Player Matchup

Ishtar
Ishtar
Silver IV
 
Ishtar
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
BallinJester
Gilgamesh
Bronze III
Level 39
God Stats
2W - 9L
1,563 SR
Queue Stats
14W - 46L
1,123 MMR
Solo
Hachiman
Hachiman
Bronze I
NSP_Optik
Hachiman
Bronze I
Level 142
God Stats
5W - 16L
1,294 SR
Queue Stats
16W - 45L
838 MMR
Solo
Chaac
Chaac
Silver II
blacksky1414
Chaac
Silver II
Level 106
God Stats
6W - 3L
1,593 SR
Queue Stats
69W - 79L
1,094 MMR
Solo
Odin
Odin
Bronze IV
melfez2
Odin
Bronze IV
Level 61
God Stats
1W - 4L
1,328 SR
Queue Stats
38W - 73L
1,090 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,455 SR
1,129 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,393 SR
1,022 MMR
King Arthur
King Arthur
Silver V
Itachi-kuun
King Arthur
Silver V
Level 138
God Stats
4W - 4L
1,588 SR
Queue Stats
123W - 137L
459 MMR
Solo
Hun Batz
Hun Batz
Silver II
Jeram1ahh
Hun Batz
Silver II
Level 121
God Stats
5W - 11L
1,084 SR
Queue Stats
42W - 59L
1,243 MMR
Solo
Neith
Neith
Silver II
JojoBongadas
Neith
Silver II
Level 154
God Stats
93W - 102L
1,412 SR
Queue Stats
576W - 600L
1,085 MMR
Solo
Cerberus
Cerberus
Silver I
Shivels15
Cerberus
Silver I
Level 165
God Stats
9W - 7L
1,488 SR
Queue Stats
57W - 67L
1,159 MMR
Solo
Agni
Agni
Gold V
toplostshawty
Agni
Gold V
Level 90
God Stats
2W - 4L
1,395 SR
Queue Stats
76W - 80L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 3 / 0
3,425
571
1,174
4,359
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
BallinJester
Gilgamesh
3
0 / 1 / 0
2,944
491
1,173
2,591
1,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
NSP_Optik
Hachiman
5
0 / 2 / 0
3,186
531
3,123
4,010
1,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 2 / 0
3,387
565
2,073
5,405
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
melfez2
Odin
5
0 / 2 / 0
3,336
556
1,427
4,867
2,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArachneAwilixAnhurThanatos

VS

Bans
BellonaLokiAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Itachi-kuun
King Arthur
7
1 / 0 / 4
3,742
624
2,768
5,133
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Jeram1ahh
Hun Batz
7
4 / 0 / 2
4,301
717
2,476
3,525
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 3
3,934
656
3,643
3,743
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Shivels15
Cerberus
7
2 / 0 / 0
4,283
714
1,315
3,556
2,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 1
4,318
720
2,532
2,507
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
L
Gilgamesh
BallinJester
Gilgamesh
0
1
0
0
W
King Arthur
Itachi-kuun
King Arthur
1
0
4
3
W
Hun Batz
Jeram1ahh
Hun Batz
4
0
2
5
W
2
0
3
3.5
L
Hachiman
NSP_Optik
Hachiman
0
2
0
0
W
Cerberus
Shivels15
Cerberus
2
0
0
2
L
0
2
0
0
L
Odin
melfez2
Odin
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,970
Damage
12,734
21,232
Taken
18,464
8,092
Mitigated
8,459
5,001
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,174
674
0
611
4,359
1,256
0
1,445
2,624
0
17,335
L
Gilgamesh
BallinJester
Gilgamesh
1,173
342
0
624
2,591
1,150
0
919
1,499
0
5,019
W
King Arthur
Itachi-kuun
King Arthur
2,768
524
0
1,157
5,133
3,540
0
0
5,133
0
17,101
W
Hun Batz
Jeram1ahh
Hun Batz
2,476
809
0
1,288
3,525
1,104
0
0
3,525
0
15,949
W
3,643
1,602
0
2,205
3,743
1,087
0
0
3,743
0
18,524
L
Hachiman
NSP_Optik
Hachiman
3,123
2,102
0
1,680
4,010
1,162
0
0
4,010
0
16,688
W
Cerberus
Shivels15
Cerberus
1,315
65
0
1,597
3,556
2,028
0
0
3,387
20,774
334
L
2,073
338
0
694
5,405
2,505
0
724
4,537
0
17,600
L
Odin
melfez2
Odin
1,427
345
0
1,392
4,867
2,019
0
0
4,867
0
7,766
W
2,532
283
0
895
2,507
700
0
0
2,507
23,324
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,278
Gold Earned
20,578
108
Minions Killed
185
0
Camps Cleared
0
507,788
Distance Traveled
576,944
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,425
571
28
5
0
97,659
0
L
Gilgamesh
2,944
491
7
1
0
66,122
0
W
King Arthur
3,742
624
23
4
0
127,060
0
W
Hun Batz
4,301
717
38
6
0
135,595
0
W
Neith
3,934
656
30
5
0
103,488
0
L
Hachiman
3,186
531
18
3
0
103,080
0
W
Cerberus
4,283
714
37
6
0
87,184
0
L
Chaac
3,387
565
39
7
0
125,886
0
L
Odin
3,336
556
16
3
0
115,041
0
W
Agni
4,318
720
57
10
0
123,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role