Player Matchup

Charon
Charon
Jaeger121
Charon
Level 103
God Stats
1W - 0L
1,773 SR
Queue Stats
48W - 34L
1,739 Elo+
Party 1
Fenrir
Fenrir
Shizamza
Fenrir
Level 147
God Stats
2W - 2L
1,489 SR
Queue Stats
59W - 45L
1,682 Elo+
Party 1
Hades
Hades
TurkTurtle
Hades
Level 157
God Stats
1W - 0L
1,838 SR
Queue Stats
17W - 13L
1,411 Elo+
Party 1
Team Averages
Level 136
1,700 SR
1,611 Elo+

VS

Team Averages
Level 89
1,468 SR
1,362 Elo+
Kuzenbo
Kuzenbo
Talunta
Kuzenbo
Level 87
God Stats
7W - 10L
1,403 SR
Queue Stats
21W - 28L
1,360 Elo+
Party 2
Jing Wei
Jing Wei
VerySexyNoodle
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,364 Elo+
Party 2
Vamana
Vamana
xGeorGeP0_0NYx
Vamana
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jaeger121
Charon
13
4 / 0 / 10
7,948
795
5,869
5,685
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Shizamza
Fenrir
14
5 / 3 / 9
8,463
846
8,539
8,926
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hades
14
6 / 0 / 9
8,961
896
9,678
10,056
5,060
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Talunta
Kuzenbo
11
1 / 2 / 2
6,066
607
3,581
9,096
9,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
9
0 / 6 / 2
6,158
616
3,701
8,162
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 2
5,945
595
2,636
10,788
8,174
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
1
3
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
Jaeger121
Charon
4
0
10
9
W
Fenrir
Shizamza
Fenrir
5
3
9
3.17
L
Kuzenbo
Talunta
Kuzenbo
1
2
2
1
W
Hades
6
0
9
10.5
L
Jing Wei
0
6
2
0.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,086
Damage
9,918
24,667
Taken
28,046
14,415
Mitigated
20,474
10,582
Healing
1,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Jaeger121
Charon
5,869
759
0
1,266
5,685
4,936
264
1,115
4,570
17,901
0
W
Fenrir
Shizamza
Fenrir
8,539
2,226
0
1,810
8,926
4,419
967
1,009
7,625
0
28,806
L
Kuzenbo
Talunta
Kuzenbo
3,581
1,683
0
1,000
9,096
9,247
0
4,678
4,068
12,477
0
W
Hades
9,678
946
1,220
6,286
10,056
5,060
1,321
1,573
8,483
45,109
2,711
L
Jing Wei
3,701
2,648
0
90
8,162
3,053
0
4,097
3,372
0
18,232
L
2,636
1,127
0
57
10,788
8,174
0
4,885
5,332
0
11,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,372
Gold Earned
18,169
148
Minions Killed
71
0
Camps Cleared
0
547,599
Distance Traveled
465,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,948
795
15
2
0
177,950
0
W
Fenrir
8,463
846
39
4
0
186,400
0
L
Kuzenbo
6,066
607
13
1
0
157,276
0
W
Hades
8,961
896
94
9
0
183,249
0
L
Jing Wei
6,158
616
41
4
0
154,442
0
L
Vamana
5,945
595
17
2
0
153,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role