Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CF HavoKz
Pele
Level 146
God Stats
0W - 2L
1,305 SR
Queue Stats
160W - 171L
1,562 Elo+
Solo
Yemoja
Yemoja
Kurosake1010
Yemoja
Level 128
God Stats
2W - 2L
1,621 SR
Queue Stats
152W - 134L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oodri
Morgan Le Fay
Level 128
God Stats
8W - 4L
1,652 SR
Queue Stats
144W - 145L
1,533 Elo+
Solo
Team Averages
Level 134
1,516 SR
1,532 Elo+

VS

Team Averages
Level 131
1,555 SR
1,507 Elo+
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
NebulaInDecay
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 77L
1,511 Elo+
Solo
Osiris
Osiris
TionSensei
Osiris
Level 113
God Stats
1W - 0L
1,504 SR
Queue Stats
136W - 141L
1,486 Elo+
Party 1
Ullr
Ullr
new-36630018
Ullr
Level 111
God Stats
2W - 0L
1,773 SR
Queue Stats
5W - 9L
1,451 Elo+
Solo
Hera
Hera
oziferd32
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 3 / 2
7,198
654
5,878
20,233
20,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
12
0 / 3 / 3
7,001
636
14,140
22,815
15,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
13
1 / 2 / 2
7,176
652
8,642
11,840
5,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Yemoja
14
1 / 1 / 2
7,735
703
2,486
7,243
6,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
oodri
Morgan Le Fay
14
1 / 2 / 1
7,253
659
8,910
9,708
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 1 / 7
9,110
828
10,007
13,376
13,419
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 7
8,588
781
12,979
11,697
6,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TionSensei
Osiris
14
3 / 2 / 5
8,554
778
16,474
13,703
17,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 8
8,570
779
11,505
8,907
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
15
1 / 0 / 10
8,646
786
15,785
7,424
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
3
Kills
11
11
Deaths
4
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
2
0.33
L
Sun Wukong
 
Sun Wukong
0
3
3
0.5
W
Nike
 
Nike
2
1
7
5.5
L
Pele
1
2
2
1
L
Yemoja
1
1
2
2
W
2
1
7
5.5
W
Osiris
TionSensei
Osiris
3
2
5
2.75
W
3
0
8
7
L
Morgan Le Fay
oodri
Morgan Le Fay
1
2
1
0.75
W
Hera
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
66,750
71,839
Taken
55,107
53,219
Mitigated
47,484
33,385
Healing
36,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,878
574
1,924
4,939
20,233
20,852
0
8,065
10,978
15,859
199
L
Sun Wukong
 
Sun Wukong
14,140
1,512
278
7,005
22,815
15,325
0
9,879
12,139
0
23,224
W
Nike
 
Nike
10,007
324
2,980
2,716
13,376
13,419
313
3,394
9,982
0
18,973
L
Pele
8,642
1,148
582
1,692
11,840
5,468
0
3,424
8,021
0
20,541
L
Yemoja
2,486
844
13,736
2,658
7,243
6,224
0
2,639
4,095
6,286
0
W
12,979
520
13,301
7,491
11,697
6,594
52
4,735
6,962
25,073
1,873
W
Osiris
TionSensei
Osiris
16,474
4,836
1,379
2,647
13,703
17,016
949
4,786
8,917
0
20,972
W
11,505
4,054
1,259
3,041
8,907
6,755
1,712
2,007
6,900
0
18,877
L
Morgan Le Fay
oodri
Morgan Le Fay
8,910
729
201
370
9,708
5,350
0
2,918
6,381
22,410
0
W
Hera
15,785
4,542
158
1,283
7,424
3,700
1,141
2,315
5,109
30,166
1,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
43,468
99
Minions Killed
125
0
Camps Cleared
0
948,330
Distance Traveled
1,126,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,198
654
11
1
0
194,223
0
L
Sun Wukong
7,001
636
13
1
0
229,051
0
W
Nike
9,110
828
8
1
0
230,719
0
L
Pele
7,176
652
32
3
0
181,589
0
L
Yemoja
7,735
703
6
1
0
161,373
0
W
Hel
8,588
781
33
3
0
253,437
0
W
Osiris
8,554
778
22
2
0
229,635
0
W
Ullr
8,570
779
17
2
0
206,767
0
L
Morgan Le Fay
7,253
659
37
3
0
182,094
0
W
Hera
8,646
786
45
4
0
206,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role