Player Matchup

Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
Qby256
Neith
Silver III
Level 104
God Stats
3W - 0L
1,886 SR
Queue Stats
12W - 21L
1,408 MMR
Solo
Merlin
Merlin
Bronze IV
gunnerchris15316
Merlin
Bronze IV
Level 106
God Stats
1W - 1L
1,298 SR
Queue Stats
3W - 8L
1,316 MMR
Solo
Chaac
Chaac
Silver V
mertzi186
Chaac
Silver V
Level 124
God Stats
2W - 4L
1,229 SR
Queue Stats
15W - 30L
841 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,483 SR
1,313 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,533 SR
1,044 MMR
Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
CrucialTrack
Cerberus
Silver V
Level 156
God Stats
4W - 2L
1,706 SR
Queue Stats
38W - 59L
605 MMR
Solo
Serqet
Serqet
Bronze I
PharoRift
Serqet
Bronze I
Level 105
God Stats
4W - 6L
1,258 SR
Queue Stats
113W - 178L
480 MMR
Solo
Medusa
Medusa
Gold V
Pinocchio_J19
Medusa
Gold V
Level 105
God Stats
7W - 7L
1,587 SR
Queue Stats
277W - 280L
1,329 MMR
Solo
Bacchus
Bacchus
Silver IV
SgtLeemanJones
Bacchus
Silver IV
Level 108
God Stats
2W - 2L
1,616 SR
Queue Stats
10W - 16L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 0
3,546
709
509
3,459
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
 
Arachne
5
0 / 0 / 0
3,151
630
452
2,864
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Qby256
Neith
6
0 / 0 / 0
3,401
680
1,964
2,338
686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 0
4,099
820
608
1,575
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
mertzi186
Chaac
7
0 / 0 / 0
3,835
767
1,828
3,261
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThanatosAresBake KujiraLancelot

VS

Bans
GilgameshAthenaThorVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
3
0 / 0 / 0
2,877
575
39
957
222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
CrucialTrack
Cerberus
7
0 / 0 / 0
3,635
727
1,325
4,003
2,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
PharoRift
Serqet
6
0 / 0 / 0
3,018
604
357
1,948
562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,324
665
2,086
1,706
449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,599
720
1,025
3,145
2,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
W
Arachne
 
Arachne
0
0
0
0
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Cerberus
CrucialTrack
Cerberus
0
0
0
0
L
Serqet
PharoRift
Serqet
0
0
0
0
L
0
0
0
0
W
Neith
Qby256
Neith
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Chaac
mertzi186
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,361
Damage
4,832
13,497
Taken
11,759
5,527
Mitigated
5,706
5,056
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
509
48
0
1,115
3,459
1,828
0
488
2,971
6,863
0
W
Arachne
 
Arachne
452
353
0
764
2,864
1,013
0
50
2,814
0
12,489
L
Aphrodite
 
Aphrodite
39
39
0
476
957
222
0
39
918
4,633
0
L
Cerberus
CrucialTrack
Cerberus
1,325
0
0
1,698
4,003
2,079
0
0
4,003
17,851
0
L
Serqet
PharoRift
Serqet
357
0
0
0
1,948
562
0
407
1,451
0
7,164
L
2,086
720
0
718
1,706
449
0
0
1,706
0
19,565
W
Neith
Qby256
Neith
1,964
467
0
786
2,338
686
0
284
2,054
0
24,342
L
1,025
185
0
1,442
3,145
2,394
0
509
2,636
7,372
1,305
W
608
113
0
500
1,575
428
0
39
1,536
22,437
1,852
W
Chaac
mertzi186
Chaac
1,828
251
0
1,891
3,261
1,572
0
1,325
1,936
0
19,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,032
Gold Earned
16,453
166
Minions Killed
123
0
Camps Cleared
0
569,241
Distance Traveled
523,142
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,546
709
15
3
0
125,451
2
W
Arachne
3,151
630
32
6
0
129,168
0
L
Aphrodite
2,877
575
15
3
0
35,241
0
L
Cerberus
3,635
727
38
8
0
105,069
1
L
Serqet
3,018
604
12
2
0
123,368
0
L
Medusa
3,324
665
40
8
0
127,218
0
W
Neith
3,401
680
38
8
0
99,358
0
L
Bacchus
3,599
720
18
4
0
132,246
0
W
Merlin
4,099
820
43
9
0
99,912
0
W
Chaac
3,835
767
38
8
0
115,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role