Player Matchup

Medusa
Medusa
A KAK3
Medusa
Level 99
God Stats
29W - 23L
1,628 SR
Queue Stats
58W - 52L
1,595 Elo+
Solo
Shiva
Shiva
Colebalt_
Shiva
Level 87
God Stats
4W - 6L
1,852 SR
Queue Stats
277W - 232L
1,534 Elo+
Solo
Cerberus
Cerberus
DarkAVJ
Cerberus
Level 121
God Stats
1W - 5L
1,118 SR
Queue Stats
153W - 146L
1,537 Elo+
Solo
Hun Batz
Hun Batz
Volksuagen
Hun Batz
Level 119
God Stats
5W - 8L
1,480 SR
Queue Stats
127W - 116L
1,521 Elo+
Solo
Nu Wa
Nu Wa
zekiewon
Nu Wa
Level 50
God Stats
1W - 2L
1,315 SR
Queue Stats
32W - 23L
1,519 Elo+
Solo
Team Averages
Level 95
1,479 SR
1,541 Elo+

VS

Team Averages
Level 68
1,605 SR
1,409 Elo+
Ah Puch
Ah Puch
BobsCousinphil
Ah Puch
Level 18
God Stats
2W - 5L
1,324 SR
Queue Stats
3W - 9L
1,130 Elo+
Party 1
Chaac
Chaac
KissableAtreyu
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
561W - 515L
1,568 Elo+
Solo
Cabrakan
Cabrakan
LongLivedCube
Cabrakan
Level 107
God Stats
15W - 6L
1,811 SR
Queue Stats
285W - 278L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
MLGMan27
Kuzenbo
Level 40
God Stats
6W - 3L
1,891 SR
Queue Stats
23W - 34L
1,389 Elo+
Party 1
Ra
Ra
RagnarLodbrokson
Ra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 33L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A KAK3
Medusa
13
4 / 3 / 1
7,627
449
13,640
13,028
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Colebalt_
Shiva
11
0 / 2 / 5
7,515
442
10,548
19,298
19,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
DarkAVJ
Cerberus
1
0 / 0 / 0
4,745
279
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
Volksuagen
Hun Batz
15
4 / 1 / 1
8,150
479
8,040
16,519
7,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
zekiewon
Nu Wa
14
4 / 4 / 1
8,546
503
13,381
11,704
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,133
478
8,674
11,578
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 1
9,049
532
5,365
10,059
10,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cabrakan
LongLivedCube
Cabrakan
16
3 / 4 / 4
8,983
528
12,213
20,931
16,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
MLGMan27
Kuzenbo
12
1 / 1 / 5
7,663
451
7,170
15,751
19,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 3 / 2
8,030
472
6,556
11,368
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
10
10
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
A KAK3
Medusa
4
3
1
1.5
W
1
4
1
0.38
L
Shiva
Colebalt_
Shiva
0
2
5
1.25
L
Cerberus
DarkAVJ
Cerberus
0
0
0
0
W
1
0
1
1.5
W
Cabrakan
LongLivedCube
Cabrakan
3
4
4
1.25
W
Kuzenbo
MLGMan27
Kuzenbo
1
1
5
3.5
W
4
3
2
1.67
L
Hun Batz
Volksuagen
Hun Batz
4
1
1
4.5
L
Nu Wa
zekiewon
Nu Wa
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,609
Damage
39,978
60,549
Taken
69,687
37,403
Mitigated
57,100
12,517
Healing
25,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A KAK3
Medusa
13,640
4,869
0
1,704
13,028
5,447
0
6,091
6,849
0
63,804
W
8,674
62
0
1,668
11,578
4,521
0
6,172
4,802
70,822
612
L
Shiva
Colebalt_
Shiva
10,548
1,747
210
4,771
19,298
19,672
0
11,335
7,868
0
41,078
L
Cerberus
DarkAVJ
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
5,365
501
0
6,454
10,059
10,424
401
870
8,939
0
61,903
W
Cabrakan
LongLivedCube
Cabrakan
12,213
2,065
0
7,548
20,931
16,645
0
2,366
18,143
92,219
1,546
W
Kuzenbo
MLGMan27
Kuzenbo
7,170
3,215
0
2,738
15,751
19,570
45
1,443
14,036
20,090
1,675
W
6,556
1,484
1,683
5,214
11,368
5,940
126
768
10,386
55,974
0
L
Hun Batz
Volksuagen
Hun Batz
8,040
2,710
0
4,796
16,519
7,210
0
5,849
10,440
0
66,636
L
Nu Wa
zekiewon
Nu Wa
13,381
3,309
0
1,036
11,704
5,074
713
9,125
1,829
55,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
41,858
352
Minions Killed
429
0
Camps Cleared
0
1,357,159
Distance Traveled
1,507,626
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,627
449
87
5
0
333,906
6
W
Ah Puch
8,133
478
113
7
0
276,456
0
L
Shiva
7,515
442
44
3
0
336,146
0
L
Cerberus
4,745
279
0
0
0
7,597
0
W
Chaac
9,049
532
79
5
0
320,697
0
W
Cabrakan
8,983
528
129
8
0
296,859
0
W
Kuzenbo
7,663
451
24
1
0
337,024
0
W
Ra
8,030
472
84
5
0
276,590
0
L
Hun Batz
8,150
479
104
6
0
392,549
0
L
Nu Wa
8,546
503
117
7
0
286,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role