Player Matchup

Baron Samedi
Baron Samedi
Gold V
COLBSTER1112
Baron Samedi
Gold V
Level 121
God Stats
25W - 16L
1,783 SR
Queue Stats
35W - 32L
1,684 MMR
Party 2
Neith
Neith
Gold V
ebkFabio
Neith
Gold V
Level 99
God Stats
29W - 20L
1,774 SR
Queue Stats
36W - 30L
1,729 MMR
Party 2
Bake Kujira
Bake Kujira
Silver I
ebkSnowy
Bake Kujira
Silver I
Level 116
God Stats
1W - 1L
1,768 SR
Queue Stats
12W - 7L
1,575 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,775 SR
1,663 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,424 SR
1,654 MMR
Jing Wei
Jing Wei
Gold II
ChicoMalo42
Jing Wei
Gold II
Level 121
God Stats
2W - 0L
1,247 SR
Queue Stats
136W - 109L
1,511 MMR
Party 1
Horus
Horus
Platinum V
Chilay
Horus
Platinum V
Level 102
God Stats
55W - 35L
1,605 SR
Queue Stats
162W - 132L
1,624 MMR
Party 1
Yu Huang
Yu Huang
Gold I
Hero of Troy
Yu Huang
Gold I
Level 109
God Stats
1W - 1L
1,421 SR
Queue Stats
52W - 22L
1,826 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
COLBSTER1112
Baron Samedi
17
1 / 3 / 3
11,778
620
20,680
19,582
9,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
ebkFabio
Neith
17
2 / 6 / 3
12,300
647
15,836
24,043
8,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
ebkSnowy
Bake Kujira
15
2 / 7 / 1
11,482
604
9,676
28,253
29,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AwilixAchillesHeraThothGanesha

VS

Bans
Ne ZhaRamaAthenaKuzenboBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChicoMalo42
Jing Wei
19
6 / 2 / 4
13,392
705
16,670
17,401
8,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Chilay
Horus
19
2 / 2 / 11
12,795
673
14,317
27,486
30,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Hero of Troy
Yu Huang
20
8 / 1 / 7
14,025
738
32,122
13,119
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
16
16
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
COLBSTER1112
Baron Samedi
1
3
3
0.83
W
Jing Wei
ChicoMalo42
Jing Wei
6
2
4
4
W
Horus
Chilay
Horus
2
2
11
3.75
W
Yu Huang
Hero of Troy
Yu Huang
8
1
7
11.5
L
Neith
ebkFabio
Neith
2
6
3
0.58
L
Bake Kujira
ebkSnowy
Bake Kujira
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
63,109
71,878
Taken
58,006
47,887
Mitigated
45,500
16,400
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
COLBSTER1112
Baron Samedi
20,680
1,506
3,076
5,204
19,582
9,375
0
10,400
8,486
53,809
0
W
Jing Wei
ChicoMalo42
Jing Wei
16,670
12,624
0
2,903
17,401
8,237
1,570
6,461
10,906
0
87,746
W
Horus
Chilay
Horus
14,317
3,311
5,592
12,382
27,486
30,698
423
16,176
11,198
1,682
31,724
W
Yu Huang
Hero of Troy
Yu Huang
32,122
2,405
0
3,350
13,119
6,565
777
7,228
5,837
88,868
1,292
L
Neith
ebkFabio
Neith
15,836
3,806
0
7,078
24,043
8,602
173
10,816
12,602
0
58,617
L
Bake Kujira
ebkSnowy
Bake Kujira
9,676
3,098
0
1,042
28,253
29,910
0
11,722
15,922
25,487
2,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
40,212
206
Minions Killed
231
0
Camps Cleared
0
936,213
Distance Traveled
1,066,295
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,778
620
74
4
0
321,599
1
W
Jing Wei
13,392
705
103
5
0
339,795
0
W
Horus
12,795
673
31
2
0
389,774
1
W
Yu Huang
14,025
738
97
5
0
336,726
0
L
Neith
12,300
647
89
5
0
309,205
0
L
Bake Kujira
11,482
604
43
2
0
305,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role