
2,945
0
3,126
3,988
27,783
1,721
W
Hachiman
Camuloss
Hachiman
8,842
5,133
0
578
10,288
3,871
1,141
3,754
6,322
0
26,870
L
3,421
956
0
707
8,562
2,871
0
2,349
5,772
0
10,782
W
Cthulhu
Raneldor
Cthulhu
8,400
803
181
1,386
11,491
9,324
216
4,916
6,080
20,249
403
L
Baron Samedi
Timao2019aquitem
Baron Samedi
11,767
499
757
3,970
9,833
4,941
0
3,485
5,844
35,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,096
Gold Earned
24,329
102
Minions Killed
131
0
Camps Cleared
0
539,263
Distance Traveled
565,117
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,079
708
36
4
0
210,859
0
W
Ix Chel
8,186
819
70
7
0
188,235
0
W
Hachiman
8,322
832
39
4
0
175,720
2
L
Neith
6,841
684
18
2
0
160,603
2
W
Cthulhu
7,821
782
22
2
0
201,162
4
L
Baron Samedi
8,176
818
48
5
0
167,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role