Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum V
AdditiveVenus
Anhur
Platinum V
Level 129
God Stats
8W - 4L
1,729 SR
Queue Stats
35W - 35L
1,669 MMR
Solo
Bake Kujira
Bake Kujira
Platinum IV
NaokoFHer
Bake Kujira
Platinum IV
Level 147
God Stats
2W - 4L
1,332 SR
Queue Stats
321W - 317L
1,805 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 163
1,512 SR
1,595 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,685 SR
1,634 MMR
Bacchus
Bacchus
Platinum V
IMKRYT
Bacchus
Platinum V
Level 65
God Stats
22W - 21L
1,631 SR
Queue Stats
223W - 224L
1,671 MMR
Solo
Agni
Agni
Gold I
SpacingBridge6
Agni
Gold I
Level 172
God Stats
12W - 7L
1,901 SR
Queue Stats
181W - 172L
1,699 MMR
Solo
Surtr
Surtr
Gold II
Spaghetti_Lord__
Surtr
Gold II
Level 159
God Stats
2W - 1L
1,809 SR
Queue Stats
62W - 63L
1,468 MMR
Solo
Awilix
Awilix
Platinum V
nateussy
Awilix
Platinum V
Level 148
God Stats
9W - 15L
1,437 SR
Queue Stats
259W - 231L
1,788 MMR
Party 2
Hachiman
Hachiman
Gold IV
ºKaz
Hachiman
Gold IV
Level 108
God Stats
3W - 1L
1,649 SR
Queue Stats
24W - 20L
1,543 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 2 / 0
6,307
631
6,370
7,892
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
10
1 / 3 / 0
5,089
509
3,832
9,896
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chronos
 
Chronos
8
0 / 4 / 0
4,813
481
1,637
7,627
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 2
4,856
486
2,257
7,366
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
NaokoFHer
Bake Kujira
8
0 / 1 / 1
4,742
474
3,137
8,387
6,012
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
GebBellonaAresMaman Brigitte

VS

Bans
ThorMercuryAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IMKRYT
Bacchus
10
3 / 0 / 6
5,674
567
8,044
6,133
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 3
5,948
595
3,806
4,103
1,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
5,868
587
3,534
8,592
5,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
nateussy
Awilix
12
9 / 1 / 2
6,883
688
6,856
7,086
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
ºKaz
Hachiman
11
2 / 0 / 3
6,182
618
6,658
6,084
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
L
Ne Zha
 
Ne Zha
1
3
0
0.33
L
Chronos
 
Chronos
0
4
0
0
L
0
5
2
0.2
W
Bacchus
IMKRYT
Bacchus
3
0
6
6
L
Bake Kujira
NaokoFHer
Bake Kujira
0
1
1
0.5
W
1
1
3
2.5
W
0
2
1
0.25
W
Awilix
nateussy
Awilix
9
1
2
10
W
Hachiman
ºKaz
Hachiman
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
28,898
41,168
Taken
31,998
17,422
Mitigated
15,219
10,122
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,370
4,484
0
1,890
7,892
2,522
0
515
7,335
0
50,838
L
Ne Zha
 
Ne Zha
3,832
960
0
4,590
9,896
3,606
0
2,201
7,466
0
30,768
L
Chronos
 
Chronos
1,637
606
0
1,044
7,627
2,579
0
930
6,655
29,080
1,543
L
2,257
626
0
1,214
7,366
2,703
0
3,692
3,495
0
20,378
W
Bacchus
IMKRYT
Bacchus
8,044
1,213
0
3,137
6,133
4,354
0
1,333
4,800
25,013
1,362
L
Bake Kujira
NaokoFHer
Bake Kujira
3,137
1,721
0
1,384
8,387
6,012
0
3,548
4,604
25,119
0
W
3,806
449
0
1,422
4,103
1,046
325
719
3,384
34,790
1,510
W
3,534
1,575
0
2,994
8,592
5,003
0
0
8,592
926
39,095
W
Awilix
nateussy
Awilix
6,856
2,578
0
2,998
7,086
2,581
0
738
6,348
0
43,629
W
Hachiman
ºKaz
Hachiman
6,658
3,811
0
3,947
6,084
2,235
49
1,962
4,122
0
54,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
30,555
301
Minions Killed
331
0
Camps Cleared
0
973,637
Distance Traveled
1,042,464
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,307
631
98
10
0
171,616
2
L
Ne Zha
5,089
509
61
6
0
208,458
0
L
Chronos
4,813
481
58
6
0
186,570
1
L
Anhur
4,856
486
46
5
0
179,727
0
W
Bacchus
5,674
567
30
3
0
201,388
0
L
Bake Kujira
4,742
474
38
4
0
227,266
4
W
Agni
5,948
595
70
7
0
206,055
2
W
Surtr
5,868
587
68
7
0
184,526
4
W
Awilix
6,883
688
76
8
0
254,958
0
W
Hachiman
6,182
618
87
9
0
195,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role