Player Matchup

Ra
Ra
ForegoneSpore
Ra
Level 159
God Stats
7W - 4L
1,524 SR
Queue Stats
187W - 168L
1,543 Elo+
Party 3
Ishtar
Ishtar
cørvy
Ishtar
Level 178
God Stats
14W - 8L
1,700 SR
Queue Stats
200W - 200L
1,565 Elo+
Party 2
Bastet
Bastet
nam192
Bastet
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 101L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
ripfish123
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,440 Elo+
Party 3
Fenrir
Fenrir
sløthy
Fenrir
Level 146
God Stats
12W - 3L
1,816 SR
Queue Stats
102W - 88L
1,610 Elo+
Party 2
Team Averages
Level 150
1,608 SR
1,532 Elo+

VS

Team Averages
Level 156
1,605 SR
1,529 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EditPanda
Chronos
Level 170
God Stats
0W - 2L
1,333 SR
Queue Stats
148W - 152L
1,553 Elo+
Party 1
Medusa
Medusa
Liquidous Solid
Medusa
Level 201
God Stats
1W - 1L
1,688 SR
Queue Stats
57W - 58L
1,460 Elo+
Solo
Thanatos
Thanatos
lts Gmoney
Thanatos
Level 124
God Stats
13W - 5L
1,745 SR
Queue Stats
154W - 155L
1,533 Elo+
Party 1
Geb
Geb
xXLordOfDeathXx
Geb
Level 126
God Stats
4W - 5L
1,759 SR
Queue Stats
136W - 101L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,030
618
6,412
6,958
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
cørvy
Ishtar
16
4 / 1 / 3
9,160
705
7,899
9,579
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
nam192
Bastet
12
3 / 0 / 4
6,729
518
4,565
7,344
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
ripfish123
Baron Samedi
13
2 / 2 / 0
7,613
586
4,978
7,811
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
sløthy
Fenrir
12
4 / 1 / 5
7,559
581
8,095
10,452
7,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 3 / 3
6,081
468
5,239
10,626
8,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
EditPanda
Chronos
12
1 / 5 / 1
6,685
514
6,134
9,148
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 2
6,922
532
3,939
7,716
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
lts Gmoney
Thanatos
10
3 / 5 / 0
6,448
496
3,768
11,912
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
7,037
541
4,474
10,050
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
3
0.5
L
Chronos
EditPanda
Chronos
1
5
1
0.3
W
3
2
3
2.25
L
1
1
2
2
W
Ishtar
cørvy
Ishtar
4
1
3
5.5
L
Thanatos
lts Gmoney
Thanatos
3
5
0
0.6
W
Bastet
nam192
Bastet
3
0
4
5
W
Baron Samedi
ripfish123
Baron Samedi
2
2
0
1
W
Fenrir
sløthy
Fenrir
4
1
5
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
23,554
42,144
Taken
49,452
21,263
Mitigated
26,050
16,242
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,239
1,413
0
1,306
10,626
8,501
0
2,404
7,887
27,572
0
L
Chronos
EditPanda
Chronos
6,134
2,769
0
1,648
9,148
2,708
0
0
9,148
47,163
2,081
W
6,412
810
1,113
3,015
6,958
3,282
0
994
5,964
75,520
1,303
L
3,939
1,064
0
1,333
7,716
2,937
0
1,487
5,919
0
57,413
W
Ishtar
cørvy
Ishtar
7,899
4,594
0
4,185
9,579
4,187
1,553
5,172
4,407
0
87,096
L
Thanatos
lts Gmoney
Thanatos
3,768
952
0
5,674
11,912
5,308
0
1,369
10,397
0
40,156
W
Bastet
nam192
Bastet
4,565
1,348
0
2,449
7,344
3,262
5
1,296
6,048
0
43,374
W
Baron Samedi
ripfish123
Baron Samedi
4,978
599
0
1,972
7,811
3,208
0
3,842
3,535
47,389
2,999
W
Fenrir
sløthy
Fenrir
8,095
2,190
0
3,508
10,452
7,324
0
4,559
5,853
74
24,984
L
4,474
463
0
2,670
10,050
6,596
0
4,008
5,031
40,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,091
Gold Earned
33,173
448
Minions Killed
382
0
Camps Cleared
0
1,345,406
Distance Traveled
1,258,738
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,081
468
42
3
0
225,220
0
L
Chronos
6,685
514
82
6
0
258,593
4
W
Ra
8,030
618
121
9
0
267,849
3
L
Medusa
6,922
532
106
8
0
253,481
0
W
Ishtar
9,160
705
128
10
0
236,464
2
L
Thanatos
6,448
496
68
5
0
277,297
1
W
Bastet
6,729
518
74
6
0
332,239
0
W
Baron Samedi
7,613
586
95
7
0
211,083
0
W
Fenrir
7,559
581
30
2
0
297,771
2
L
Geb
7,037
541
84
6
0
244,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role