Player Matchup

Hercules
Hercules
OffDatDank
Hercules
Level 85
God Stats
2W - 3L
1,272 SR
Queue Stats
128W - 100L
1,508 Elo+
Solo
Heimdallr
Heimdallr
YaFathasWeeWee
Heimdallr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,516 Elo+
Solo
Bellona
Bellona
Zice924
Bellona
Level 158
God Stats
5W - 0L
1,852 SR
Queue Stats
192W - 84L
1,655 Elo+
Solo
Discordia
Discordia
f4ttyg1
Discordia
Level 85
God Stats
1W - 0L
1,300 SR
Queue Stats
34W - 29L
1,440 Elo+
Solo
Nemesis
Nemesis
superswayin
Nemesis
Level 136
God Stats
2W - 3L
1,503 SR
Queue Stats
252W - 241L
1,535 Elo+
Solo
Team Averages
Level 117
1,486 SR
1,531 Elo+

VS

Team Averages
Level 133
1,549 SR
1,369 Elo+
Ymir
Ymir
Assassin-E-224
Ymir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,165 Elo+
Party 1
Freya
Freya
BoomBoomBostick
Freya
Level 85
God Stats
1W - 2L
1,505 SR
Queue Stats
31W - 41L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
HOLIESTATOMG
Ratatoskr
Level 141
God Stats
0W - 1L
1,740 SR
Queue Stats
3W - 8L
1,184 Elo+
Party 1
Nut
Nut
bonecaliber15
Nut
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 125L
1,449 Elo+
Solo
Jormungandr
Jormungandr
lxSoullessxl
Jormungandr
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 136L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OffDatDank
Hercules
16
7 / 1 / 11
9,817
892
11,065
20,394
19,168
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Heimdallr
YaFathasWeeWee
Heimdallr
15
4 / 3 / 8
8,873
807
8,503
8,235
4,354
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Zice924
Bellona
17
4 / 1 / 14
9,515
865
10,242
12,336
13,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
f4ttyg1
Discordia
16
4 / 2 / 16
9,254
841
15,109
6,904
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
superswayin
Nemesis
15
4 / 2 / 15
8,900
809
11,455
11,391
11,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
8,107
737
7,608
14,963
17,512
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
2 / 4 / 5
7,465
679
8,888
9,652
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ratatoskr
HOLIESTATOMG
Ratatoskr
15
3 / 4 / 4
7,832
712
4,864
8,923
4,495
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 3
8,138
740
7,537
8,416
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
lxSoullessxl
Jormungandr
15
0 / 5 / 4
7,587
690
13,958
18,190
21,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
23
Kills
9
9
Deaths
23
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
2
4
5
1.13
L
Ratatoskr
HOLIESTATOMG
Ratatoskr
3
4
4
1.25
W
Hercules
OffDatDank
Hercules
7
1
11
12.5
W
Heimdallr
YaFathasWeeWee
Heimdallr
4
3
8
2.67
W
Bellona
Zice924
Bellona
4
1
14
11
L
2
5
3
0.7
W
Discordia
f4ttyg1
Discordia
4
2
16
6
L
Jormungandr
lxSoullessxl
Jormungandr
0
5
4
0.4
W
Nemesis
superswayin
Nemesis
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,374
Damage
42,855
59,260
Taken
60,144
52,773
Mitigated
52,005
29,258
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,608
491
1,355
1,500
14,963
17,512
0
3,697
10,654
16,297
329
L
8,888
2,930
1,293
2,040
9,652
4,896
0
2,591
6,701
15,649
0
L
Ratatoskr
HOLIESTATOMG
Ratatoskr
4,864
803
0
736
8,923
4,495
0
1,804
6,677
0
10,216
W
Hercules
OffDatDank
Hercules
11,065
3,025
3,265
13,782
20,394
19,168
877
9,638
10,756
0
20,699
W
Heimdallr
YaFathasWeeWee
Heimdallr
8,503
3,977
257
1,566
8,235
4,354
1,170
3,364
4,871
0
20,467
W
Bellona
Zice924
Bellona
10,242
1,378
697
4,393
12,336
13,917
528
5,613
6,723
0
17,511
L
7,537
3,081
10
474
8,416
3,682
0
1,706
6,590
0
13,197
W
Discordia
f4ttyg1
Discordia
15,109
1,596
1,390
1,942
6,904
3,449
684
3,464
3,440
31,374
576
L
Jormungandr
lxSoullessxl
Jormungandr
13,958
1,384
288
1,948
18,190
21,420
0
4,985
12,458
26,820
2,187
W
Nemesis
superswayin
Nemesis
11,455
3,711
0
1,966
11,391
11,885
464
5,961
5,430
0
15,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,359
Gold Earned
39,129
124
Minions Killed
93
0
Camps Cleared
0
1,049,279
Distance Traveled
875,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,107
737
21
2
0
201,753
0
L
Freya
7,465
679
18
2
0
174,639
0
L
Ratatoskr
7,832
712
12
1
0
208,683
0
W
Hercules
9,817
892
28
3
0
234,166
0
W
Heimdallr
8,873
807
31
3
0
194,378
0
W
Bellona
9,515
865
18
2
0
242,437
0
L
Nut
8,138
740
14
1
0
129,530
0
W
Discordia
9,254
841
34
3
0
201,854
0
L
Jormungandr
7,587
690
28
3
0
160,397
0
W
Nemesis
8,900
809
13
1
0
176,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role