Player Matchup

Sylvanus
Sylvanus
Elixir26
Sylvanus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,821 Elo+
Party 2
Gilgamesh
Gilgamesh
GOATpichi
Gilgamesh
Level 29
God Stats
10W - 13L
1,423 SR
Queue Stats
67W - 84L
1,450 Elo+
Party 1
Discordia
Discordia
Miguelete03
Discordia
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 173L
1,521 Elo+
Party 1
Thanatos
Thanatos
SiablikuS
Thanatos
Level 88
God Stats
8W - 4L
1,500 SR
Queue Stats
60W - 44L
1,703 Elo+
Solo
Anhur
Anhur
Tawanee
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 63
1,485 SR
1,599 Elo+

VS

Team Averages
Level 105
1,510 SR
1,455 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MadMrMartin
Fenrir
Level 99
God Stats
8W - 3L
1,546 SR
Queue Stats
27W - 20L
1,354 Elo+
Solo
Neith
Neith
NjbLandeut
Neith
Level 53
God Stats
6W - 8L
1,665 SR
Queue Stats
57W - 52L
1,476 Elo+
Solo
Izanami
Izanami
develinside
Izanami
Level 159
God Stats
4W - 5L
1,554 SR
Queue Stats
335W - 323L
1,474 Elo+
Solo
Sylvanus
Sylvanus
javibibi
Sylvanus
Level 107
God Stats
8W - 12L
1,286 SR
Queue Stats
219W - 211L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elixir26
Sylvanus
6
0 / 0 / 0
3,845
549
931
3,413
1,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
GOATpichi
Gilgamesh
8
2 / 0 / 0
5,154
736
1,318
2,625
1,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Miguelete03
Discordia
9
4 / 0 / 0
5,166
738
4,273
3,484
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SiablikuS
Thanatos
9
0 / 0 / 2
4,413
630
973
6,486
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Tawanee
Anhur
6
0 / 0 / 0
3,660
523
887
2,461
693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 2 / 0
3,788
541
1,587
4,544
1,903
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
6
0 / 2 / 0
3,562
509
844
5,168
1,692
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
5
0 / 3 / 0
3,378
483
909
3,923
958
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
develinside
Izanami
8
0 / 0 / 0
4,442
635
2,137
2,881
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
javibibi
Sylvanus
7
0 / 0 / 0
4,067
581
402
1,083
483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
0
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
Sylvanus
Elixir26
Sylvanus
0
0
0
0
W
Gilgamesh
GOATpichi
Gilgamesh
2
0
0
2
L
Fenrir
0
2
0
0
W
Discordia
Miguelete03
Discordia
4
0
0
4
L
Neith
0
3
0
0
W
Thanatos
SiablikuS
Thanatos
0
0
2
1
W
Anhur
Tawanee
Anhur
0
0
0
0
L
Izanami
develinside
Izanami
0
0
0
0
L
Sylvanus
javibibi
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,382
Damage
5,879
18,469
Taken
17,599
7,124
Mitigated
5,908
9,928
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,587
0
0
1,424
4,544
1,903
0
2,955
1,029
22,380
469
W
Sylvanus
Elixir26
Sylvanus
931
617
809
734
3,413
1,333
0
237
3,176
11,070
0
W
Gilgamesh
GOATpichi
Gilgamesh
1,318
488
0
1,248
2,625
1,637
0
0
2,625
0
24,207
L
Fenrir
844
325
84
1,613
5,168
1,692
0
538
4,630
0
17,015
W
Discordia
Miguelete03
Discordia
4,273
222
0
1,150
3,484
885
0
1,392
2,092
27,220
1,170
L
Neith
909
477
0
320
3,923
958
20
402
3,278
0
9,580
W
Thanatos
SiablikuS
Thanatos
973
54
0
5,379
6,486
2,576
0
143
6,343
0
32,897
W
Anhur
Tawanee
Anhur
887
228
0
608
2,461
693
0
165
2,296
0
18,727
L
Izanami
develinside
Izanami
2,137
1,167
0
353
2,881
872
0
422
2,459
0
40,903
L
Sylvanus
javibibi
Sylvanus
402
176
1,280
451
1,083
483
0
231
852
8,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,238
Gold Earned
19,237
199
Minions Killed
168
0
Camps Cleared
0
716,563
Distance Traveled
546,886
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,788
541
38
5
0
118,806
2
W
Sylvanus
3,845
549
9
1
0
139,345
0
W
Gilgamesh
5,154
736
47
7
0
145,798
1
L
Fenrir
3,562
509
27
4
0
156,171
0
W
Discordia
5,166
738
50
7
0
150,847
1
L
Neith
3,378
483
12
2
0
61,183
0
W
Thanatos
4,413
630
57
8
0
134,884
0
W
Anhur
3,660
523
36
5
0
145,689
0
L
Izanami
4,442
635
77
11
0
115,650
0
L
Sylvanus
4,067
581
14
2
0
95,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role