Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ElitasRex
Ra
Level 123
God Stats
9W - 19L
1,415 SR
Queue Stats
252W - 313L
1,545 Elo+
Party 1
Chernobog
Chernobog
JerryZheng
Chernobog
Level 117
God Stats
35W - 25L
1,758 SR
Queue Stats
316W - 311L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Kaositic
Sylvanus
Level 121
God Stats
4W - 7L
1,500 SR
Queue Stats
181W - 262L
1,449 Elo+
Party 1
Loki
Loki
julzdot
Loki
Level 134
God Stats
3W - 2L
1,732 SR
Queue Stats
107W - 177L
1,506 Elo+
Party 1
Team Averages
Level 136
1,581 SR
1,511 Elo+

VS

Team Averages
Level 84
1,544 SR
1,564 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
InstantBlack0ut
King Arthur
Level 157
God Stats
20W - 15L
1,634 SR
Queue Stats
97W - 97L
1,505 Elo+
Party 2
Hachiman
Hachiman
SuicidaIAddict
Hachiman
Level 26
God Stats
5W - 2L
1,438 SR
Queue Stats
44W - 17L
1,742 Elo+
Party 2
Kukulkan
Kukulkan
granddonkey22
Kukulkan
Level 48
God Stats
4W - 2L
1,649 SR
Queue Stats
47W - 40L
1,513 Elo+
Solo
Bastet
Bastet
luckyray81
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 3 / 0
9,863
580
9,848
14,411
7,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 4 / 1
10,089
593
10,579
12,357
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chernobog
JerryZheng
Chernobog
10
1 / 3 / 1
6,726
396
4,361
6,926
2,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Kaositic
Sylvanus
12
1 / 2 / 4
7,999
471
4,470
13,866
13,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
julzdot
Loki
14
1 / 3 / 0
7,734
455
3,142
12,088
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 0 / 5
9,072
534
4,990
11,572
9,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
InstantBlack0ut
King Arthur
16
1 / 2 / 1
10,041
591
7,950
14,542
7,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
17
6 / 2 / 2
10,383
611
10,112
10,344
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
granddonkey22
Kukulkan
17
3 / 2 / 3
10,650
626
9,692
9,261
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
luckyray81
Bastet
15
3 / 2 / 9
9,368
551
8,947
15,755
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
15
15
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
0
0.67
W
Xing Tian
 
Xing Tian
2
0
5
4.5
L
3
4
1
0.88
W
King Arthur
InstantBlack0ut
King Arthur
1
2
1
0.75
L
Chernobog
JerryZheng
Chernobog
1
3
1
0.5
L
Sylvanus
Kaositic
Sylvanus
1
2
4
1.5
W
Hachiman
6
2
2
3.5
W
Kukulkan
granddonkey22
Kukulkan
3
2
3
2.25
L
Loki
julzdot
Loki
1
3
0
0.33
W
Bastet
luckyray81
Bastet
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
41,691
59,648
Taken
61,474
34,651
Mitigated
29,776
13,770
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,848
1,991
0
2,373
14,411
7,466
0
624
13,787
0
79,553
W
Xing Tian
 
Xing Tian
4,990
203
0
1,735
11,572
9,495
145
3,050
8,522
19,319
1,949
L
10,579
925
740
3,131
12,357
6,212
896
5,498
6,859
101,760
0
W
King Arthur
InstantBlack0ut
King Arthur
7,950
1,531
0
3,375
14,542
7,863
0
0
14,542
0
73,008
L
Chernobog
JerryZheng
Chernobog
4,361
1,966
0
1,779
6,926
2,340
0
1,220
5,706
0
37,483
L
Sylvanus
Kaositic
Sylvanus
4,470
1,462
1,068
4,182
13,866
13,670
469
5,121
8,745
20,040
0
W
Hachiman
10,112
5,408
0
3,557
10,344
3,220
4,565
2,102
8,242
0
85,508
W
Kukulkan
granddonkey22
Kukulkan
9,692
341
0
880
9,261
3,311
1,550
4,930
4,253
99,760
1,116
L
Loki
julzdot
Loki
3,142
722
0
497
12,088
4,963
0
1,900
10,188
0
67,825
W
Bastet
luckyray81
Bastet
8,947
2,420
0
4,683
15,755
5,887
1,002
5,342
10,334
0
71,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
49,514
488
Minions Killed
539
0
Camps Cleared
0
1,489,824
Distance Traveled
1,723,105
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,863
580
140
8
0
310,556
1
W
Xing Tian
9,072
534
18
1
0
356,635
2
L
Ra
10,089
593
159
9
0
338,973
4
W
King Arthur
10,041
591
133
8
0
349,981
0
L
Chernobog
6,726
396
56
3
0
194,770
0
L
Sylvanus
7,999
471
28
2
0
296,040
0
W
Hachiman
10,383
611
131
8
0
286,757
0
W
Kukulkan
10,650
626
172
10
0
347,345
0
L
Loki
7,734
455
105
6
0
349,485
0
W
Bastet
9,368
551
85
5
0
382,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role