Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
GoatsGoBAHHH
Zeus
Silver III
Level 115
God Stats
0W - 1L
1,775 SR
Queue Stats
10W - 8L
1,558 MMR
Party 1
Rama
Rama
Gold III
Marsh1911
Rama
Gold III
Level 128
God Stats
8W - 12L
1,589 SR
Queue Stats
243W - 235L
1,527 MMR
Solo
Athena
Athena
Bronze IV
largephallusdude
Athena
Bronze IV
Level 109
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 4L
1,456 MMR
Party 1
Achilles
Achilles
Silver II
ligercrow
Achilles
Silver II
Level 151
God Stats
3W - 4L
1,636 SR
Queue Stats
71W - 79L
1,544 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,603 SR
1,517 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,544 SR
1,496 MMR
Artio
Artio
Silver II
Cassandra_mnz
Artio
Silver II
Level 127
God Stats
55W - 46L
1,671 SR
Queue Stats
120W - 136L
1,391 MMR
Solo
Eset
Eset
Silver II
Creatorion
Eset
Silver II
Level 94
God Stats
1W - 1L
1,302 SR
Queue Stats
27W - 14L
1,548 MMR
Party 2
Xing Tian
Xing Tian
Gold V
JohnGolld
Xing Tian
Gold V
Level 155
God Stats
11W - 10L
1,462 SR
Queue Stats
438W - 432L
1,367 MMR
Party 3
Da Ji
Da Ji
Silver II
Skandaluur101
Da Ji
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,545 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
АugusТ
Hou Yi
Gold IV
Level 156
God Stats
8W - 2L
1,784 SR
Queue Stats
22W - 17L
1,630 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 4 / 3
8,132
428
5,397
18,067
7,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
0 / 2 / 0
8,837
465
11,775
9,450
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
17
1 / 1 / 0
9,118
480
5,091
12,564
5,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 2
8,323
438
4,803
18,464
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ligercrow
Achilles
16
2 / 3 / 0
9,577
504
13,354
22,444
28,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
ThothBake KujiraOdinAgni

VS

Bans
ThorThanatosMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
9,410
495
5,435
11,488
9,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
2 / 0 / 2
10,943
576
11,840
10,738
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
JohnGolld
Xing Tian
15
2 / 2 / 2
9,559
503
11,845
17,947
16,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 0 / 0
10,815
569
8,651
15,494
9,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
АugusТ
Hou Yi
20
2 / 0 / 4
11,528
607
19,336
12,650
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
12
12
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
3
0.38
W
0
1
2
1
W
2
0
2
3
L
0
2
0
0
W
Xing Tian
JohnGolld
Xing Tian
2
2
2
1.5
L
Rama
1
1
0
1
W
6
0
0
6
L
0
2
2
0.5
L
Achilles
ligercrow
Achilles
2
3
0
0.67
W
Hou Yi
АugusТ
Hou Yi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,420
Damage
57,107
80,989
Taken
68,317
63,286
Mitigated
46,643
20,234
Healing
25,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,397
3,437
0
5,733
18,067
7,718
0
4,636
13,431
0
73,702
W
5,435
129
609
3,621
11,488
9,788
15
5,185
6,201
22,307
1,457
W
11,840
1,283
495
3,803
10,738
4,095
235
6,199
4,539
115,942
0
L
11,775
818
0
1,395
9,450
3,728
0
5,564
3,886
89,783
57
W
Xing Tian
JohnGolld
Xing Tian
11,845
1,138
0
3,642
17,947
16,605
0
1,200
15,011
63,910
0
L
Rama
5,091
3,348
0
3,908
12,564
5,614
0
2,047
10,517
0
86,648
W
8,651
3,336
0
3,077
15,494
9,511
81
2,220
13,232
0
128,390
L
4,803
1,004
0
3,072
18,464
17,889
0
5,392
13,072
29,750
0
L
Achilles
ligercrow
Achilles
13,354
2,478
0
6,126
22,444
28,337
0
11,429
11,015
0
76,086
W
Hou Yi
АugusТ
Hou Yi
19,336
11,197
0
9,945
12,650
6,644
1,126
1,774
10,876
0
123,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,987
Gold Earned
52,255
591
Minions Killed
664
0
Camps Cleared
0
1,911,085
Distance Traveled
2,013,848
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,132
428
106
6
0
402,572
0
W
Artio
9,410
495
39
2
0
446,743
4
W
Eset
10,943
576
200
11
0
393,561
5
L
Zeus
8,837
465
169
9
0
355,325
3
W
Xing Tian
9,559
503
80
4
0
357,360
0
L
Rama
9,118
480
144
8
0
372,410
1
W
Da Ji
10,815
569
165
9
0
447,312
2
L
Athena
8,323
438
42
2
0
440,875
7
L
Achilles
9,577
504
130
7
0
339,903
3
W
Hou Yi
11,528
607
180
9
0
368,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role