Player Matchup

Cthulhu
Cthulhu
RorschachBlot
Cthulhu
Level 141
God Stats
9W - 12L
1,283 SR
Queue Stats
226W - 207L
1,573 Elo+
Solo
Loki
Loki
Seanssey
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Neith
Neith
ierikhon
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
lMR_WAFFLEl
Nu Wa
Level 87
God Stats
4W - 3L
1,538 SR
Queue Stats
115W - 110L
1,527 Elo+
Solo
Bacchus
Bacchus
yefimrausch
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 54
1,464 SR
1,520 Elo+

VS

Team Averages
Level 109
1,602 SR
1,558 Elo+
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Danny_Deleto2020
Arachne
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
393W - 366L
1,493 Elo+
Solo
Hera
Hera
Hаnа
Hera
Level 52
God Stats
1W - 0L
1,843 SR
Queue Stats
82W - 36L
1,651 Elo+
Solo
Danzaburou
Danzaburou
MrPeanutsLeftNut
Danzaburou
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 104L
1,685 Elo+
Solo
Ares
Ares
VacantSoul420
Ares
Level 89
God Stats
10W - 15L
1,669 SR
Queue Stats
197W - 192L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 3 / 0
5,586
559
6,688
9,341
6,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
9
1 / 5 / 0
5,254
525
2,057
9,288
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ierikhon
Neith
8
0 / 4 / 0
4,389
439
5,240
7,156
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
4,980
498
4,719
6,537
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
yefimrausch
Bacchus
7
0 / 6 / 0
4,389
439
1,146
8,328
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 2
5,985
599
7,029
11,918
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 0 / 0
5,166
517
200
6,953
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hera
Hаnа
Hera
12
5 / 1 / 2
6,864
686
7,285
5,038
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MrPeanutsLeftNut
Danzaburou
12
9 / 0 / 4
7,095
710
9,493
6,271
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 8
6,960
696
4,120
7,849
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
22
22
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
2
4
W
1
0
0
1
W
Hera
Hаnа
Hera
5
1
2
6
W
Danzaburou
MrPeanutsLeftNut
Danzaburou
9
0
4
11
L
Cthulhu
0
3
0
0
L
Loki
1
5
0
0.2
W
4
0
8
8
L
Neith
ierikhon
Neith
0
4
0
0
L
0
4
1
0.13
L
Bacchus
yefimrausch
Bacchus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
28,127
40,650
Taken
38,029
20,735
Mitigated
21,768
7,707
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,029
987
0
6,641
11,918
8,296
0
6,668
5,250
0
38,603
W
200
153
0
2,714
6,953
3,016
0
746
6,207
0
44,277
W
Hera
Hаnа
Hera
7,285
1,081
0
876
5,038
1,281
32
3,037
2,001
53,379
0
W
Danzaburou
MrPeanutsLeftNut
Danzaburou
9,493
5,568
0
3,323
6,271
2,700
403
878
5,393
0
53,960
L
Cthulhu
6,688
722
0
2,196
9,341
6,800
0
1,004
7,612
41,999
324
L
Loki
2,057
451
0
2,952
9,288
3,066
0
2,635
6,445
0
24,572
W
4,120
173
0
2,430
7,849
6,475
0
941
6,908
16,045
3,433
L
Neith
ierikhon
Neith
5,240
1,656
0
1,244
7,156
2,144
0
928
6,228
0
30,395
L
4,719
819
0
725
6,537
2,028
0
4,410
1,720
28,189
2,393
L
Bacchus
yefimrausch
Bacchus
1,146
438
0
590
8,328
6,697
0
1,695
6,633
8,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
32,070
215
Minions Killed
327
0
Camps Cleared
0
968,667
Distance Traveled
1,052,901
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,985
599
59
6
0
205,379
2
W
Arachne
5,166
517
70
7
0
224,278
0
W
Hera
6,864
686
94
9
0
213,678
2
W
Danzaburou
7,095
710
81
8
0
205,195
0
L
Cthulhu
5,586
559
74
7
0
193,387
0
L
Loki
5,254
525
58
6
0
218,540
0
W
Ares
6,960
696
23
2
0
204,371
4
L
Neith
4,389
439
36
4
0
172,261
0
L
Nu Wa
4,980
498
39
4
0
179,787
0
L
Bacchus
4,389
439
8
1
0
204,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role