Player Matchup

Bastet
Bastet
 
Bastet
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JBelzeboss97
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,482 Elo+
Solo
Sol
Sol
StrangeVisitor
Sol
Level 165
God Stats
1W - 2L
1,325 SR
Queue Stats
167W - 150L
1,520 Elo+
Solo
Yu Huang
Yu Huang
eggshellhead
Yu Huang
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 15L
1,479 Elo+
Solo
Team Averages
Level 156
1,465 SR
1,496 Elo+

VS

Team Averages
Level 82
1,487 SR
1,477 Elo+
Martichoras
Martichoras
Dolo_DatPressure
Martichoras
Level 129
God Stats
3W - 9L
1,434 SR
Queue Stats
301W - 306L
1,476 Elo+
Solo
Bastet
Bastet
Hanzrimer
Bastet
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,472 Elo+
Solo
Apollo
Apollo
Shankpapi
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,400 Elo+
Solo
Serqet
Serqet
Umpalumpa12359
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Zzoomey
Yu Huang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 0 / 8
8,240
824
6,281
5,695
3,897
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shiva
 
Shiva
14
3 / 2 / 6
7,925
793
4,998
10,125
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
JBelzeboss97
Arachne
14
1 / 1 / 7
7,681
768
4,508
8,938
9,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 6
8,282
828
6,434
7,409
2,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Yu Huang
eggshellhead
Yu Huang
16
2 / 0 / 9
8,437
844
7,888
8,051
3,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dolo_DatPressure
Martichoras
15
2 / 3 / 2
7,703
770
7,883
9,448
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bastet
Hanzrimer
Bastet
13
0 / 5 / 1
6,504
650
2,574
8,539
3,217
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Apollo
Shankpapi
Apollo
5
0 / 1 / 1
5,620
562
554
1,186
403
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

15
0 / 1 / 2
6,686
669
2,635
7,567
6,055
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Zzoomey
Yu Huang
15
2 / 1 / 2
7,453
745
12,713
6,055
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
11
Kills
4
4
Deaths
11
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
8
6
W
Shiva
 
Shiva
3
2
6
3
L
Martichoras
Dolo_DatPressure
Martichoras
2
3
2
1
L
Bastet
Hanzrimer
Bastet
0
5
1
0.1
W
Arachne
JBelzeboss97
Arachne
1
1
7
4.5
L
Apollo
Shankpapi
Apollo
0
1
1
0.5
W
3
1
6
6
L
0
1
2
1
L
Yu Huang
Zzoomey
Yu Huang
2
1
2
3
W
Yu Huang
eggshellhead
Yu Huang
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,109
Damage
26,359
40,218
Taken
32,795
28,446
Mitigated
17,222
17,258
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,281
1,708
675
143
5,695
3,897
16
1,590
4,105
0
10,245
W
Shiva
 
Shiva
4,998
260
3,152
2,728
10,125
8,610
0
2,828
7,297
71
11,732
L
Martichoras
Dolo_DatPressure
Martichoras
7,883
1,961
654
2,546
9,448
4,886
0
3,938
5,187
0
29,593
L
Bastet
Hanzrimer
Bastet
2,574
513
608
1,054
8,539
3,217
0
3,155
5,041
0
6,059
W
Arachne
JBelzeboss97
Arachne
4,508
2,045
1,101
2,434
8,938
9,298
0
3,723
4,892
0
9,427
L
Apollo
Shankpapi
Apollo
554
226
12
51
1,186
403
0
746
440
0
1,419
W
6,434
831
1,157
3,477
7,409
2,771
811
2,522
4,757
21,113
810
L
2,635
97
407
1,411
7,567
6,055
0
3,661
3,543
0
5,013
L
Yu Huang
Zzoomey
Yu Huang
12,713
632
959
1,197
6,055
2,661
0
2,883
3,054
25,365
0
W
Yu Huang
eggshellhead
Yu Huang
7,888
672
1,062
1,329
8,051
3,870
866
2,050
6,001
25,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
33,966
130
Minions Killed
138
0
Camps Cleared
0
1,006,401
Distance Traveled
682,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,240
824
9
1
0
228,839
0
W
Shiva
7,925
793
21
2
0
210,416
0
L
Martichoras
7,703
770
56
6
0
124,859
0
L
Bastet
6,504
650
18
2
0
161,050
0
W
Arachne
7,681
768
20
2
0
195,910
0
L
Apollo
5,620
562
3
0
0
28,228
0
W
Sol
8,282
828
45
5
0
164,795
0
L
Serqet
6,686
669
25
3
0
177,124
0
L
Yu Huang
7,453
745
36
4
0
190,910
0
W
Yu Huang
8,437
844
35
4
0
206,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role