Player Matchup

Yu Huang
Yu Huang
Gold IV
FlashOfTheLeaf
Yu Huang
Gold IV
Level 148
God Stats
2W - 2L
1,639 SR
Queue Stats
54W - 59L
1,452 MMR
Solo
Osiris
Osiris
Silver II
MrBean4REALZ
Osiris
Silver II
Level 200
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,466 MMR
Party 1
Ares
Ares
Bronze III
Vincere341
Ares
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Pele
Pele
Bronze III
iGunfu
Pele
Bronze III
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,405 MMR
Party 1
Skadi
Skadi
Gold V
x Chill Pops
Skadi
Gold V
Level 158
God Stats
19W - 16L
1,581 SR
Queue Stats
67W - 75L
1,506 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,544 SR
1,466 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,468 SR
1,527 MMR
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
Fuzkie
Janus
Gold III
Level 144
God Stats
3W - 4L
1,221 SR
Queue Stats
52W - 46L
1,548 MMR
Solo
Da Ji
Da Ji
Platinum V
LilMalo
Da Ji
Platinum V
Level 154
God Stats
10W - 7L
1,663 SR
Queue Stats
244W - 245L
1,538 MMR
Solo
Atlas
Atlas
Gold II
SupporTroll987
Atlas
Gold II
Level 159
God Stats
2W - 0L
1,403 SR
Queue Stats
31W - 33L
1,513 MMR
Solo
Achilles
Achilles
Gold II
chkn_strp
Achilles
Gold II
Level 162
God Stats
4W - 4L
1,552 SR
Queue Stats
89W - 95L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
8
1 / 1 / 2
4,705
672
1,863
3,279
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Osiris
7
0 / 1 / 1
3,826
547
2,571
6,084
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

1
0 / 0 / 0
2,826
404
0
0
0
Pele
iGunfu
Pele
9
3 / 1 / 2
4,875
696
5,679
6,969
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 1 / 0
4,370
624
3,389
3,950
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThanatosBake KujiraAthenaIzanami

VS

Bans
KukulkanThorCharonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 1 / 0
3,988
570
742
3,640
1,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Fuzkie
Janus
9
1 / 2 / 0
4,732
676
1,632
2,485
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
LilMalo
Da Ji
7
1 / 2 / 0
4,028
575
2,817
5,273
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 0 / 1
4,613
659
2,563
5,339
4,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
chkn_strp
Achilles
9
1 / 0 / 0
4,953
708
3,922
6,315
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
4
4
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
0
0
L
Yu Huang
1
1
2
2
W
Janus
Fuzkie
Janus
1
2
0
0.5
W
Da Ji
LilMalo
Da Ji
1
2
0
0.5
L
Osiris
0
1
1
0.5
W
1
0
1
1.5
L
0
0
0
0
W
Achilles
chkn_strp
Achilles
1
0
0
1
L
Pele
iGunfu
Pele
3
1
2
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,502
Damage
11,676
20,282
Taken
23,052
10,581
Mitigated
12,160
5,028
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
742
413
0
1,426
3,640
1,511
0
0
3,640
0
25,742
L
Yu Huang
1,863
164
0
750
3,279
1,086
0
1,673
1,466
28,327
1,018
W
Janus
Fuzkie
Janus
1,632
256
0
211
2,485
755
0
1,082
1,403
31,246
0
W
Da Ji
LilMalo
Da Ji
2,817
1,079
0
1,442
5,273
1,678
0
406
4,867
0
20,077
L
Osiris
2,571
639
0
1,522
6,084
5,592
0
0
6,084
0
17,811
W
2,563
853
0
1,482
5,339
4,561
0
275
5,064
13,364
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
chkn_strp
Achilles
3,922
504
0
2,108
6,315
3,655
0
0
5,789
0
32,041
L
Pele
iGunfu
Pele
5,679
2,015
0
1,838
6,969
2,589
0
905
6,064
0
26,414
L
3,389
1,494
0
918
3,950
1,314
0
1,477
2,473
0
30,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,602
Gold Earned
22,314
173
Minions Killed
212
0
Camps Cleared
0
599,997
Distance Traveled
690,780
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,988
570
40
6
0
132,879
0
L
Yu Huang
4,705
672
58
8
0
138,057
1
W
Janus
4,732
676
55
8
0
132,237
0
W
Da Ji
4,028
575
33
5
0
130,168
0
L
Osiris
3,826
547
24
3
0
145,854
0
W
Atlas
4,613
659
21
3
0
150,443
6
L
Ares
2,826
404
0
0
0
7,455
0
W
Achilles
4,953
708
63
9
0
145,053
0
L
Pele
4,875
696
44
6
0
175,800
0
L
Skadi
4,370
624
47
7
0
132,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role