Player Matchup

Bacchus
Bacchus
Aeronautics_RG
Bacchus
Level 59
God Stats
3W - 1L
1,112 SR
Queue Stats
9W - 7L
1,475 Elo+
Party 1
Bellona
Bellona
Akaei_Akuma1
Bellona
Level 109
God Stats
3W - 4L
1,313 SR
Queue Stats
50W - 42L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Apollo__lc
Ah Muzen Cab
Level 59
God Stats
7W - 4L
1,475 SR
Queue Stats
14W - 13L
1,387 Elo+
Party 1
Ne Zha
Ne Zha
Matthewcool
Ne Zha
Level 108
God Stats
1W - 0L
1,280 SR
Queue Stats
13W - 7L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
SADBOYHOURS99
Nu Wa
Level 113
God Stats
5W - 2L
1,287 SR
Queue Stats
107W - 118L
1,566 Elo+
Solo
Team Averages
Level 90
1,294 SR
1,501 Elo+

VS

Team Averages
Level 130
1,512 SR
1,446 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BLASphemy671
Medusa
Level 158
God Stats
27W - 36L
1,669 SR
Queue Stats
380W - 364L
1,433 Elo+
Solo
Hercules
Hercules
Baseplate
Hercules
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 123L
1,431 Elo+
Solo
Thanatos
Thanatos
Rex Sapien
Thanatos
Level 66
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 8L
1,370 Elo+
Solo
Kukulkan
Kukulkan
zeus_vibrant
Kukulkan
Level 157
God Stats
12W - 15L
1,605 SR
Queue Stats
584W - 578L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,782
617
3,839
9,556
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Akaei_Akuma1
Bellona
11
1 / 1 / 1
6,325
575
4,061
10,985
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Apollo__lc
Ah Muzen Cab
11
4 / 2 / 2
6,617
602
6,845
8,389
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
12
3 / 0 / 6
6,587
599
6,198
9,046
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 3
6,842
622
3,384
2,394
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 1 / 0
6,304
573
7,077
10,024
9,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
10
1 / 3 / 0
5,358
487
6,830
9,072
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
Baseplate
Hercules
10
1 / 1 / 1
6,058
551
4,479
8,994
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Rex Sapien
Thanatos
9
1 / 5 / 1
4,966
451
1,887
8,650
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
zeus_vibrant
Kukulkan
13
0 / 1 / 0
6,254
569
1,657
6,145
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
4
4
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
0
1
W
3
1
4
5
W
Bellona
Akaei_Akuma1
Bellona
1
1
1
1.5
W
Ah Muzen Cab
Apollo__lc
Ah Muzen Cab
4
2
2
2.5
L
Medusa
1
3
0
0.33
L
Hercules
Baseplate
Hercules
1
1
1
1.5
W
Ne Zha
3
0
6
6
L
Thanatos
Rex Sapien
Thanatos
1
5
1
0.3
W
0
0
3
1.5
L
Kukulkan
zeus_vibrant
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
21,930
40,370
Taken
42,885
25,627
Mitigated
23,687
11,706
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,077
634
0
2,767
10,024
9,045
0
339
8,892
38,238
5,660
W
3,839
767
0
3,798
9,556
7,851
0
0
9,556
26,870
0
W
Bellona
Akaei_Akuma1
Bellona
4,061
1,415
0
3,040
10,985
9,450
0
5,111
4,936
0
33,711
W
Ah Muzen Cab
Apollo__lc
Ah Muzen Cab
6,845
2,707
0
1,563
8,389
3,276
700
0
8,389
0
43,840
L
Medusa
6,830
2,180
102
2,162
9,072
3,221
0
1,627
7,445
0
40,916
L
Hercules
Baseplate
Hercules
4,479
895
0
3,337
8,994
5,999
0
2,920
6,074
0
21,841
W
Ne Zha
6,198
2,648
0
2,549
9,046
4,253
0
1,443
7,513
0
43,235
L
Thanatos
Rex Sapien
Thanatos
1,887
642
0
3,622
8,650
2,981
14
1,155
7,495
0
19,648
W
3,384
836
0
756
2,394
797
208
616
1,778
52,219
1,770
L
Kukulkan
zeus_vibrant
Kukulkan
1,657
132
0
1,307
6,145
2,441
0
1,155
4,990
65,883
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
28,940
302
Minions Killed
310
0
Camps Cleared
0
1,128,797
Distance Traveled
1,107,497
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,304
573
53
5
0
228,237
0
W
Bacchus
6,782
617
27
2
0
237,928
3
W
Bellona
6,325
575
58
5
0
199,765
0
W
Ah Muzen Cab
6,617
602
71
6
0
194,308
0
L
Medusa
5,358
487
65
6
0
201,040
4
L
Hercules
6,058
551
52
5
0
223,410
0
W
Ne Zha
6,587
599
56
5
0
265,083
0
L
Thanatos
4,966
451
29
3
0
213,787
0
W
Nu Wa
6,842
622
90
8
0
231,713
2
L
Kukulkan
6,254
569
111
10
0
241,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role