Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Hawaii_sodaa
Sun Wukong
Level 113
God Stats
1W - 4L
1,164 SR
Queue Stats
339W - 341L
1,554 Elo+
Solo
Da Ji
Da Ji
POC4sTr4nC4S
Da Ji
Level 97
God Stats
8W - 9L
1,369 SR
Queue Stats
595W - 605L
1,594 Elo+
Solo
Ra
Ra
Zanncrow
Ra
Level 117
God Stats
0W - 1L
1,733 SR
Queue Stats
42W - 50L
1,431 Elo+
Solo
Team Averages
Level 125
1,453 SR
1,516 Elo+

VS

Team Averages
Level 143
1,574 SR
1,652 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Hеid
Athena
Level 149
God Stats
4W - 2L
1,588 SR
Queue Stats
186W - 185L
1,505 Elo+
Solo
Achilles
Achilles
MaCkDuck
Achilles
Level 97
God Stats
1W - 2L
1,267 SR
Queue Stats
125W - 119L
1,491 Elo+
Solo
Heimdallr
Heimdallr
MardoOP
Heimdallr
Level 167
God Stats
1W - 0L
1,772 SR
Queue Stats
22W - 6L
1,788 Elo+
Party 1
Terra
Terra
WockMan
Terra
Level 175
God Stats
3W - 0L
1,741 SR
Queue Stats
21W - 6L
1,976 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 0 / 1
5,212
1,042
5,167
3,976
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
 
Shiva
10
0 / 2 / 1
4,815
963
2,802
6,080
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Hawaii_sodaa
Sun Wukong
11
1 / 2 / 0
5,173
1,035
4,415
6,178
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
4,261
852
609
820
655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
0 / 2 / 0
4,596
919
3,278
4,156
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 5
5,248
1,050
1,823
3,931
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Hеid
Athena
9
1 / 0 / 5
5,573
1,115
2,143
5,375
5,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
MaCkDuck
Achilles
9
1 / 0 / 5
5,214
1,043
2,730
6,902
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
MardoOP
Heimdallr
12
3 / 0 / 3
6,469
1,294
7,521
2,964
1,849
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Terra
WockMan
Terra
10
1 / 0 / 5
5,602
1,120
5,150
5,424
5,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
6
6
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
1
0.5
L
Shiva
 
Shiva
0
2
1
0.25
W
Ganesha
 
Ganesha
0
1
5
2.5
L
Sun Wukong
Hawaii_sodaa
Sun Wukong
1
2
0
0.5
W
Athena
Hеid
Athena
1
0
5
3.5
W
Achilles
MaCkDuck
Achilles
1
0
5
3.5
W
Heimdallr
MardoOP
Heimdallr
3
0
3
4.5
L
0
0
0
0
W
Terra
WockMan
Terra
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
19,367
21,210
Taken
24,596
14,859
Mitigated
23,424
7,955
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,167
1,693
557
1,349
3,976
1,893
0
2,070
1,906
0
11,372
L
Shiva
 
Shiva
2,802
290
340
466
6,080
4,696
0
2,220
3,780
0
7,078
W
Ganesha
 
Ganesha
1,823
0
30
280
3,931
3,251
0
163
3,768
5,902
0
L
Sun Wukong
Hawaii_sodaa
Sun Wukong
4,415
336
83
718
6,178
6,005
0
2,039
3,934
0
11,490
W
Athena
Hеid
Athena
2,143
378
1,726
1,669
5,375
5,046
33
347
5,028
2,406
528
W
Achilles
MaCkDuck
Achilles
2,730
571
1,045
1,687
6,902
8,158
0
1,169
5,647
0
2,941
W
Heimdallr
MardoOP
Heimdallr
7,521
4,062
249
864
2,964
1,849
157
298
2,666
0
25,748
L
609
133
189
333
820
655
0
395
425
0
609
W
Terra
WockMan
Terra
5,150
207
1,778
1,495
5,424
5,120
23
1,131
4,209
5,962
0
L
3,278
86
2,383
1,537
4,156
1,610
0
2,092
2,023
7,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
28,106
46
Minions Killed
61
0
Camps Cleared
0
420,295
Distance Traveled
513,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,212
1,042
20
4
0
95,785
0
L
Shiva
4,815
963
9
2
0
72,531
0
W
Ganesha
5,248
1,050
0
0
0
74,669
0
L
Sun Wukong
5,173
1,035
6
1
0
107,524
0
W
Athena
5,573
1,115
11
2
0
120,157
0
W
Achilles
5,214
1,043
4
1
0
107,774
0
W
Heimdallr
6,469
1,294
42
8
0
89,803
0
L
Da Ji
4,261
852
0
0
0
19,784
0
W
Terra
5,602
1,120
4
1
0
120,598
0
L
Ra
4,596
919
11
2
0
124,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role