Player Matchup

Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Abyss_Depths
Cu Chulainn
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 16L
1,680 Elo+
Solo
Charon
Charon
GuadMorning
Charon
Level 126
God Stats
19W - 9L
1,613 SR
Queue Stats
565W - 511L
1,582 Elo+
Solo
Bakasura
Bakasura
NACHO LOKS
Bakasura
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,362 Elo+
Solo
Hou Yi
Hou Yi
xLoomy
Hou Yi
Level 103
God Stats
0W - 1L
1,327 SR
Queue Stats
83W - 74L
1,504 Elo+
Party 1
Team Averages
Level 106
1,488 SR
1,526 Elo+

VS

Team Averages
Level 117
1,474 SR
1,494 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Just a Snail
Hades
Level 147
God Stats
4W - 4L
1,533 SR
Queue Stats
113W - 103L
1,573 Elo+
Solo
Bacchus
Bacchus
Lil-G-Man05
Bacchus
Level 80
God Stats
2W - 2L
1,405 SR
Queue Stats
232W - 227L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
taisyou
Ah Muzen Cab
Level 103
God Stats
9W - 5L
1,409 SR
Queue Stats
133W - 138L
1,554 Elo+
Solo
Odin
Odin
ximenoski
Odin
Level 97
God Stats
3W - 2L
1,520 SR
Queue Stats
162W - 169L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 3 / 5
6,032
548
5,276
11,736
8,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Abyss_Depths
Cu Chulainn
6
0 / 1 / 0
4,569
415
26
1,663
753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
11
0 / 0 / 0
5,800
527
3,805
5,863
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NACHO LOKS
Bakasura
12
1 / 1 / 1
6,236
567
2,854
9,928
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
xLoomy
Hou Yi
12
5 / 2 / 4
6,699
609
12,503
9,914
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 1 / 2
7,035
640
5,430
5,647
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 1
6,608
601
4,495
10,404
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Lil-G-Man05
Bacchus
8
1 / 2 / 3
5,983
544
4,075
11,597
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
taisyou
Ah Muzen Cab
11
1 / 4 / 3
6,184
562
6,734
9,741
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Odin
12
0 / 0 / 1
6,607
601
1,421
4,131
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
7
7
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
5
1.5
W
Agni
 
Agni
2
1
2
3
L
Cu Chulainn
Abyss_Depths
Cu Chulainn
0
1
0
0
L
Charon
0
0
0
0
W
3
2
1
1.75
W
Bacchus
Lil-G-Man05
Bacchus
1
2
3
1.25
L
Bakasura
NACHO LOKS
Bakasura
1
1
1
1.5
W
Ah Muzen Cab
taisyou
Ah Muzen Cab
1
4
3
0.63
L
Hou Yi
xLoomy
Hou Yi
5
2
4
3.5
W
Odin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,464
Damage
22,155
39,104
Taken
41,520
21,369
Mitigated
24,448
11,297
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,276
732
0
1,932
11,736
8,861
0
4,644
7,072
18,961
539
W
Agni
 
Agni
5,430
745
0
608
5,647
1,916
830
2,162
3,035
52,897
1,130
L
Cu Chulainn
Abyss_Depths
Cu Chulainn
26
0
0
6
1,663
753
0
619
1,000
0
14,083
L
Charon
3,805
540
0
1,225
5,863
2,758
0
3,313
2,517
40,730
0
W
4,495
366
250
6,522
10,404
5,562
0
384
9,870
57,157
0
W
Bacchus
Lil-G-Man05
Bacchus
4,075
577
0
2,562
11,597
9,836
104
3,047
8,421
13,887
2,211
L
Bakasura
NACHO LOKS
Bakasura
2,854
2,114
0
3,465
9,928
4,656
24
1,284
8,413
0
38,500
W
Ah Muzen Cab
taisyou
Ah Muzen Cab
6,734
2,139
0
1,235
9,741
3,886
155
2,367
7,284
0
43,557
L
Hou Yi
xLoomy
Hou Yi
12,503
7,371
0
4,669
9,914
4,341
264
4,013
5,865
0
53,867
W
Odin
1,421
193
0
923
4,131
3,248
0
0
4,056
0
36,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
32,417
298
Minions Killed
355
0
Camps Cleared
0
961,339
Distance Traveled
1,050,151
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,032
548
26
2
0
225,608
0
W
Agni
7,035
640
89
8
0
200,006
2
L
Cu Chulainn
4,569
415
26
2
0
74,368
0
L
Charon
5,800
527
87
8
0
230,868
1
W
Hades
6,608
601
103
9
0
223,140
0
W
Bacchus
5,983
544
23
2
0
234,102
0
L
Bakasura
6,236
567
84
8
0
240,650
0
W
Ah Muzen Cab
6,184
562
59
5
0
194,100
0
L
Hou Yi
6,699
609
75
7
0
189,845
1
W
Odin
6,607
601
81
7
0
198,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role